Player Matchup

Geb
Geb
BetaVersion
Geb
Level 157
God Stats
1W - 1L
1,530 SR
Queue Stats
40W - 62L
1,518 Elo+
Party 1
Pele
Pele
Theabyssalgames
Pele
Level 118
God Stats
3W - 10L
1,256 SR
Queue Stats
414W - 463L
1,462 Elo+
Solo
Amaterasu
Amaterasu
XtrmerV2
Amaterasu
Level 131
God Stats
3W - 5L
1,414 SR
Queue Stats
217W - 243L
1,529 Elo+
Party 1
Janus
Janus
jhonalexander
Janus
Level 126
God Stats
37W - 36L
1,556 SR
Queue Stats
233W - 256L
1,529 Elo+
Party 1
Ullr
Ullr
xFoulsilver
Ullr
Level 128
God Stats
14W - 31L
1,409 SR
Queue Stats
687W - 686L
1,469 Elo+
Party 1
Team Averages
Level 132
1,433 SR
1,502 Elo+

VS

Team Averages
Level 128
1,631 SR
1,608 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Korrosu
Ullr
Level 106
God Stats
1W - 0L
1,760 SR
Queue Stats
5W - 1L
1,732 Elo+
Party 3
Cabrakan
Cabrakan
ShackMaster
Cabrakan
Level 127
God Stats
14W - 10L
1,649 SR
Queue Stats
584W - 542L
1,624 Elo+
Party 2
Hercules
Hercules
SmallFry31
Hercules
Level 100
God Stats
3W - 6L
1,471 SR
Queue Stats
310W - 271L
1,585 Elo+
Party 2
Fenrir
Fenrir
theREALfatLoki
Fenrir
Level 147
God Stats
2W - 0L
1,774 SR
Queue Stats
229W - 203L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,585
446
5,413
13,107
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 7 / 1
6,544
385
4,405
10,419
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
XtrmerV2
Amaterasu
12
1 / 4 / 4
8,067
475
5,210
22,891
14,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
2 / 5 / 2
8,313
489
13,587
10,683
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 0
9,055
533
7,519
13,006
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
0 / 1 / 7
8,453
497
7,120
8,501
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Korrosu
Ullr
16
10 / 3 / 4
10,116
595
17,127
12,922
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ShackMaster
Cabrakan
16
3 / 2 / 4
9,642
567
13,878
9,822
6,646
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SmallFry31
Hercules
14
5 / 1 / 3
8,943
526
7,249
11,694
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 12
9,227
543
10,919
15,142
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
23
23
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
7
3.5
L
2
3
2
1
W
Ullr
Korrosu
Ullr
10
3
4
4
W
Cabrakan
ShackMaster
Cabrakan
3
2
4
2.5
W
Hercules
SmallFry31
Hercules
5
1
3
6.5
L
0
7
1
0.07
L
Amaterasu
XtrmerV2
Amaterasu
1
4
4
0.75
L
2
5
2
0.6
W
5
1
12
11
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
56,293
70,106
Taken
58,081
37,313
Mitigated
34,744
12,864
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,120
1,775
0
1,886
8,501
3,877
774
4,167
4,107
53,332
4,369
L
5,413
614
0
996
13,107
12,833
0
2,822
10,263
16,924
0
W
Ullr
Korrosu
Ullr
17,127
8,021
0
2,275
12,922
4,983
0
4,612
8,204
0
76,431
W
Cabrakan
ShackMaster
Cabrakan
13,878
2,503
0
4,326
9,822
6,646
0
2,650
7,104
69,095
0
W
Hercules
SmallFry31
Hercules
7,249
2,263
0
4,911
11,694
5,629
0
1,800
9,794
0
55,349
L
4,405
1,492
0
536
10,419
2,558
0
921
9,498
0
31,564
L
Amaterasu
XtrmerV2
Amaterasu
5,210
1,328
0
7,907
22,891
14,406
0
9,807
13,080
0
42,294
L
13,587
670
63
1,204
10,683
3,468
0
3,721
6,962
58,887
0
W
10,919
3,604
0
5,009
15,142
13,609
16
5,068
9,872
0
28,780
L
7,519
2,041
0
2,158
13,006
4,048
0
3,017
9,989
0
59,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
46,381
399
Minions Killed
523
0
Camps Cleared
0
1,630,522
Distance Traveled
1,672,824
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,453
497
131
8
0
318,158
5
L
Geb
7,585
446
22
1
0
355,743
4
W
Ullr
10,116
595
129
8
0
313,033
2
W
Cabrakan
9,642
567
136
8
0
299,396
2
W
Hercules
8,943
526
102
6
0
371,559
2
L
Pele
6,544
385
61
4
0
249,345
2
L
Amaterasu
8,067
475
87
5
0
342,111
2
L
Janus
8,313
489
121
7
0
364,923
7
W
Fenrir
9,227
543
25
1
0
370,678
2
L
Ullr
9,055
533
108
6
0
318,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role