Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Cyan_Lemur
Bellona
Level 105
God Stats
8W - 3L
1,737 SR
Queue Stats
97W - 71L
1,598 Elo+
Party 1
Nemesis
Nemesis
Darifing1
Nemesis
Level 146
God Stats
2W - 0L
1,705 SR
Queue Stats
124W - 110L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
MyEggplantLeaky
Ao Kuang
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 28L
1,702 Elo+
Party 1
Olorun
Olorun
calvin_2309
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,894 Elo+
Party 1
Team Averages
Level 80
1,588 SR
1,658 Elo+

VS

Team Averages
Level 94
1,437 SR
1,507 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BelievedDrake28
Chronos
Level 148
God Stats
2W - 5L
1,548 SR
Queue Stats
119W - 120L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
DatBoiLitch
Hou Yi
Level 41
God Stats
11W - 13L
1,578 SR
Queue Stats
342W - 334L
1,535 Elo+
Solo
Chaac
Chaac
Ernypollo07
Chaac
Level 67
God Stats
2W - 7L
1,274 SR
Queue Stats
61W - 61L
1,494 Elo+
Party 2
Thor
Thor
arggomez77
Thor
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
247W - 235L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 2 / 3
6,866
687
6,018
5,330
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Cyan_Lemur
Bellona
10
5 / 0 / 1
5,938
594
5,045
5,680
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Darifing1
Nemesis
10
1 / 1 / 6
5,871
587
4,892
7,210
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
12
7 / 0 / 3
7,289
729
7,367
7,266
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
10
1 / 0 / 5
5,771
577
4,859
7,519
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 3 / 0
4,659
466
5,699
7,381
3,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,298
530
3,226
9,615
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
8
0 / 3 / 0
4,614
461
2,886
6,165
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 0
4,433
443
3,123
7,047
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 5 / 1
5,142
514
4,154
8,412
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
3
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
3
3.25
L
Guan Yu
 
Guan Yu
0
3
0
0
L
1
3
0
0.33
W
Bellona
Cyan_Lemur
Bellona
5
0
1
5.5
W
Nemesis
Darifing1
Nemesis
1
1
6
4
L
Hou Yi
0
3
0
0
L
0
5
0
0
W
Ao Kuang
7
0
3
8.5
L
2
5
1
0.5
W
Olorun
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
19,088
33,005
Taken
38,620
11,713
Mitigated
13,321
14,822
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,018
355
0
502
5,330
1,456
0
1,603
3,727
36,976
0
L
Guan Yu
 
Guan Yu
5,699
924
205
2,616
7,381
3,164
0
2,335
5,046
3,452
21,030
L
3,226
946
0
3,421
9,615
2,915
228
4,512
4,915
29,856
0
W
Bellona
Cyan_Lemur
Bellona
5,045
2,125
0
2,213
5,680
2,938
698
395
5,285
0
23,977
W
Nemesis
Darifing1
Nemesis
4,892
2,095
0
1,842
7,210
2,408
57
1,479
5,731
0
27,256
L
Hou Yi
2,886
665
0
1,446
6,165
1,731
0
3,343
2,822
0
22,606
L
3,123
1,005
0
1,789
7,047
2,970
0
4,469
2,578
0
15,921
W
Ao Kuang
7,367
1,978
0
4,959
7,266
2,871
783
0
7,266
33,825
0
L
4,154
1,038
0
1,948
8,412
2,541
0
3,236
5,015
0
21,432
W
Olorun
4,859
2,226
412
4,894
7,519
2,040
0
712
6,807
33,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
24,146
293
Minions Killed
234
0
Camps Cleared
0
1,049,718
Distance Traveled
980,662
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,866
687
76
8
0
215,235
0
L
Guan Yu
4,659
466
38
4
0
213,093
3
L
Chronos
5,298
530
71
7
0
181,731
2
W
Bellona
5,938
594
43
4
0
228,223
3
W
Nemesis
5,871
587
56
6
0
227,494
3
L
Hou Yi
4,614
461
49
5
0
202,448
1
L
Chaac
4,433
443
32
3
0
200,209
3
W
Ao Kuang
7,289
729
71
7
0
185,256
1
L
Thor
5,142
514
44
4
0
183,181
0
W
Olorun
5,771
577
47
5
0
193,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role