Player Matchup

Hades
Hades
Arrkkee
Hades
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 50L
1,708 Elo+
Party 2
Ganesha
Ganesha
DeXdAA
Ganesha
Level 153
God Stats
3W - 1L
1,704 SR
Queue Stats
62W - 44L
1,664 Elo+
Party 2
Zeus
Zeus
Xyborg
Zeus
Level 144
God Stats
3W - 1L
1,674 SR
Queue Stats
62W - 48L
1,658 Elo+
Party 2
Team Averages
Level 136
1,626 SR
1,676 Elo+

VS

Team Averages
Level 87
1,501 SR
1,342 Elo+
Heimdallr
Heimdallr
Alpha2301
Heimdallr
Level 8
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 8L
819 Elo+
Solo
Cerberus
Cerberus
Ulquiorrá
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
Wonderwombat
Kukulkan
Level 109
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 7L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arrkkee
Hades
17
21 / 2 / 4
13,440
896
23,889
21,442
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
DeXdAA
Ganesha
15
2 / 4 / 20
11,015
734
8,683
15,170
14,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Xyborg
Zeus
14
3 / 4 / 12
10,418
695
20,546
11,461
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha2301
Heimdallr
13
3 / 14 / 3
10,144
676
7,579
18,348
6,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ulquiorrá
Cerberus
14
4 / 3 / 4
10,196
680
14,614
25,509
36,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Wonderwombat
Kukulkan
13
3 / 9 / 3
10,264
684
8,157
15,737
7,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
10
10
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alpha2301
Heimdallr
3
14
3
0.32
W
Hades
Arrkkee
Hades
21
2
4
11.5
W
Ganesha
DeXdAA
Ganesha
2
4
20
3
L
Cerberus
Ulquiorrá
Cerberus
4
3
4
2
L
Kukulkan
Wonderwombat
Kukulkan
3
9
3
0.5
W
Zeus
Xyborg
Zeus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
30,350
48,073
Taken
59,594
32,284
Mitigated
51,277
19,319
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alpha2301
Heimdallr
7,579
4,154
0
944
18,348
6,832
36
15,942
1,948
0
25,199
W
Hades
Arrkkee
Hades
23,889
5,718
1,327
12,626
21,442
14,186
1,123
10,533
10,256
55,250
0
W
Ganesha
DeXdAA
Ganesha
8,683
885
0
2,860
15,170
14,055
90
6,000
8,675
26,544
0
L
Cerberus
Ulquiorrá
Cerberus
14,614
1,397
0
6,938
25,509
36,800
0
19,340
4,954
23,415
0
L
Kukulkan
Wonderwombat
Kukulkan
8,157
1,273
0
936
15,737
7,645
0
14,627
745
28,925
0
W
Zeus
Xyborg
Zeus
20,546
3,800
59
2,447
11,461
4,043
982
5,744
5,293
47,339
4,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
30,604
166
Minions Killed
138
9
Camps Cleared
3
811,192
Distance Traveled
682,966
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,144
676
43
3
0
193,340
0
W
Hades
13,440
896
104
7
4
276,571
2
W
Ganesha
11,015
734
6
0
1
285,501
5
L
Cerberus
10,196
680
45
3
0
289,463
4
L
Kukulkan
10,264
684
50
3
3
200,163
4
W
Zeus
10,418
695
56
4
4
249,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role