Player Matchup

Merlin
Merlin
CyndaQuad
Merlin
Level 138
God Stats
3W - 5L
1,547 SR
Queue Stats
130W - 141L
1,455 Elo+
Party 2
Eset
Eset
InlandFlunky345
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo
Chang'e
Chang'e
Sponch_crezy
Chang'e
Level 48
God Stats
9W - 7L
1,657 SR
Queue Stats
424W - 464L
1,474 Elo+
Solo
Medusa
Medusa
Totallynotaspy0
Medusa
Level 86
God Stats
2W - 4L
1,237 SR
Queue Stats
51W - 52L
1,385 Elo+
Party 2
The Morrigan
The Morrigan
alexder215
The Morrigan
Level 60
God Stats
0W - 2L
1,305 SR
Queue Stats
132W - 146L
1,374 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,408 Elo+

VS

Team Averages
Level 65
1,484 SR
1,407 Elo+
Ares
Ares
NightingaleD
Ares
Level 85
God Stats
2W - 0L
1,421 SR
Queue Stats
21W - 11L
1,425 Elo+
Party 1
Khepri
Khepri
TheBeanFiend
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,459 Elo+
Party 1
Skadi
Skadi
TheSkinCupcake
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 33L
1,337 Elo+
Party 1
Horus
Horus
Tolvinus
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,595 Elo+
Party 1
Merlin
Merlin
sombra0371
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyndaQuad
Merlin
17
3 / 4 / 6
9,071
698
11,133
11,842
4,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
7,828
602
6,258
12,478
3,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sponch_crezy
Chang'e
13
1 / 5 / 7
7,643
588
5,293
15,122
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 6 / 5
9,261
712
8,477
13,543
4,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
alexder215
The Morrigan
13
1 / 6 / 7
7,642
588
6,525
9,711
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 22
10,278
791
11,165
17,004
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
16
1 / 1 / 24
9,568
736
5,078
7,279
9,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 2 / 10
11,536
887
24,271
7,284
4,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Tolvinus
Horus
15
3 / 3 / 21
10,410
801
5,976
17,446
27,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
sombra0371
Merlin
17
6 / 1 / 14
10,341
795
10,639
8,675
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
10
Kills
26
26
Deaths
10
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Merlin
CyndaQuad
Merlin
3
4
6
1.5
L
1
5
6
0.8
W
3
3
22
4.67
L
Chang'e
Sponch_crezy
Chang'e
1
5
7
0.9
W
Khepri
1
1
24
13
W
13
2
10
9
W
Horus
Tolvinus
Horus
3
3
21
4.5
L
4
6
5
1.08
L
The Morrigan
alexder215
The Morrigan
1
6
7
0.75
W
Merlin
sombra0371
Merlin
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,686
Damage
57,129
62,696
Taken
57,688
20,988
Mitigated
71,719
21,768
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CyndaQuad
Merlin
11,133
483
971
2,519
11,842
4,188
0
5,787
6,055
27,841
0
L
6,258
570
1,413
2,598
12,478
3,963
70
4,460
8,018
16,846
0
W
11,165
236
397
2,752
17,004
24,178
88
7,363
9,641
20,894
0
L
Chang'e
Sponch_crezy
Chang'e
5,293
81
4,319
5,280
15,122
5,185
111
5,875
9,247
14,410
0
W
Khepri
5,078
0
617
1,231
7,279
9,347
557
3,185
4,094
10,607
0
W
24,271
7,840
1,712
977
7,284
4,661
3,927
4,437
2,847
0
53,894
W
Horus
Tolvinus
Horus
5,976
2,218
8,105
6,985
17,446
27,661
128
8,359
9,087
0
9,516
L
8,477
4,846
1,384
1,639
13,543
4,809
340
6,183
7,360
0
14,144
L
The Morrigan
alexder215
The Morrigan
6,525
2,428
923
722
9,711
2,843
43
4,577
5,134
10,662
1,214
W
Merlin
sombra0371
Merlin
10,639
660
1,082
1,881
8,675
5,872
1,410
5,285
3,390
32,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
52,133
96
Minions Killed
114
0
Camps Cleared
0
1,030,867
Distance Traveled
1,225,262
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,071
698
38
3
0
213,012
0
L
Eset
7,828
602
19
1
0
216,454
0
W
Ares
10,278
791
12
1
0
240,930
2
L
Chang'e
7,643
588
11
1
0
234,452
1
W
Khepri
9,568
736
10
1
0
262,149
0
W
Skadi
11,536
887
47
4
0
234,813
0
W
Horus
10,410
801
4
0
0
246,514
0
L
Medusa
9,261
712
15
1
0
196,269
0
L
The Morrigan
7,642
588
13
1
0
170,680
0
W
Merlin
10,341
795
41
3
0
240,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role