Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gen3tic Soldier
Danzaburou
Level 105
God Stats
18W - 12L
1,615 SR
Queue Stats
155W - 168L
1,486 Elo+
Party 1
Nike
Nike
SamsonLionheart
Nike
Level 119
God Stats
5W - 4L
1,525 SR
Queue Stats
168W - 162L
1,500 Elo+
Party 1
Team Averages
Level 111
1,547 SR
1,495 Elo+

VS

Team Averages
Level 130
1,552 SR
1,479 Elo+
Apollo
Apollo
TwangyCandle526
Apollo
Level 119
God Stats
3W - 6L
1,433 SR
Queue Stats
281W - 321L
1,474 Elo+
Party 2
Sol
Sol
dekade
Sol
Level 129
God Stats
2W - 2L
1,672 SR
Queue Stats
327W - 380L
1,465 Elo+
Party 2
Geb
Geb
gidislex
Geb
Level 142
God Stats
119W - 117L
1,552 SR
Queue Stats
191W - 216L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 11
7,856
786
7,003
5,936
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Gen3tic Soldier
Danzaburou
13
9 / 2 / 6
9,086
909
11,558
8,569
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 11
8,353
835
6,858
9,531
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,276
628
2,310
8,691
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
dekade
Sol
10
1 / 6 / 2
6,720
672
5,570
8,690
2,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 5 / 2
7,256
726
5,511
12,118
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
2
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
11
8.5
W
Danzaburou
Gen3tic Soldier
Danzaburou
9
2
6
6
W
4
0
11
9.5
L
0
5
2
0.2
L
Sol
dekade
Sol
1
6
2
0.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
13,391
24,036
Taken
29,499
13,765
Mitigated
12,305
7,864
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,003
516
1,215
1,654
5,936
2,388
376
3,122
2,814
26,645
0
W
Danzaburou
Gen3tic Soldier
Danzaburou
11,558
4,311
0
2,250
8,569
3,303
1,558
4,317
4,252
0
30,595
W
6,858
551
0
2,745
9,531
8,074
224
4,249
5,282
0
21,725
L
2,310
1,199
0
643
8,691
2,591
0
3,079
5,350
0
20,040
L
Sol
dekade
Sol
5,570
1,317
0
1,573
8,690
2,331
0
1,557
6,926
16,630
0
L
5,511
41
0
1,787
12,118
7,383
0
2,479
9,295
11,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
20,252
131
Minions Killed
83
8
Camps Cleared
1
593,741
Distance Traveled
541,506
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,856
786
49
5
1
189,524
1
W
Danzaburou
9,086
909
51
5
4
193,513
3
W
Nike
8,353
835
31
3
3
210,704
1
L
Apollo
6,276
628
47
5
1
174,059
2
L
Sol
6,720
672
26
3
0
166,372
0
L
Geb
7,256
726
10
1
0
201,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role