Player Matchup

Chaac
Chaac
CrossMatched
Chaac
Level 29
God Stats
1W - 1L
1,349 SR
Queue Stats
46W - 43L
1,581 Elo+
Solo
Ymir
Ymir
DemureDeity6511
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,649 Elo+
Party 1
Tiamat
Tiamat
What 1ve done
Tiamat
Level 155
God Stats
2W - 5L
1,390 SR
Queue Stats
82W - 70L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
eZ Melon
Gilgamesh
Level 25
God Stats
30W - 28L
1,451 SR
Queue Stats
37W - 30L
1,420 Elo+
Solo
Izanami
Izanami
xVa1nX
Izanami
Level 27
God Stats
10W - 9L
1,623 SR
Queue Stats
161W - 139L
1,525 Elo+
Solo
Team Averages
Level 48
1,463 SR
1,548 Elo+

VS

Team Averages
Level 21
1,619 SR
1,479 Elo+
Hachiman
Hachiman
Biaobolic
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Gestament
Kukulkan
Level 8
God Stats
0W - 1L
1,673 SR
Queue Stats
7W - 12L
1,439 Elo+
Solo
Cerberus
Cerberus
MiikeyMan808
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 97L
1,638 Elo+
Solo
Thanatos
Thanatos
iRaistlin
Thanatos
Level 29
God Stats
7W - 5L
1,723 SR
Queue Stats
120W - 121L
1,463 Elo+
Solo
Charybdis
Charybdis
ltsArtificial
Charybdis
Level 19
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
8,792
586
7,249
9,489
6,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 2
8,383
559
3,624
4,821
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 8
8,226
548
4,840
4,431
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
eZ Melon
Gilgamesh
13
4 / 1 / 2
7,842
523
4,055
9,461
6,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xVa1nX
Izanami
14
5 / 0 / 1
7,941
529
4,662
8,050
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Biaobolic
Hachiman
12
1 / 3 / 1
7,418
495
3,995
6,369
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Gestament
Kukulkan
9
0 / 8 / 0
5,746
383
1,762
7,453
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MiikeyMan808
Cerberus
11
0 / 2 / 0
6,413
428
3,239
8,670
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
iRaistlin
Thanatos
10
0 / 6 / 1
6,479
432
3,798
9,984
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ltsArtificial
Charybdis
9
1 / 6 / 0
6,104
407
2,412
6,695
1,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
24
Kills
2
3
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Biaobolic
Hachiman
1
3
1
0.5
W
8
2
3
4.75
W
4
0
2
5
L
Kukulkan
Gestament
Kukulkan
0
8
0
0
L
Cerberus
MiikeyMan808
Cerberus
0
2
0
0
W
3
0
8
7
W
Gilgamesh
eZ Melon
Gilgamesh
4
1
2
5
L
Thanatos
iRaistlin
Thanatos
0
6
1
0.08
L
Charybdis
ltsArtificial
Charybdis
1
6
0
0.17
W
Izanami
xVa1nX
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
15,206
36,252
Taken
39,171
20,413
Mitigated
15,829
13,812
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Biaobolic
Hachiman
3,995
1,884
0
1,300
6,369
2,471
0
0
6,369
0
46,021
W
7,249
1,576
0
2,986
9,489
6,492
46
199
9,278
2,008
47,814
W
3,624
1,349
0
2,534
4,821
2,622
950
950
3,871
54,955
0
L
Kukulkan
Gestament
Kukulkan
1,762
694
0
0
7,453
2,038
228
1,424
5,923
18,160
0
L
Cerberus
MiikeyMan808
Cerberus
3,239
36
0
2,994
8,670
5,856
0
2,217
6,345
31,523
0
W
4,840
676
0
2,597
4,431
2,710
57
567
3,864
34,075
0
W
Gilgamesh
eZ Melon
Gilgamesh
4,055
946
0
491
9,461
6,093
860
1,118
8,343
0
45,849
L
Thanatos
iRaistlin
Thanatos
3,798
1,267
0
5,781
9,984
3,777
0
3,207
6,539
0
36,289
L
Charybdis
ltsArtificial
Charybdis
2,412
1,118
0
434
6,695
1,687
26
1,775
4,920
0
15,776
W
Izanami
xVa1nX
Izanami
4,662
2,922
0
5,204
8,050
2,496
1,384
2,029
5,895
0
49,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
32,160
456
Minions Killed
289
0
Camps Cleared
0
1,486,575
Distance Traveled
1,233,758
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,418
495
85
6
0
223,756
4
W
Chaac
8,792
586
94
6
0
296,765
6
W
Ymir
8,383
559
111
7
0
261,610
1
L
Kukulkan
5,746
383
37
2
0
241,239
1
L
Cerberus
6,413
428
57
4
0
248,939
5
W
Tiamat
8,226
548
70
5
0
315,204
2
W
Gilgamesh
7,842
523
84
6
0
321,349
0
L
Thanatos
6,479
432
63
4
0
274,802
0
L
Charybdis
6,104
407
47
3
0
245,022
0
W
Izanami
7,941
529
97
6
0
291,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role