Player Matchup

Bakasura
Bakasura
Deeerockt
Bakasura
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
228W - 201L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
Steven_Alex_Schm
Jormungandr
Level 122
God Stats
14W - 7L
1,735 SR
Queue Stats
195W - 180L
1,495 Elo+
Party 1
Vulcan
Vulcan
Targo333
Vulcan
Level 85
God Stats
14W - 14L
1,582 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 1
Team Averages
Level 104
1,683 SR
1,494 Elo+

VS

Team Averages
Level 117
1,300 SR
1,480 Elo+
He Bo
He Bo
KingTheojack
He Bo
Level 126
God Stats
1W - 3L
1,222 SR
Queue Stats
30W - 35L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
The_Dirty_G
Cthulhu
Level 118
God Stats
1W - 3L
1,143 SR
Queue Stats
37W - 38L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
Level 108
God Stats
13W - 8L
1,534 SR
Queue Stats
33W - 25L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deeerockt
Bakasura
19
3 / 7 / 9
15,585
599
16,470
32,205
24,961
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
Steven_Alex_Schm
Jormungandr
19
6 / 5 / 8
16,248
625
21,757
27,839
28,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Targo333
Vulcan
19
5 / 5 / 7
16,447
633
25,466
20,511
7,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 9
16,047
617
14,207
18,601
6,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
The_Dirty_G
Cthulhu
17
0 / 2 / 11
15,104
581
10,494
23,988
22,896
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
20
15 / 6 / 1
18,986
730
43,208
30,232
11,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
14
Kills
17
17
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Deeerockt
Bakasura
3
7
9
1.07
W
2
6
9
1.08
L
Jormungandr
Steven_Alex_Schm
Jormungandr
6
5
8
2
L
Vulcan
Targo333
Vulcan
5
5
7
1.7
W
Cthulhu
The_Dirty_G
Cthulhu
0
2
11
2.75
W
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
15
6
1
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,693
Damage
67,909
80,555
Taken
72,821
61,082
Mitigated
41,134
11,478
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Deeerockt
Bakasura
16,470
8,927
0
4,761
32,205
24,961
485
12,433
19,772
296
51,272
W
14,207
225
911
4,753
18,601
6,562
348
11,247
6,830
65,460
0
L
Jormungandr
Steven_Alex_Schm
Jormungandr
21,757
4,929
0
2,084
27,839
28,869
58
7,188
20,651
66,148
0
L
Vulcan
Targo333
Vulcan
25,466
11,891
1,410
3,223
20,511
7,252
1,317
5,554
14,957
86,383
0
W
Cthulhu
The_Dirty_G
Cthulhu
10,494
187
852
3,548
23,988
22,896
0
19,169
4,164
44,300
0
W
Ah Muzen Cab
Trollwithamole
Ah Muzen Cab
43,208
24,082
881
14,273
30,232
11,676
3,748
17,356
11,888
0
138,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
50,137
332
Minions Killed
341
14
Camps Cleared
7
1,384,229
Distance Traveled
1,405,698
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,585
599
107
4
12
454,589
5
W
He Bo
16,047
617
97
4
5
458,374
2
L
Jormungandr
16,248
625
97
4
0
454,399
7
L
Vulcan
16,447
633
128
5
2
475,241
0
W
Cthulhu
15,104
581
69
3
0
487,836
3
W
Ah Muzen Cab
18,986
730
175
7
2
459,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role