Player Matchup

Eset
Eset
Platinum II
 
Eset
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum I
Girthman
Ullr
Platinum I
Level 125
God Stats
12W - 12L
1,658 SR
Queue Stats
342W - 319L
2,065 MMR
Party 1
Camazotz
Camazotz
Gold III
MohrAthletic
Camazotz
Gold III
Level 149
God Stats
17W - 9L
1,654 SR
Queue Stats
96W - 72L
1,992 MMR
Party 1
Awilix
Awilix
Masters
PurpleGalaxy
Awilix
Masters
Level 144
God Stats
8W - 10L
1,675 SR
Queue Stats
607W - 509L
2,908 MMR
Solo
Artio
Artio
Gold V
R3brth
Artio
Gold V
Level 57
God Stats
0W - 1L
1,367 SR
Queue Stats
38W - 24L
2,081 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,571 SR
2,109 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,584 SR
2,182 MMR
Cupid
Cupid
Diamond I
GreedGold
Cupid
Diamond I
Level 116
God Stats
3W - 1L
1,647 SR
Queue Stats
129W - 114L
2,541 MMR
Solo
Janus
Janus
Platinum III
LaTz0
Janus
Platinum III
Level 151
God Stats
29W - 26L
1,614 SR
Queue Stats
203W - 204L
1,838 MMR
Solo
Hun Batz
Hun Batz
Diamond II
Proadactyl
Hun Batz
Diamond II
Level 143
God Stats
12W - 9L
1,707 SR
Queue Stats
244W - 234L
2,453 MMR
Solo
Geb
Geb
Platinum II
chirish1999
Geb
Platinum II
Level 48
God Stats
4W - 4L
1,452 SR
Queue Stats
122W - 117L
1,850 MMR
Solo
Odin
Odin
Diamond III
player8011
Odin
Diamond III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 7 / 2
10,827
492
16,154
16,730
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
4 / 9 / 2
11,532
524
8,314
16,483
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
MohrAthletic
Camazotz
20
4 / 1 / 4
13,065
594
17,880
24,151
10,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
19
5 / 8 / 5
12,143
552
11,856
18,475
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
R3brth
Artio
16
1 / 7 / 10
10,502
477
10,680
25,792
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaMorgan Le FayGilgameshTiamatThe Morrigan

VS

Bans
YemojaHelPersephoneScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GreedGold
Cupid
20
14 / 4 / 5
13,783
627
18,703
17,614
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Janus
LaTz0
Janus
18
4 / 7 / 14
12,174
553
16,222
17,340
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Proadactyl
Hun Batz
20
10 / 4 / 8
13,034
592
18,615
19,174
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 20
11,318
514
9,635
22,091
25,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 6
12,396
563
13,339
18,574
15,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
19
Kills
32
32
Deaths
20
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
7
2
0.86
L
Ullr
4
9
2
0.56
W
Cupid
GreedGold
Cupid
14
4
5
4.13
W
Janus
LaTz0
Janus
4
7
14
1.57
L
Camazotz
MohrAthletic
Camazotz
4
1
4
6
W
Hun Batz
Proadactyl
Hun Batz
10
4
8
3.5
L
Awilix
5
8
5
0.94
L
Artio
R3brth
Artio
1
7
10
0.86
W
1
3
20
3.67
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,884
Damage
76,514
101,631
Taken
94,793
58,214
Mitigated
61,993
31,471
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
16,154
1,502
202
3,417
16,730
6,136
0
6,503
9,931
65,668
0
L
Ullr
8,314
2,807
0
2,093
16,483
4,947
0
2,503
13,890
0
73,782
W
Cupid
GreedGold
Cupid
18,703
12,791
1,652
6,245
17,614
6,954
2,394
3,877
13,683
0
103,677
W
Janus
LaTz0
Janus
16,222
1,855
373
3,409
17,340
5,959
285
6,399
10,639
78,950
0
L
Camazotz
MohrAthletic
Camazotz
17,880
8,173
0
15,527
24,151
10,281
204
2,076
22,029
0
108,293
W
Hun Batz
Proadactyl
Hun Batz
18,615
4,967
0
4,414
19,174
7,986
2,603
5,628
13,314
0
102,143
L
Awilix
11,856
4,061
0
3,076
18,475
8,149
83
5,847
12,418
0
110,223
L
Artio
R3brth
Artio
10,680
781
1,398
5,758
25,792
28,701
0
7,932
17,506
31,004
0
W
9,635
1,659
1,448
5,820
22,091
25,515
279
10,638
11,177
25,725
0
W
13,339
4,666
0
5,420
18,574
15,579
524
2,620
15,932
0
84,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
62,705
631
Minions Killed
624
0
Camps Cleared
0
2,091,365
Distance Traveled
2,205,649
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,827
492
126
6
0
405,793
7
L
Ullr
11,532
524
136
6
0
346,983
0
W
Cupid
13,783
627
161
7
0
412,646
7
W
Janus
12,174
553
145
7
0
444,206
9
L
Camazotz
13,065
594
193
9
0
472,856
3
W
Hun Batz
13,034
592
129
6
0
456,801
10
L
Awilix
12,143
552
139
6
0
462,250
7
L
Artio
10,502
477
37
2
0
403,483
8
W
Geb
11,318
514
32
1
0
447,854
9
W
Odin
12,396
563
157
7
0
444,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role