Player Matchup

Sol
Sol
ITI PXNDX ITI
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 1
Fenrir
Fenrir
LicZany
Fenrir
Level 107
God Stats
4W - 0L
1,603 SR
Queue Stats
42W - 43L
1,601 Elo+
Party 1
Mulan
Mulan
MrCeviches
Mulan
Level 140
God Stats
4W - 1L
1,695 SR
Queue Stats
28W - 23L
1,657 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,584 Elo+

VS

Team Averages
Level 117
1,501 SR
1,557 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Krillshadow
Set
Level 148
God Stats
1W - 2L
1,503 SR
Queue Stats
254W - 237L
1,622 Elo+
Solo
Charybdis
Charybdis
Seany_Appleseed
Charybdis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,560
756
7,228
7,128
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
LicZany
Fenrir
12
5 / 3 / 4
8,391
839
6,882
11,114
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
13
5 / 1 / 7
8,402
840
7,513
9,338
5,877
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 3 / 4
7,569
757
9,820
7,355
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 3
7,071
707
5,772
10,218
4,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Seany_Appleseed
Charybdis
10
1 / 3 / 6
6,827
683
4,349
7,822
2,443
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
8
8
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
4
2
W
2
4
5
1.13
L
3
6
3
0.75
W
Fenrir
LicZany
Fenrir
5
3
4
2.33
W
Mulan
5
1
7
8.5
L
Charybdis
Seany_Appleseed
Charybdis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
19,941
27,580
Taken
25,395
14,179
Mitigated
8,770
5,802
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,820
340
0
2,188
7,355
2,251
0
2,375
4,780
22,063
0
W
7,228
2,476
0
2,027
7,128
2,382
1,249
1,688
5,272
29,322
4,403
L
5,772
2,889
501
1,833
10,218
4,076
0
2,538
7,386
0
18,753
W
Fenrir
LicZany
Fenrir
6,882
1,157
0
1,854
11,114
5,920
894
3,532
7,358
0
19,296
W
Mulan
7,513
1,319
0
1,921
9,338
5,877
737
4,151
4,813
0
20,633
L
Charybdis
Seany_Appleseed
Charybdis
4,349
2,873
0
578
7,822
2,443
0
2,138
5,596
0
14,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
21,467
115
Minions Killed
96
5
Camps Cleared
4
556,289
Distance Traveled
461,036
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,569
757
45
5
1
151,308
4
W
Sol
7,560
756
60
6
2
169,071
2
L
Set
7,071
707
29
3
1
161,234
2
W
Fenrir
8,391
839
26
3
3
211,320
2
W
Mulan
8,402
840
29
3
0
175,898
3
L
Charybdis
6,827
683
22
2
2
148,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role