Player Matchup

Baron Samedi
Baron Samedi
CRAZY_proh01_KD
Baron Samedi
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
58W - 59L
1,325 Elo+
Party 2
Loki
Loki
Dabee3236
Loki
Level 26
God Stats
1W - 1L
1,313 SR
Queue Stats
24W - 31L
1,383 Elo+
Party 3
Izanami
Izanami
KING SEAN LOL
Izanami
Level 28
God Stats
29W - 20L
1,521 SR
Queue Stats
85W - 104L
1,348 Elo+
Party 3
Sylvanus
Sylvanus
WManu27
Sylvanus
Level 23
God Stats
26W - 9L
1,584 SR
Queue Stats
62W - 55L
1,346 Elo+
Party 2
Chaac
Chaac
xcipo65
Chaac
Level 18
God Stats
16W - 11L
1,221 SR
Queue Stats
72W - 73L
1,243 Elo+
Party 2
Team Averages
Level 24
1,428 SR
1,329 Elo+

VS

Team Averages
Level 12
1,455 SR
1,406 Elo+
Guan Yu
Guan Yu
DeYz_bomber
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,373 Elo+
Party 1
Poseidon
Poseidon
Dream_GhostBello
Poseidon
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 23L
1,330 Elo+
Party 1
Osiris
Osiris
Identity_Lck
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
Vandoes_Z_2763
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
nacar-colorin
Arachne
Level 25
God Stats
2W - 2L
1,273 SR
Queue Stats
53W - 67L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRAZY_proh01_KD
Baron Samedi
10
5 / 1 / 3
6,292
629
4,147
5,074
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
9
4 / 2 / 2
5,788
579
3,044
5,309
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
10
9 / 1 / 3
6,785
679
8,103
4,491
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
WManu27
Sylvanus
9
2 / 1 / 5
5,357
536
3,107
5,410
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
xcipo65
Chaac
9
2 / 1 / 1
5,442
544
1,519
5,063
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeYz_bomber
Guan Yu
6
0 / 4 / 2
4,122
412
992
8,207
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
1 / 6 / 3
4,423
442
3,666
4,275
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
8
3 / 6 / 1
5,529
553
6,254
7,596
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 2 / 0
3,426
343
29
1,209
246
Magic Focus

Magic Focus

+20
Magical Power

Arachne
7
1 / 5 / 3
4,734
473
3,204
7,221
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
22
Kills
5
6
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CRAZY_proh01_KD
Baron Samedi
5
1
3
6.5
W
Loki
4
2
2
2.5
L
Guan Yu
DeYz_bomber
Guan Yu
0
4
2
0.25
L
1
6
3
0.42
L
Osiris
3
6
1
0.58
W
Izanami
9
1
3
10.5
L
0
2
0
0
W
Sylvanus
WManu27
Sylvanus
2
1
5
4.5
L
Arachne
1
5
3
0.5
W
Chaac
xcipo65
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
14,145
25,347
Taken
28,508
9,668
Mitigated
12,569
9,943
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CRAZY_proh01_KD
Baron Samedi
4,147
868
0
1,820
5,074
1,786
898
181
4,893
21,401
0
W
Loki
3,044
1,051
0
2,102
5,309
1,305
0
68
5,241
0
24,531
L
Guan Yu
DeYz_bomber
Guan Yu
992
341
362
2,260
8,207
5,264
0
2,153
6,054
0
5,855
L
3,666
825
0
0
4,275
869
0
267
4,008
11,279
887
L
Osiris
6,254
3,403
0
1,107
7,596
4,004
0
1,914
5,442
0
20,060
W
Izanami
8,103
6,268
0
1,401
4,491
1,360
748
1,591
2,900
0
39,935
L
29
29
0
0
1,209
246
9
43
1,166
706
0
W
Sylvanus
WManu27
Sylvanus
3,107
1,639
714
2,605
5,410
2,731
715
1,588
3,822
11,627
3,623
L
Arachne
3,204
1,591
0
1,011
7,221
2,186
170
2,352
4,869
0
11,244
W
Chaac
xcipo65
Chaac
1,519
557
0
1,301
5,063
2,486
997
0
5,063
0
16,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
22,234
220
Minions Killed
87
0
Camps Cleared
0
805,893
Distance Traveled
828,637
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,292
629
46
5
0
164,020
2
W
Loki
5,788
579
48
5
0
151,146
0
L
Guan Yu
4,122
412
11
1
0
194,433
0
L
Poseidon
4,423
442
16
2
0
197,666
0
L
Osiris
5,529
553
42
4
0
194,756
0
W
Izanami
6,785
679
80
8
0
159,961
1
L
Hades
3,426
343
0
0
0
50,843
0
W
Sylvanus
5,357
536
20
2
0
163,887
1
L
Arachne
4,734
473
18
2
0
190,939
0
W
Chaac
5,442
544
26
3
0
166,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role