Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Graevemind
Ah Muzen Cab
Level 47
God Stats
4W - 2L
1,771 SR
Queue Stats
232W - 302L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
LocalSoldi3r
Sylvanus
Level 106
God Stats
6W - 7L
1,615 SR
Queue Stats
127W - 170L
1,365 Elo+
Party 1
Freya
Freya
PRETTYFACENESS
Freya
Level 118
God Stats
4W - 9L
1,410 SR
Queue Stats
59W - 53L
1,469 Elo+
Solo
Hades
Hades
Sir Flopoges
Hades
Level 68
God Stats
6W - 3L
1,799 SR
Queue Stats
10W - 9L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
game_slayer_801
Sun Wukong
Level 126
God Stats
0W - 1L
2,016 SR
Queue Stats
147W - 112L
1,619 Elo+
Solo
Team Averages
Level 93
1,722 SR
1,458 Elo+

VS

Team Averages
Level 103
1,573 SR
1,505 Elo+
Danzaburou
Danzaburou
Biotekt
Danzaburou
Level 123
God Stats
59W - 80L
1,491 SR
Queue Stats
1,069W - 1,173L
1,469 Elo+
Solo
Neith
Neith
GaminGuruBeen
Neith
Level 107
God Stats
9W - 10L
1,295 SR
Queue Stats
27W - 36L
1,360 Elo+
Solo
Janus
Janus
LuckyLynch11
Janus
Level 114
God Stats
6W - 6L
1,548 SR
Queue Stats
243W - 218L
1,554 Elo+
Solo
Geb
Geb
hazydoom69
Geb
Level 81
God Stats
33W - 11L
1,975 SR
Queue Stats
54W - 35L
1,674 Elo+
Solo
Discordia
Discordia
iTzRene87
Discordia
Level 89
God Stats
5W - 4L
1,559 SR
Queue Stats
61W - 51L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Graevemind
Ah Muzen Cab
15
1 / 3 / 3
8,376
761
5,384
10,363
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LocalSoldi3r
Sylvanus
8
0 / 0 / 0
5,586
508
0
0
0
14
0 / 4 / 3
7,401
673
3,869
9,662
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 0
7,230
657
5,486
10,970
5,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
game_slayer_801
Sun Wukong
13
2 / 2 / 0
7,189
654
7,273
9,967
7,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biotekt
Danzaburou
14
2 / 0 / 8
8,450
768
6,987
5,768
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 0 / 5
8,659
787
4,790
4,238
1,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 7
9,413
856
10,931
9,562
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
9,041
822
5,733
8,351
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
iTzRene87
Discordia
15
3 / 1 / 7
8,662
787
5,675
6,661
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
14
14
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Biotekt
Danzaburou
2
0
8
6
W
1
0
5
3.5
L
Ah Muzen Cab
Graevemind
Ah Muzen Cab
1
3
3
0.83
L
Sylvanus
LocalSoldi3r
Sylvanus
0
0
0
0
W
5
3
7
2.83
L
0
4
3
0.38
L
1
5
0
0.2
L
Sun Wukong
game_slayer_801
Sun Wukong
2
2
0
1
W
3
1
7
6.5
W
Discordia
iTzRene87
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
34,116
40,962
Taken
34,580
23,847
Mitigated
19,174
9,580
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Biotekt
Danzaburou
6,987
1,574
0
1,078
5,768
2,482
653
959
4,809
0
26,984
W
4,790
521
0
2,705
4,238
1,779
2,501
914
3,324
0
34,406
L
Ah Muzen Cab
Graevemind
Ah Muzen Cab
5,384
1,904
404
2,509
10,363
4,089
0
4,272
5,933
0
35,709
L
Sylvanus
LocalSoldi3r
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
10,931
1,095
307
1,075
9,562
4,121
0
3,431
6,131
42,588
0
L
3,869
1,182
630
1,456
9,662
7,540
0
6,633
2,721
20,744
1,868
L
5,486
40
882
2,651
10,970
5,192
0
5,220
5,554
17,756
0
L
Sun Wukong
game_slayer_801
Sun Wukong
7,273
1,065
0
1,048
9,967
7,026
0
5,404
4,415
0
19,904
W
5,733
37
0
1,606
8,351
8,110
0
1,749
6,602
10,806
0
W
Discordia
iTzRene87
Discordia
5,675
416
643
671
6,661
2,682
780
2,245
4,416
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
44,225
178
Minions Killed
270
1
Camps Cleared
13
775,183
Distance Traveled
1,130,089
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,450
768
45
4
2
233,428
0
W
Neith
8,659
787
82
7
3
216,081
4
L
Ah Muzen Cab
8,376
761
61
6
0
195,821
2
L
Sylvanus
5,586
508
0
0
0
0
0
W
Janus
9,413
856
79
7
6
215,699
3
L
Freya
7,401
673
47
4
1
186,021
4
L
Hades
7,230
657
39
4
0
184,954
1
L
Sun Wukong
7,189
654
31
3
0
208,387
4
W
Geb
9,041
822
16
1
0
241,018
0
W
Discordia
8,662
787
48
4
2
223,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role