Player Matchup

Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold II
Keluyanda
Khepri
Gold II
Level 54
God Stats
1W - 2L
1,697 SR
Queue Stats
21W - 11L
1,754 MMR
Party 1
Chiron
Chiron
Gold I
XxSiMPAnZEE69xX
Chiron
Gold I
Level 89
God Stats
4W - 0L
1,790 SR
Queue Stats
31W - 21L
1,696 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 74
1,662 SR
1,650 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,575 SR
1,587 MMR
Merlin
Merlin
Gold IV
Aúgust
Merlin
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,473 MMR
Solo
Athena
Athena
Bronze III
Ernernanner
Athena
Bronze III
Level 35
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 4L
1,591 MMR
Solo
Medusa
Medusa
Gold II
xLooop
Medusa
Gold II
Level 114
God Stats
2W - 4L
1,562 SR
Queue Stats
51W - 66L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 8
8,271
827
7,857
7,555
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Keluyanda
Khepri
11
1 / 0 / 12
7,932
793
2,707
8,515
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
8 / 0 / 5
8,431
843
11,818
5,836
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatUllrMorgan Le FayThothSol

VS

Bans
SobekPersephoneOdinDiscordiaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aúgust
Merlin
8
0 / 7 / 0
5,693
569
4,564
7,759
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 3 / 0
6,309
631
2,827
11,354
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
xLooop
Medusa
9
0 / 5 / 0
5,883
588
6,515
9,642
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
8
10
L
Merlin
Aúgust
Merlin
0
7
0
0
L
Athena
0
3
0
0
W
Khepri
Keluyanda
Khepri
1
0
12
7
W
8
0
5
10.5
L
Medusa
xLooop
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
13,906
21,906
Taken
28,755
15,961
Mitigated
14,166
8,349
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,857
439
886
2,662
7,555
3,319
549
3,084
4,471
25,662
0
L
Merlin
Aúgust
Merlin
4,564
657
0
0
7,759
2,312
0
3,118
4,641
11,553
0
L
Athena
2,827
839
295
1,597
11,354
8,698
0
3,852
7,502
11,045
0
W
Khepri
Keluyanda
Khepri
2,707
144
0
1,341
8,515
10,474
474
2,767
5,748
10,522
0
W
11,818
5,092
1,132
2,328
5,836
2,168
1,349
1,690
4,146
0
45,332
L
Medusa
xLooop
Medusa
6,515
1,917
0
531
9,642
3,156
0
3,922
5,720
0
27,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
17,885
121
Minions Killed
76
7
Camps Cleared
3
592,505
Distance Traveled
468,975
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,271
827
46
5
3
200,924
2
L
Merlin
5,693
569
29
3
2
127,539
1
L
Athena
6,309
631
11
1
0
183,636
4
W
Khepri
7,932
793
19
2
0
204,297
2
W
Chiron
8,431
843
56
6
4
187,284
4
L
Medusa
5,883
588
36
4
1
157,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role