Player Matchup

Olorun
Olorun
AjLaw6515
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,482 Elo+
Solo
Susano
Susano
KnE10o7o20
Susano
Level 29
God Stats
10W - 7L
1,563 SR
Queue Stats
96W - 123L
1,513 Elo+
Solo
Scylla
Scylla
SinNombreReal
Scylla
Level 24
God Stats
18W - 23L
1,214 SR
Queue Stats
377W - 361L
1,571 Elo+
Solo
Cthulhu
Cthulhu
SliceTheVein13
Cthulhu
Level 10
God Stats
3W - 4L
1,406 SR
Queue Stats
9W - 17L
1,319 Elo+
Solo
Artemis
Artemis
jackrey420
Artemis
Level 12
God Stats
0W - 3L
1,290 SR
Queue Stats
23W - 28L
1,537 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,484 Elo+

VS

Team Averages
Level 40
1,745 SR
1,571 Elo+
Thoth
Thoth
Bizcs
Thoth
Level 6
God Stats
3W - 0L
1,920 SR
Queue Stats
11W - 6L
1,885 Elo+
Party 1
Izanami
Izanami
MethaneFeminists
Izanami
Level 25
God Stats
5W - 2L
1,583 SR
Queue Stats
17W - 15L
1,402 Elo+
Party 1
Loki
Loki
Orpie
Loki
Level 26
God Stats
1W - 0L
1,888 SR
Queue Stats
31W - 17L
1,616 Elo+
Solo
Geb
Geb
TouchyGrandpa42
Geb
Level 123
God Stats
5W - 4L
1,622 SR
Queue Stats
47W - 35L
1,526 Elo+
Party 1
Anubis
Anubis
cr1ngepills
Anubis
Level 21
God Stats
24W - 11L
1,712 SR
Queue Stats
46W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AjLaw6515
Olorun
4
0 / 3 / 0
3,552
444
1,284
3,110
392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
KnE10o7o20
Susano
2
1 / 1 / 0
3,473
434
247
971
147
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,273
659
1,488
3,157
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,656
457
2,170
5,905
1,825
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
jackrey420
Artemis
8
0 / 0 / 0
4,144
518
488
2,830
629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bizcs
Thoth
10
1 / 1 / 0
5,316
665
1,964
3,089
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
7 / 0 / 0
6,059
757
5,555
3,318
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Orpie
Loki
6
0 / 0 / 0
4,258
532
0
2,119
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 1 / 8
5,212
652
2,225
4,653
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
9
0 / 0 / 0
5,092
637
287
1,892
903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
AjLaw6515
Olorun
0
3
0
0
W
Thoth
Bizcs
Thoth
1
1
0
1
L
Susano
KnE10o7o20
Susano
1
1
0
1
W
7
0
0
7
W
Loki
Orpie
Loki
0
0
0
0
L
1
1
0
1
L
0
3
0
0
W
0
1
8
4
W
Anubis
0
0
0
0
L
Artemis
jackrey420
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,677
Damage
10,031
15,973
Taken
15,071
3,916
Mitigated
6,095
4,100
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AjLaw6515
Olorun
1,284
475
75
492
3,110
392
64
441
2,669
11,114
0
W
Thoth
Bizcs
Thoth
1,964
40
0
750
3,089
823
0
1,107
1,860
31,509
0
L
Susano
KnE10o7o20
Susano
247
86
0
179
971
147
0
179
792
0
2,979
W
5,555
3,595
0
1,174
3,318
1,152
591
1,475
1,843
0
38,274
W
Loki
Orpie
Loki
0
0
0
1,219
2,119
458
0
0
2,119
0
12,320
L
1,488
81
0
1,196
3,157
923
0
2,006
945
28,645
0
L
2,170
842
0
570
5,905
1,825
0
1,357
4,548
11,859
0
W
2,225
902
110
1,711
4,653
2,759
75
2,255
2,366
9,671
0
W
Anubis
287
0
0
765
1,892
903
1,142
0
1,892
25,141
0
L
Artemis
jackrey420
Artemis
488
0
0
1,588
2,830
629
0
287
2,543
0
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,098
Gold Earned
25,937
156
Minions Killed
263
0
Camps Cleared
0
538,948
Distance Traveled
719,808
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,552
444
24
3
0
86,243
1
W
Thoth
5,316
665
72
9
0
160,331
0
L
Susano
3,473
434
7
1
0
33,347
1
W
Izanami
6,059
757
78
10
0
153,138
0
W
Loki
4,258
532
43
5
0
87,002
1
L
Scylla
5,273
659
70
9
0
148,841
3
L
Cthulhu
3,656
457
18
2
0
158,134
0
W
Geb
5,212
652
8
1
0
173,787
1
W
Anubis
5,092
637
62
8
0
145,550
0
L
Artemis
4,144
518
37
5
0
112,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role