Player Matchup

Bellona
Bellona
FiredDIego
Bellona
Level 103
God Stats
4W - 1L
1,843 SR
Queue Stats
11W - 6L
1,643 Elo+
Party 2
Ah Puch
Ah Puch
Huntih
Ah Puch
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
fantacmita
Cthulhu
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,643 Elo+
Party 2
Team Averages
Level 119
1,614 SR
1,596 Elo+

VS

Team Averages
Level 127
1,674 SR
1,595 Elo+
Loki
Loki
JarlJorgamundr
Loki
Level 127
God Stats
14W - 7L
1,727 SR
Queue Stats
636W - 488L
1,592 Elo+
Party 1
Khepri
Khepri
PrimordialMoose
Khepri
Level 126
God Stats
18W - 16L
1,566 SR
Queue Stats
568W - 444L
1,559 Elo+
Party 1
Eset
Eset
TheOneThatIsMe
Eset
Level 128
God Stats
6W - 5L
1,730 SR
Queue Stats
606W - 459L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiredDIego
Bellona
12
6 / 0 / 6
7,982
798
10,908
8,851
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Huntih
Ah Puch
11
5 / 1 / 7
7,587
759
5,859
3,699
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
fantacmita
Cthulhu
11
2 / 1 / 11
7,283
728
7,751
8,789
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,335
634
4,973
7,263
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
6,190
619
2,028
11,696
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
6,625
663
4,176
7,291
1,965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
FiredDIego
Bellona
6
0
6
9
W
Ah Puch
Huntih
Ah Puch
5
1
7
8.5
L
1
3
1
0.5
L
0
6
1
0.08
L
1
4
1
0.38
W
Cthulhu
fantacmita
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
11,177
21,339
Taken
26,250
14,942
Mitigated
11,390
4,210
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FiredDIego
Bellona
10,908
2,870
0
2,225
8,851
6,122
41
3,666
4,733
0
35,273
W
Ah Puch
Huntih
Ah Puch
5,859
236
0
202
3,699
1,133
279
1,184
2,430
20,999
0
L
4,973
848
0
934
7,263
2,821
0
3,398
3,459
0
14,571
L
2,028
191
0
1,073
11,696
6,604
0
6,367
4,437
11,053
0
L
4,176
266
236
1,041
7,291
1,965
0
3,141
3,815
13,436
0
W
Cthulhu
fantacmita
Cthulhu
7,751
595
383
1,400
8,789
7,687
0
2,115
6,442
16,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
19,150
105
Minions Killed
74
5
Camps Cleared
4
542,572
Distance Traveled
519,186
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,982
798
47
5
2
200,520
1
W
Ah Puch
7,587
759
32
3
2
160,460
1
L
Loki
6,335
634
36
4
3
183,376
2
L
Khepri
6,190
619
15
2
0
168,606
3
L
Eset
6,625
663
23
2
1
167,204
2
W
Cthulhu
7,283
728
26
3
1
181,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role