Player Matchup

Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gvlsp
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Neith
Neith
IgorFC4796
Neith
Level 29
God Stats
56W - 59L
1,525 SR
Queue Stats
135W - 154L
1,467 Elo+
Solo
Loki
Loki
abraxell
Loki
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 20L
1,369 Elo+
Solo
Bacchus
Bacchus
monokindred
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 2
Team Averages
Level 10
1,505 SR
1,402 Elo+

VS

Team Averages
Level 13
1,508 SR
1,509 Elo+
Artemis
Artemis
Ikaros-323
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Solo
Charybdis
Charybdis
KakaPerfeita
Charybdis
Level 11
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Olorun
Olorun
TomRiddIe
Olorun
Level 13
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Hun Batz
Hun Batz
VaxykaNava
Hun Batz
Level 16
God Stats
2W - 7L
1,593 SR
Queue Stats
62W - 58L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
zeesttempest
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 209L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
18 / 1 / 6
12,789
711
18,203
14,874
8,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Gvlsp
Thor
12
4 / 6 / 12
9,138
508
7,559
10,741
4,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
5 / 0 / 2
11,093
616
5,032
4,748
1,842
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
16
11 / 1 / 6
10,478
582
7,518
9,410
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
monokindred
Bacchus
13
4 / 0 / 17
9,721
540
7,163
11,296
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ikaros-323
Artemis
12
2 / 8 / 2
7,530
418
4,432
11,153
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KakaPerfeita
Charybdis
12
1 / 7 / 1
7,581
421
3,788
11,192
2,988
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
TomRiddIe
Olorun
12
1 / 10 / 1
7,926
440
4,743
12,395
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
VaxykaNava
Hun Batz
14
0 / 8 / 3
8,540
474
5,781
14,878
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
zeesttempest
Guan Yu
11
4 / 9 / 3
8,399
467
8,726
15,591
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
42
Kills
8
8
Deaths
42
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
18
1
6
21
W
Thor
Gvlsp
Thor
4
6
12
1.67
W
Neith
5
0
2
6
L
Artemis
Ikaros-323
Artemis
2
8
2
0.38
L
Charybdis
KakaPerfeita
Charybdis
1
7
1
0.21
L
Olorun
TomRiddIe
Olorun
1
10
1
0.15
L
Hun Batz
VaxykaNava
Hun Batz
0
8
3
0.19
W
Loki
11
1
6
14
W
Bacchus
monokindred
Bacchus
4
0
17
12.5
L
Guan Yu
zeesttempest
Guan Yu
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
27,470
51,069
Taken
65,209
34,051
Mitigated
27,401
19,627
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,203
813
0
9,644
14,874
8,076
1,694
3,545
11,329
84,044
0
W
Thor
Gvlsp
Thor
7,559
2,627
0
880
10,741
4,492
539
316
10,425
0
30,913
W
Neith
5,032
2,585
0
3,216
4,748
1,842
2,492
0
4,748
0
69,017
L
Artemis
Ikaros-323
Artemis
4,432
1,913
0
1,206
11,153
2,684
298
4,972
6,181
0
35,101
L
Charybdis
KakaPerfeita
Charybdis
3,788
2,357
0
0
11,192
2,988
693
3,125
8,067
0
32,069
L
Olorun
TomRiddIe
Olorun
4,743
2,390
0
953
12,395
3,225
616
7,844
4,551
37,422
0
L
Hun Batz
VaxykaNava
Hun Batz
5,781
989
0
3,434
14,878
5,016
53
3,658
11,220
0
63,069
W
Loki
7,518
2,676
0
2,308
9,410
4,076
527
505
8,905
0
51,286
W
Bacchus
monokindred
Bacchus
7,163
1,231
0
3,579
11,296
15,565
234
699
10,597
20,240
0
L
Guan Yu
zeesttempest
Guan Yu
8,726
1,911
917
2,716
15,591
13,488
770
5,767
9,824
0
32,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
39,976
431
Minions Killed
353
0
Camps Cleared
0
1,548,370
Distance Traveled
1,560,703
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,789
711
165
9
0
317,534
1
W
Thor
9,138
508
33
2
0
281,431
3
W
Neith
11,093
616
135
8
0
293,351
4
L
Artemis
7,530
418
66
4
0
288,754
1
L
Charybdis
7,581
421
69
4
0
307,431
0
L
Olorun
7,926
440
67
4
0
302,655
1
L
Hun Batz
8,540
474
104
6
0
336,596
1
W
Loki
10,478
582
77
4
0
343,047
2
W
Bacchus
9,721
540
21
1
0
313,007
3
L
Guan Yu
8,399
467
47
3
0
325,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role