Player Matchup

Artemis
Artemis
RafaCapoci
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
RagequitBoy
Thor
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,624 Elo+
Party 1
Ra
Ra
WEBOZZZ
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 19L
1,471 Elo+
Party 1
Nemesis
Nemesis
andrecondessa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
destroierLAC
Pele
Level 24
God Stats
0W - 2L
1,463 SR
Queue Stats
13W - 12L
1,382 Elo+
Solo
Team Averages
Level 7
1,493 SR
1,495 Elo+

VS

Team Averages
Level 24
1,528 SR
1,400 Elo+
Anubis
Anubis
QUINHO SCAR
Anubis
Level 29
God Stats
4W - 5L
1,472 SR
Queue Stats
89W - 125L
1,362 Elo+
Solo
Neith
Neith
Sandy8307
Neith
Level 27
God Stats
12W - 5L
1,661 SR
Queue Stats
110W - 172L
1,296 Elo+
Party 4
Hercules
Hercules
nucl3oGG
Hercules
Level 27
God Stats
4W - 3L
1,348 SR
Queue Stats
115W - 167L
1,348 Elo+
Party 4
Nemesis
Nemesis
virteamo
Nemesis
Level 14
God Stats
6W - 2L
1,657 SR
Queue Stats
35W - 24L
1,520 Elo+
Party 2
Mulan
Mulan
xAcedyum
Mulan
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
78W - 74L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RafaCapoci
Artemis
8
0 / 11 / 0
5,411
416
2,160
9,909
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 2 / 0
6,395
492
4,868
7,657
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 4
5,901
454
4,696
5,651
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
8
0 / 7 / 0
5,126
394
1,587
7,179
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
6,058
466
4,423
8,222
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
9 / 1 / 6
8,176
629
9,480
6,798
2,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sandy8307
Neith
11
2 / 4 / 1
6,358
489
5,465
9,131
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
nucl3oGG
Hercules
9
1 / 2 / 4
6,093
469
3,035
9,256
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
virteamo
Nemesis
12
9 / 0 / 0
7,824
602
4,022
5,926
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
xAcedyum
Mulan
12
2 / 0 / 3
7,435
572
2,595
3,413
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
23
24
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
6
12
L
Artemis
RafaCapoci
Artemis
0
11
0
0
L
5
2
0
2.5
W
Neith
Sandy8307
Neith
2
4
1
0.63
L
1
1
4
3
L
Nemesis
0
7
0
0
L
1
3
2
0.67
W
Hercules
nucl3oGG
Hercules
1
2
4
1.5
W
Nemesis
virteamo
Nemesis
9
0
0
9
W
Mulan
xAcedyum
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,734
Damage
24,597
38,618
Taken
34,524
10,027
Mitigated
16,533
5,098
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,480
822
0
4,782
6,798
2,817
612
51
6,719
42,859
0
L
Artemis
RafaCapoci
Artemis
2,160
1,139
0
428
9,909
2,062
20
6,293
3,569
0
20,426
L
4,868
598
0
705
7,657
2,286
0
0
7,657
0
19,694
W
Neith
Sandy8307
Neith
5,465
1,572
0
3,596
9,131
2,729
0
1,526
7,451
0
36,236
L
4,696
1,272
788
2,174
5,651
1,314
71
0
5,651
28,677
0
L
Nemesis
1,587
841
0
631
7,179
2,066
0
1,642
5,379
0
14,535
L
4,423
903
0
372
8,222
2,299
0
1,609
6,613
0
34,508
W
Hercules
nucl3oGG
Hercules
3,035
917
0
2,996
9,256
6,208
0
2,639
6,319
0
13,823
W
Nemesis
virteamo
Nemesis
4,022
1,940
0
2,913
5,926
2,213
69
0
5,926
0
37,553
W
Mulan
xAcedyum
Mulan
2,595
489
0
1,290
3,413
2,566
474
0
3,413
0
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
35,886
227
Minions Killed
329
0
Camps Cleared
0
1,104,220
Distance Traveled
1,135,883
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,176
629
73
6
0
204,691
4
L
Artemis
5,411
416
46
4
0
165,412
0
L
Thor
6,395
492
29
2
0
253,120
0
W
Neith
6,358
489
63
5
0
196,374
0
L
Ra
5,901
454
64
5
0
228,395
0
L
Nemesis
5,126
394
29
2
0
201,654
0
L
Pele
6,058
466
59
5
0
255,639
1
W
Hercules
6,093
469
21
2
0
248,083
1
W
Nemesis
7,824
602
76
6
0
278,215
0
W
Mulan
7,435
572
96
7
0
208,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role