Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Swoonis
Mercury
Level 126
God Stats
4W - 12L
1,338 SR
Queue Stats
278W - 291L
1,536 Elo+
Party 2
Neith
Neith
TheLastSam
Neith
Level 99
God Stats
103W - 85L
1,655 SR
Queue Stats
107W - 99L
1,596 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fentanlfloyd
Cu Chulainn
Level 56
God Stats
3W - 4L
1,447 SR
Queue Stats
64W - 77L
1,396 Elo+
Party 2
Team Averages
Level 76
1,488 SR
1,506 Elo+

VS

Team Averages
Level 61
1,599 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DiosWitTheSlump
Gilgamesh
Level 122
God Stats
1W - 1L
1,580 SR
Queue Stats
38W - 31L
1,501 Elo+
Party 1
Scylla
Scylla
Grumpymagician9
Scylla
Level 40
God Stats
2W - 3L
1,345 SR
Queue Stats
64W - 71L
1,444 Elo+
Solo
Bacchus
Bacchus
LokoConElSlump
Bacchus
Level 47
God Stats
8W - 3L
1,701 SR
Queue Stats
29W - 20L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
RisingCulo
Hun Batz
Level 67
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 11L
1,558 Elo+
Party 1
Apollo
Apollo
Risingenvy
Apollo
Level 31
God Stats
2W - 1L
1,659 SR
Queue Stats
12W - 11L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 0 / 2
5,262
585
2,736
6,435
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
 
Zeus
8
0 / 4 / 1
4,706
523
3,153
7,490
2,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Swoonis
Mercury
8
1 / 3 / 0
4,843
538
2,670
7,102
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
2 / 1 / 1
5,174
575
6,864
4,557
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
fentanlfloyd
Cu Chulainn
6
1 / 2 / 0
4,678
520
2,473
4,123
2,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiosWitTheSlump
Gilgamesh
11
1 / 1 / 3
5,792
644
4,764
5,467
2,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 1
6,128
681
5,263
4,583
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
4,864
540
3,243
7,178
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
RisingCulo
Hun Batz
11
4 / 1 / 0
6,102
678
2,718
5,736
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Risingenvy
Apollo
8
1 / 2 / 0
4,700
522
4,092
5,981
1,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
2
2
L
Zeus
 
Zeus
0
4
1
0.13
W
Gilgamesh
DiosWitTheSlump
Gilgamesh
1
1
3
2.5
W
4
0
1
4.5
W
0
1
2
1
W
Hun Batz
RisingCulo
Hun Batz
4
1
0
4
W
Apollo
Risingenvy
Apollo
1
2
0
0.5
L
Mercury
Swoonis
Mercury
1
3
0
0.33
L
Neith
2
1
1
2.5
L
Cu Chulainn
fentanlfloyd
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
20,080
29,707
Taken
28,945
12,775
Mitigated
10,413
6,965
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,736
262
95
2,333
6,435
4,500
314
2,477
3,898
11,457
0
L
Zeus
 
Zeus
3,153
739
0
1,733
7,490
2,440
0
2,381
4,896
23,334
0
W
Gilgamesh
DiosWitTheSlump
Gilgamesh
4,764
1,948
0
1,986
5,467
2,265
0
1,249
4,218
0
29,100
W
5,263
316
0
1,202
4,583
1,287
360
1,458
3,125
32,913
0
W
3,243
170
0
2,060
7,178
4,152
0
1,519
5,659
11,491
0
W
Hun Batz
RisingCulo
Hun Batz
2,718
981
0
2,676
5,736
1,520
0
1,530
4,206
0
33,195
W
Apollo
Risingenvy
Apollo
4,092
2,842
0
1,728
5,981
1,189
0
419
5,562
0
24,705
L
Mercury
Swoonis
Mercury
2,670
1,355
0
1,584
7,102
2,286
0
1,841
5,135
0
18,494
L
Neith
6,864
2,183
0
875
4,557
1,333
778
1,408
3,149
0
28,122
L
Cu Chulainn
fentanlfloyd
Cu Chulainn
2,473
674
0
345
4,123
2,216
0
0
4,123
1,052
14,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
27,586
193
Minions Killed
288
0
Camps Cleared
0
824,447
Distance Traveled
951,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,262
585
21
2
0
187,542
1
L
Zeus
4,706
523
45
5
0
150,272
1
W
Gilgamesh
5,792
644
67
7
0
187,987
0
W
Scylla
6,128
681
74
8
0
185,429
2
W
Bacchus
4,864
540
23
3
0
188,290
1
W
Hun Batz
6,102
678
81
9
0
215,523
2
W
Apollo
4,700
522
43
5
0
174,645
2
L
Mercury
4,843
538
47
5
0
218,988
4
L
Neith
5,174
575
52
6
0
164,433
0
L
Cu Chulainn
4,678
520
28
3
0
103,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role