Player Matchup

Nu Wa
Nu Wa
CutiePie087
Nu Wa
Level 88
God Stats
20W - 24L
1,518 SR
Queue Stats
180W - 195L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
Wesside4finga
Gilgamesh
Level 59
God Stats
26W - 41L
1,438 SR
Queue Stats
301W - 453L
1,347 Elo+
Solo
Chang'e
Chang'e
heyRibbit
Chang'e
Level 25
God Stats
8W - 7L
1,454 SR
Queue Stats
20W - 31L
1,294 Elo+
Party 1
Team Averages
Level 57
1,470 SR
1,321 Elo+

VS

Team Averages
Level 60
1,310 SR
1,313 Elo+
Persephone
Persephone
J_Phantomz
Persephone
Level 52
God Stats
20W - 19L
1,528 SR
Queue Stats
172W - 200L
1,308 Elo+
Solo
Jormungandr
Jormungandr
ThroatDrip
Jormungandr
Level 26
God Stats
1W - 2L
1,107 SR
Queue Stats
36W - 40L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Tigeru777
Sun Wukong
Level 102
God Stats
34W - 52L
1,296 SR
Queue Stats
245W - 362L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,298
581
14,907
17,052
5,210
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Wesside4finga
Gilgamesh
10
2 / 12 / 0
9,548
597
11,558
21,546
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
heyRibbit
Chang'e
14
1 / 7 / 4
9,609
601
9,716
15,645
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
J_Phantomz
Persephone
17
9 / 1 / 12
12,928
808
19,207
13,840
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
ThroatDrip
Jormungandr
16
6 / 5 / 15
11,760
735
14,337
20,643
17,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Tigeru777
Sun Wukong
14
8 / 0 / 5
11,174
698
14,108
18,529
14,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
23
23
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Persephone
J_Phantomz
Persephone
9
1
12
15
W
Jormungandr
ThroatDrip
Jormungandr
6
5
15
2.7
W
Sun Wukong
Tigeru777
Sun Wukong
8
0
5
10.5
L
Gilgamesh
Wesside4finga
Gilgamesh
2
12
0
0.17
L
Chang'e
heyRibbit
Chang'e
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
47,652
54,243
Taken
53,012
18,713
Mitigated
38,332
14,637
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,907
3,712
99
3,175
17,052
5,210
434
11,196
5,856
52,289
0
W
Persephone
J_Phantomz
Persephone
19,207
1,189
454
6,660
13,840
6,738
898
7,400
6,439
50,043
0
W
Jormungandr
ThroatDrip
Jormungandr
14,337
2,699
501
5,780
20,643
17,259
780
10,565
10,078
52,882
0
W
Sun Wukong
Tigeru777
Sun Wukong
14,108
2,764
0
4,778
18,529
14,335
317
7,619
10,910
12,042
47,300
L
Gilgamesh
Wesside4finga
Gilgamesh
11,558
3,834
122
4,356
21,546
8,940
0
13,332
8,214
0
18,362
L
Chang'e
heyRibbit
Chang'e
9,716
332
2,905
3,980
15,645
4,563
200
11,267
4,378
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
35,862
137
Minions Killed
204
2
Camps Cleared
12
733,573
Distance Traveled
862,930
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,298
581
79
5
1
231,363
3
W
Persephone
12,928
808
66
4
4
293,320
0
W
Jormungandr
11,760
735
72
5
5
253,230
1
W
Sun Wukong
11,174
698
66
4
3
316,380
4
L
Gilgamesh
9,548
597
16
1
1
218,259
0
L
Chang'e
9,609
601
42
3
0
283,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role