Player Matchup

Anhur
Anhur
Bestbuyguy
Anhur
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
515W - 504L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
Bredelbee
Guan Yu
Level 128
God Stats
1W - 1L
1,470 SR
Queue Stats
257W - 204L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SilverPoptart
Gilgamesh
Level 69
God Stats
6W - 7L
1,825 SR
Queue Stats
340W - 301L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
fizzyleaves
Cthulhu
Level 18
God Stats
0W - 2L
1,724 SR
Queue Stats
22W - 21L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
fry42
Xing Tian
Level 29
God Stats
5W - 5L
1,637 SR
Queue Stats
138W - 127L
1,435 Elo+
Party 2
Team Averages
Level 66
1,631 SR
1,488 Elo+

VS

Team Averages
Level 89
1,519 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ForKOBE24826643
Charybdis
Level 103
God Stats
2W - 0L
1,518 SR
Queue Stats
565W - 572L
1,486 Elo+
Party 1
Achilles
Achilles
GreatValue3311
Achilles
Level 125
God Stats
13W - 12L
1,535 SR
Queue Stats
595W - 577L
1,596 Elo+
Party 1
Ares
Ares
Spicabilly
Ares
Level 89
God Stats
16W - 9L
1,542 SR
Queue Stats
174W - 176L
1,515 Elo+
Party 1
Terra
Terra
ToastyPlayez
Terra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 9 / 5
10,082
840
9,156
15,653
5,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Bredelbee
Guan Yu
14
1 / 5 / 6
8,147
679
7,674
18,976
20,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
SilverPoptart
Gilgamesh
18
6 / 6 / 6
10,296
858
13,595
22,279
14,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
fizzyleaves
Cthulhu
14
1 / 6 / 3
8,538
712
9,313
18,564
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
fry42
Xing Tian
12
1 / 6 / 5
8,268
689
5,140
16,440
14,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 3 / 16
10,068
839
17,606
9,954
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
ForKOBE24826643
Charybdis
19
12 / 2 / 20
11,118
927
20,624
7,727
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
16
11 / 2 / 18
10,579
882
21,402
16,459
24,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 3 / 28
10,118
843
11,134
16,317
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 26
10,014
835
9,994
16,284
19,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
140
13
Kills
32
32
Deaths
14
25
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
16
4
L
Anhur
4
9
5
0.72
L
Guan Yu
Bredelbee
Guan Yu
1
5
6
0.8
W
Charybdis
ForKOBE24826643
Charybdis
12
2
20
11
W
Achilles
11
2
18
10
L
Gilgamesh
SilverPoptart
Gilgamesh
6
6
6
1.5
W
3
3
28
5.67
W
2
4
26
3.75
L
Cthulhu
fizzyleaves
Cthulhu
1
6
3
0.42
L
Xing Tian
fry42
Xing Tian
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,878
Damage
80,760
91,912
Taken
66,741
75,909
Mitigated
72,324
27,473
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,606
601
649
2,856
9,954
4,775
575
1,721
8,008
39,719
0
L
Anhur
9,156
4,556
2,445
1,650
15,653
5,749
1,539
8,152
7,225
0
19,775
L
Guan Yu
Bredelbee
Guan Yu
7,674
1,253
8,078
5,983
18,976
20,922
565
7,172
11,194
512
15,020
W
Charybdis
ForKOBE24826643
Charybdis
20,624
10,132
0
407
7,727
4,074
3,001
1,509
6,128
0
38,324
W
Achilles
21,402
3,866
577
4,150
16,459
24,725
651
3,670
12,479
0
31,528
L
Gilgamesh
SilverPoptart
Gilgamesh
13,595
3,211
714
3,930
22,279
14,562
477
9,317
12,584
0
26,359
W
11,134
1,301
1,007
1,330
16,317
19,676
584
3,787
12,202
14,311
0
W
9,994
1,266
12,250
6,667
16,284
19,074
490
3,015
12,959
15,960
0
L
Cthulhu
fizzyleaves
Cthulhu
9,313
1,362
900
2,308
18,564
20,135
210
9,421
8,846
15,933
0
L
Xing Tian
fry42
Xing Tian
5,140
470
1,004
461
16,440
14,541
125
4,672
11,380
11,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
51,897
86
Minions Killed
96
0
Camps Cleared
0
906,173
Distance Traveled
1,078,115
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,068
839
54
5
0
201,521
3
L
Anhur
10,082
840
18
2
0
165,597
0
L
Guan Yu
8,147
679
15
1
0
217,820
4
W
Charybdis
11,118
927
24
2
0
184,707
0
W
Achilles
10,579
882
8
1
0
235,839
0
L
Gilgamesh
10,296
858
21
2
0
186,337
0
W
Ares
10,118
843
3
0
0
213,428
0
W
Terra
10,014
835
7
1
0
242,620
1
L
Cthulhu
8,538
712
27
2
0
179,460
0
L
Xing Tian
8,268
689
5
0
0
156,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role