Player Matchup

Skadi
Skadi
Diamond II
AdrianRamirez
Skadi
Diamond II
Level 160
God Stats
2W - 1L
1,901 SR
Queue Stats
171W - 162L
2,320 MMR
Solo
Scylla
Scylla
Diamond IV
ImNotReptile
Scylla
Diamond IV
Level 64
God Stats
3W - 4L
1,606 SR
Queue Stats
103W - 85L
2,122 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
ThyFatherJohn
Gilgamesh
Masters
Level 127
God Stats
16W - 14L
1,673 SR
Queue Stats
554W - 540L
2,664 MMR
Solo
Ganesha
Ganesha
Diamond V
WhiteDots
Ganesha
Diamond V
Level 142
God Stats
4W - 4L
1,622 SR
Queue Stats
209W - 193L
1,958 MMR
Party 1
King Arthur
King Arthur
Diamond V
chirish1999
King Arthur
Diamond V
Level 48
God Stats
0W - 1L
1,644 SR
Queue Stats
122W - 117L
2,132 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,689 SR
2,239 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,651 SR
2,241 MMR
Bastet
Bastet
Masters
Bandy
Bastet
Masters
Level 160
God Stats
1W - 2L
1,581 SR
Queue Stats
505W - 426L
2,643 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Darthaidan
Nu Wa
Diamond V
Level 153
God Stats
65W - 55L
1,650 SR
Queue Stats
344W - 349L
2,091 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Deagles
Jormungandr
Diamond IV
Level 158
God Stats
67W - 74L
1,595 SR
Queue Stats
134W - 150L
2,068 MMR
Solo
Ares
Ares
Diamond V
Spade501
Ares
Diamond V
Level 111
God Stats
8W - 4L
1,733 SR
Queue Stats
150W - 146L
1,955 MMR
Solo
Apollo
Apollo
Diamond II
bencarmine
Apollo
Diamond II
Level 160
God Stats
60W - 53L
1,698 SR
Queue Stats
302W - 294L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,685
514
5,967
8,564
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
4 / 5 / 1
7,916
609
5,386
7,149
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThyFatherJohn
Gilgamesh
13
5 / 4 / 3
7,668
590
5,529
10,368
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Ganesha
WhiteDots
Ganesha
9
0 / 5 / 5
5,888
453
2,356
10,681
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
chirish1999
King Arthur
12
1 / 5 / 2
6,821
525
6,579
12,452
7,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioGebUllrOdin

VS

Bans
AthenaTiamatJanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bandy
Bastet
15
11 / 1 / 5
9,216
709
9,205
9,120
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
12
2 / 3 / 12
7,772
598
9,451
6,149
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Deagles
Jormungandr
12
2 / 3 / 1
7,810
601
8,495
12,415
7,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
11
2 / 1 / 10
7,266
559
3,722
5,829
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
bencarmine
Apollo
14
6 / 3 / 4
8,500
654
8,089
7,779
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
23
23
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Bastet
Bandy
Bastet
11
1
5
13.5
W
Nu Wa
2
3
12
2.67
W
Jormungandr
Deagles
Jormungandr
2
3
1
0.83
L
Scylla
4
5
1
0.9
W
Ares
2
1
10
7
L
Gilgamesh
ThyFatherJohn
Gilgamesh
5
4
3
1.63
L
Ganesha
WhiteDots
Ganesha
0
5
5
0.5
W
Apollo
bencarmine
Apollo
6
3
4
2.67
L
King Arthur
chirish1999
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
38,962
49,214
Taken
41,292
21,255
Mitigated
20,211
11,964
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,967
2,188
0
1,745
8,564
2,424
0
2,175
6,335
0
42,832
W
Bastet
Bandy
Bastet
9,205
3,508
0
1,664
9,120
4,167
0
2,219
6,789
0
63,613
W
Nu Wa
9,451
2,938
0
813
6,149
1,919
586
1,881
4,194
50,210
0
W
Jormungandr
Deagles
Jormungandr
8,495
2,355
0
5,052
12,415
7,371
108
0
12,415
48,205
0
L
Scylla
5,386
470
0
912
7,149
1,539
0
1,940
5,091
41,882
0
W
Ares
3,722
436
0
1,408
5,829
4,391
0
2,111
3,672
14,238
0
L
Gilgamesh
ThyFatherJohn
Gilgamesh
5,529
1,978
0
4,292
10,368
3,633
0
3,527
6,693
0
49,963
L
Ganesha
WhiteDots
Ganesha
2,356
177
0
1,619
10,681
5,757
0
5,657
4,794
12,332
0
W
Apollo
bencarmine
Apollo
8,089
4,598
0
2,408
7,779
2,363
265
1,275
6,480
0
56,730
L
King Arthur
chirish1999
King Arthur
6,579
824
0
3,396
12,452
7,902
0
7,709
4,633
0
36,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
40,564
387
Minions Killed
428
0
Camps Cleared
0
1,217,200
Distance Traveled
1,286,538
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,685
514
95
7
0
238,995
3
W
Bastet
9,216
709
96
7
0
282,462
3
W
Nu Wa
7,772
598
92
7
0
239,938
6
W
Jormungandr
7,810
601
105
8
0
250,035
6
L
Scylla
7,916
609
108
8
0
234,584
4
W
Ares
7,266
559
18
1
0
270,445
5
L
Gilgamesh
7,668
590
100
8
0
268,178
5
L
Ganesha
5,888
453
5
0
0
229,563
10
W
Apollo
8,500
654
117
9
0
243,658
1
L
King Arthur
6,821
525
79
6
0
245,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role