Player Matchup

Izanami
Izanami
Flappers10
Izanami
Level 63
God Stats
8W - 5L
1,616 SR
Queue Stats
135W - 154L
1,389 Elo+
Party 1
Loki
Loki
RealisticMars0
Loki
Level 107
God Stats
12W - 14L
1,516 SR
Queue Stats
668W - 668L
1,396 Elo+
Party 1
Zeus
Zeus
UV3829
Zeus
Level 45
God Stats
1W - 3L
1,145 SR
Queue Stats
120W - 151L
1,282 Elo+
Party 1
Yemoja
Yemoja
lakye2000
Yemoja
Level 16
God Stats
2W - 1L
1,541 SR
Queue Stats
17W - 12L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
xBODxASSASSIN254
Guan Yu
Level 105
God Stats
8W - 5L
1,500 SR
Queue Stats
159W - 167L
1,526 Elo+
Party 2
Team Averages
Level 67
1,464 SR
1,401 Elo+

VS

Team Averages
Level 47
1,464 SR
1,463 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Hevnal_79
Artemis
Level 42
God Stats
7W - 9L
1,453 SR
Queue Stats
34W - 53L
1,316 Elo+
Solo
Chaac
Chaac
PersonalBear420
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
bboyassasins
Ymir
Level 69
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 4
Sol
Sol
kerby213
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 203L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flappers10
Izanami
15
10 / 0 / 4
8,824
552
13,743
11,323
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 0 / 1
9,168
573
6,037
6,929
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
UV3829
Zeus
13
1 / 5 / 5
7,791
487
5,144
7,416
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
lakye2000
Yemoja
13
2 / 0 / 10
8,605
538
5,422
6,219
4,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 3
9,417
589
11,259
8,578
5,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 2 / 2
8,175
511
4,282
10,998
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Hevnal_79
Artemis
10
0 / 7 / 0
6,620
414
4,637
10,869
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
6,933
433
4,034
13,825
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
6,242
390
1,524
10,713
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 8 / 1
7,931
496
7,669
12,446
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
27
Kills
7
7
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
2
2
W
Izanami
Flappers10
Izanami
10
0
4
12
L
Artemis
Hevnal_79
Artemis
0
7
0
0
L
1
5
1
0.3
W
9
0
1
9.5
W
Zeus
UV3829
Zeus
1
5
5
0.7
L
0
5
0
0
L
3
8
1
0.44
W
Yemoja
lakye2000
Yemoja
2
0
10
7
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,605
Damage
22,146
40,465
Taken
58,851
18,718
Mitigated
24,416
15,044
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,282
2,644
0
3,704
10,998
4,820
0
2,649
8,349
0
42,479
W
Izanami
Flappers10
Izanami
13,743
11,318
0
2,871
11,323
3,428
374
1,801
9,522
0
68,988
L
Artemis
Hevnal_79
Artemis
4,637
1,960
332
1,311
10,869
2,772
423
1,627
9,242
0
40,767
L
4,034
625
0
5,244
13,825
5,030
86
0
13,825
0
28,809
W
6,037
1,040
0
3,510
6,929
2,457
0
1,474
5,455
0
53,224
W
Zeus
UV3829
Zeus
5,144
687
0
1,566
7,416
2,418
258
4,548
2,868
42,154
0
L
1,524
171
0
1,285
10,713
8,015
56
2,406
8,307
20,018
0
L
7,669
1,879
0
3,062
12,446
3,779
1,102
3,884
8,562
44,123
4,398
W
Yemoja
lakye2000
Yemoja
5,422
1,561
3,461
1,605
6,219
4,434
593
735
5,484
31,581
0
W
11,259
2,545
0
2,031
8,578
5,981
0
109
7,756
0
60,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
35,901
430
Minions Killed
353
0
Camps Cleared
0
1,481,357
Distance Traveled
1,368,737
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,175
511
93
6
0
329,237
2
W
Izanami
8,824
552
107
7
0
300,699
5
L
Artemis
6,620
414
86
5
0
243,404
1
L
Chaac
6,933
433
47
3
0
280,497
1
W
Loki
9,168
573
88
6
0
378,860
4
W
Zeus
7,791
487
69
4
0
249,921
4
L
Ymir
6,242
390
32
2
0
270,353
1
L
Sol
7,931
496
95
6
0
245,246
3
W
Yemoja
8,605
538
48
3
0
269,455
0
W
Guan Yu
9,417
589
118
7
0
282,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role