Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AbsoluteMISMA
Athena
Level 28
God Stats
5W - 2L
1,205 SR
Queue Stats
27W - 32L
1,373 Elo+
Party 3
Pele
Pele
PowerHalf
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 166L
1,491 Elo+
Solo
Xbalanque
Xbalanque
UpcastVirus
Xbalanque
Level 28
God Stats
8W - 5L
1,628 SR
Queue Stats
69W - 67L
1,554 Elo+
Party 1
Bellona
Bellona
oODRAo
Bellona
Level 19
God Stats
2W - 0L
1,560 SR
Queue Stats
28W - 32L
1,373 Elo+
Party 3
Team Averages
Level 26
1,478 SR
1,458 Elo+

VS

Team Averages
Level 27
1,502 SR
1,566 Elo+
Yemoja
Yemoja
JOEL2777
Yemoja
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 32L
1,542 Elo+
Party 2
Nemesis
Nemesis
Jovahkiin
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Solo
Discordia
Discordia
P3DRO1211
Discordia
Level 26
God Stats
3W - 2L
1,632 SR
Queue Stats
112W - 104L
1,435 Elo+
Solo
Ullr
Ullr
juanchosito2
Ullr
Level 13
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 8L
1,570 Elo+
Solo
Hercules
Hercules
thedraigarM
Hercules
Level 85
God Stats
23W - 19L
1,597 SR
Queue Stats
753W - 778L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 2
4,920
703
1,057
2,209
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 1
4,412
630
1,170
3,271
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
4 / 3 / 1
5,364
766
2,933
6,814
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
UpcastVirus
Xbalanque
6
1 / 1 / 0
4,121
589
2,600
4,160
917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
oODRAo
Bellona
9
3 / 0 / 0
5,106
729
2,645
3,582
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JOEL2777
Yemoja
4
0 / 1 / 0
3,343
478
299
1,134
378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Jovahkiin
Nemesis
7
1 / 1 / 2
4,232
605
3,254
3,871
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
P3DRO1211
Discordia
8
1 / 4 / 1
4,624
661
2,127
3,575
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,086
584
434
4,057
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
thedraigarM
Hercules
6
1 / 1 / 1
3,827
547
1,600
4,298
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
3
4
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
W
1
0
1
1.5
L
Yemoja
JOEL2777
Yemoja
0
1
0
0
L
Nemesis
Jovahkiin
Nemesis
1
1
2
2
L
Discordia
P3DRO1211
Discordia
1
4
1
0.38
W
Pele
4
3
1
1.5
W
Xbalanque
UpcastVirus
Xbalanque
1
1
0
1
L
0
3
0
0
W
Bellona
oODRAo
Bellona
3
0
0
3
L
Hercules
thedraigarM
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
7,714
20,036
Taken
16,935
8,040
Mitigated
4,747
7,086
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,057
86
0
962
2,209
530
726
697
1,438
18,961
0
W
1,170
528
0
914
3,271
2,214
116
579
2,650
6,799
0
L
Yemoja
JOEL2777
Yemoja
299
110
276
0
1,134
378
252
407
727
3,130
0
L
Nemesis
Jovahkiin
Nemesis
3,254
2,036
0
1,486
3,871
923
354
341
3,468
0
13,629
L
Discordia
P3DRO1211
Discordia
2,127
124
0
500
3,575
756
0
550
2,921
19,589
0
W
Pele
2,933
1,053
0
2,451
6,814
1,621
0
428
6,306
0
21,175
W
Xbalanque
UpcastVirus
Xbalanque
2,600
1,487
0
1,704
4,160
917
86
484
3,634
0
15,647
L
434
243
0
569
4,057
1,033
513
0
4,057
0
13,473
W
Bellona
oODRAo
Bellona
2,645
551
0
1,055
3,582
2,758
794
0
3,582
0
20,749
L
Hercules
thedraigarM
Hercules
1,600
683
0
2,338
4,298
1,657
302
763
3,535
0
11,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
20,112
178
Minions Killed
130
0
Camps Cleared
0
722,137
Distance Traveled
655,431
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,920
703
50
7
0
134,580
3
W
Athena
4,412
630
10
1
0
146,777
0
L
Yemoja
3,343
478
4
1
0
74,462
0
L
Nemesis
4,232
605
24
3
0
151,857
0
L
Discordia
4,624
661
46
7
0
133,415
2
W
Pele
5,364
766
46
7
0
149,934
0
W
Xbalanque
4,121
589
27
4
0
121,242
2
L
Ullr
4,086
584
38
5
0
139,971
0
W
Bellona
5,106
729
45
6
0
169,604
1
L
Hercules
3,827
547
18
3
0
155,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role