Player Matchup

Hades
Hades
BadHapp
Hades
Level 63
God Stats
2W - 2L
1,836 SR
Queue Stats
46W - 71L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FancyASmash
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,344 SR
Queue Stats
13W - 20L
1,306 Elo+
Solo
Bacchus
Bacchus
WHEELIEROD336
Bacchus
Level 88
God Stats
3W - 9L
1,389 SR
Queue Stats
151W - 191L
1,303 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,319 Elo+

VS

Team Averages
Level 54
1,627 SR
1,333 Elo+
Baron Samedi
Baron Samedi
Captain_Zmoker
Baron Samedi
Level 58
God Stats
2W - 0L
1,689 SR
Queue Stats
35W - 64L
1,314 Elo+
Solo
Hades
Hades
Snapzalford23
Hades
Level 68
God Stats
54W - 45L
1,548 SR
Queue Stats
504W - 607L
1,399 Elo+
Solo
Ne Zha
Ne Zha
vENVY Liljoe
Ne Zha
Level 37
God Stats
2W - 0L
1,645 SR
Queue Stats
70W - 84L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BadHapp
Hades
15
2 / 9 / 7
12,827
558
19,159
24,010
11,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FancyASmash
Ah Muzen Cab
15
2 / 12 / 6
12,987
565
15,106
22,642
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bacchus
17
6 / 4 / 4
13,739
597
11,327
22,763
36,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captain_Zmoker
Baron Samedi
18
5 / 4 / 11
14,266
620
12,834
15,020
12,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 1 / 8
16,113
701
28,090
22,350
20,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
18
6 / 5 / 15
15,080
656
20,373
19,435
8,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
10
Kills
25
25
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
BadHapp
Hades
2
9
7
0.61
W
Baron Samedi
Captain_Zmoker
Baron Samedi
5
4
11
2.63
L
Ah Muzen Cab
FancyASmash
Ah Muzen Cab
2
12
6
0.42
W
14
1
8
18
L
Bacchus
6
4
4
2
W
Ne Zha
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
61,297
69,415
Taken
56,805
57,246
Mitigated
42,227
11,686
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BadHapp
Hades
19,159
1,521
275
4,653
24,010
11,137
352
17,825
6,185
61,391
0
W
Baron Samedi
Captain_Zmoker
Baron Samedi
12,834
1,194
1,574
4,120
15,020
12,765
0
9,573
5,447
56,011
0
L
Ah Muzen Cab
FancyASmash
Ah Muzen Cab
15,106
9,069
239
4,776
22,642
9,883
86
13,118
9,524
0
53,583
W
28,090
4,203
959
8,980
22,350
20,558
377
11,268
11,082
68,282
0
L
Bacchus
11,327
944
0
1,743
22,763
36,226
203
10,710
12,053
32,437
0
W
Ne Zha
20,373
12,146
48
1,736
19,435
8,904
870
10,506
8,929
0
65,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,553
Gold Earned
45,459
237
Minions Killed
292
7
Camps Cleared
11
1,014,723
Distance Traveled
1,104,981
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,827
558
102
4
3
325,047
1
W
Baron Samedi
14,266
620
104
5
3
352,169
2
L
Ah Muzen Cab
12,987
565
103
4
3
290,209
2
W
Hades
16,113
701
121
5
0
365,859
3
L
Bacchus
13,739
597
32
1
1
399,467
2
W
Ne Zha
15,080
656
67
3
8
386,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role