Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BigOatz
Xbalanque
Level 87
God Stats
3W - 0L
1,677 SR
Queue Stats
214W - 189L
1,513 Elo+
Solo
Janus
Janus
DANIELSEB
Janus
Level 67
God Stats
3W - 5L
1,563 SR
Queue Stats
311W - 323L
1,529 Elo+
Solo
Set
Set
Di1ks
Set
Level 143
God Stats
9W - 8L
1,625 SR
Queue Stats
603W - 566L
1,595 Elo+
Solo
Freya
Freya
SOLDADOMULATO
Freya
Level 157
God Stats
24W - 26L
1,498 SR
Queue Stats
420W - 428L
1,551 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,538 Elo+

VS

Team Averages
Level 102
1,439 SR
1,460 Elo+
Loki
Loki
Astercraft
Loki
Level 119
God Stats
9W - 17L
1,500 SR
Queue Stats
192W - 184L
1,581 Elo+
Solo
Anubis
Anubis
Ezioisalive
Anubis
Level 68
God Stats
6W - 5L
1,536 SR
Queue Stats
52W - 75L
1,318 Elo+
Party 1
Raijin
Raijin
GodOfGAINZ
Raijin
Level 146
God Stats
0W - 2L
1,341 SR
Queue Stats
141W - 130L
1,600 Elo+
Solo
Artemis
Artemis
Pycies
Artemis
Level 17
God Stats
23W - 39L
1,378 SR
Queue Stats
37W - 57L
1,221 Elo+
Party 1
Mulan
Mulan
gabrielgustameji
Mulan
Level 158
God Stats
21W - 22L
1,440 SR
Queue Stats
543W - 550L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 3 / 15
9,121
480
7,129
12,064
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
BigOatz
Xbalanque
18
12 / 1 / 5
11,717
617
12,043
11,736
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
DANIELSEB
Janus
12
2 / 4 / 2
8,328
438
2,411
7,948
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Di1ks
Set
20
8 / 0 / 3
12,361
651
13,245
12,700
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 2
9,147
481
8,635
16,860
4,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
9,355
492
5,763
13,236
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
12
1 / 9 / 1
7,250
382
3,665
12,146
3,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
GodOfGAINZ
Raijin
16
1 / 2 / 3
9,825
517
6,276
12,971
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pycies
Artemis
12
0 / 6 / 2
7,276
383
2,140
8,359
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 3
11,776
620
21,267
17,676
8,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
23
Kills
15
15
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
15
2.5
L
4
4
3
1.38
W
Xbalanque
BigOatz
Xbalanque
12
1
5
14.5
W
Janus
DANIELSEB
Janus
2
4
2
0.75
W
Set
Di1ks
Set
8
0
3
9.5
L
Anubis
1
9
1
0.17
L
Raijin
GodOfGAINZ
Raijin
1
2
3
1.25
L
Artemis
Pycies
Artemis
0
6
2
0.17
W
1
7
2
0.29
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
39,111
61,308
Taken
64,388
29,312
Mitigated
24,204
26,695
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,129
452
1,396
4,239
12,064
12,794
0
4,995
7,069
20,659
0
L
5,763
1,008
0
5,296
13,236
4,334
30
964
12,272
0
55,586
W
Xbalanque
BigOatz
Xbalanque
12,043
6,256
0
5,571
11,736
4,269
18
1,524
10,212
0
95,293
W
Janus
DANIELSEB
Janus
2,411
0
0
2,170
7,948
1,563
0
1,024
6,924
35,236
0
W
Set
Di1ks
Set
13,245
5,533
0
6,868
12,700
5,948
700
2,735
9,965
0
116,804
L
Anubis
3,665
150
152
2,237
12,146
3,625
0
2,844
9,302
34,172
0
L
Raijin
GodOfGAINZ
Raijin
6,276
926
60
4,035
12,971
5,403
70
2,341
10,630
80,315
0
L
Artemis
Pycies
Artemis
2,140
875
0
608
8,359
2,131
0
2,578
5,781
0
29,050
W
8,635
2,718
0
6,451
16,860
4,738
215
41
16,819
47,641
0
L
21,267
1,141
0
7,763
17,676
8,711
231
9,448
8,228
0
79,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
45,482
545
Minions Killed
522
0
Camps Cleared
0
1,678,393
Distance Traveled
1,658,372
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,121
480
19
1
0
391,670
2
L
Loki
9,355
492
91
5
0
380,496
3
W
Xbalanque
11,717
617
157
8
0
344,668
6
W
Janus
8,328
438
68
4
0
222,492
2
W
Set
12,361
651
220
12
0
397,508
6
L
Anubis
7,250
382
56
3
0
282,474
2
L
Raijin
9,825
517
163
9
0
345,985
15
L
Artemis
7,276
383
59
3
0
275,440
0
W
Freya
9,147
481
81
4
0
322,055
4
L
Mulan
11,776
620
153
8
0
373,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role