Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AzazelW
Loki
Level 85
God Stats
1W - 5L
1,276 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
iL Skraev
Ah Puch
Level 83
God Stats
2W - 4L
1,530 SR
Queue Stats
16W - 21L
1,339 Elo+
Party 1
Team Averages
Level 76
1,435 SR
1,400 Elo+

VS

Team Averages
Level 72
1,459 SR
1,448 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AFatJew
Ullr
Level 47
God Stats
2W - 6L
1,437 SR
Queue Stats
76W - 98L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
CrazyNico005
Sylvanus
Level 103
God Stats
3W - 1L
1,441 SR
Queue Stats
17W - 23L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 1
6,771
616
5,594
5,674
1,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
AzazelW
Loki
10
1 / 4 / 1
6,678
607
4,277
6,537
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
iL Skraev
Ah Puch
11
0 / 1 / 2
6,707
610
8,243
4,272
1,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 0 / 1
8,011
728
5,377
8,871
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
AFatJew
Ullr
12
2 / 0 / 3
7,350
668
7,334
5,291
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
CrazyNico005
Sylvanus
11
0 / 2 / 7
7,662
697
2,148
9,122
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Ullr
AFatJew
Ullr
2
0
3
3.5
L
Loki
AzazelW
Loki
1
4
1
0.38
W
Sylvanus
CrazyNico005
Sylvanus
0
2
7
1.75
L
Ah Puch
iL Skraev
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
14,859
16,483
Taken
23,284
5,092
Mitigated
12,917
4,291
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,594
471
187
1,978
5,674
1,918
108
762
4,703
18,383
0
W
Bakasura
 
Bakasura
5,377
3,735
0
2,631
8,871
4,331
0
5,417
3,454
0
22,186
W
Ullr
AFatJew
Ullr
7,334
878
0
251
5,291
1,994
0
2,883
2,408
0
28,750
L
Loki
AzazelW
Loki
4,277
905
0
624
6,537
1,750
77
1,046
4,921
0
16,193
W
Sylvanus
CrazyNico005
Sylvanus
2,148
520
1,316
2,840
9,122
6,592
54
6,192
2,930
14,369
0
L
Ah Puch
iL Skraev
Ah Puch
8,243
222
112
1,390
4,272
1,424
31
495
3,667
38,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,156
Gold Earned
23,023
145
Minions Killed
149
5
Camps Cleared
7
631,003
Distance Traveled
654,076
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,771
616
42
4
1
199,451
3
W
Bakasura
8,011
728
58
5
7
240,186
5
W
Ullr
7,350
668
53
5
0
236,595
3
L
Loki
6,678
607
21
2
3
213,637
5
W
Sylvanus
7,662
697
38
3
0
177,295
2
L
Ah Puch
6,707
610
82
7
1
217,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role