Player Matchup

Fenrir
Fenrir
BildWoyDEAN
Fenrir
Level 20
God Stats
8W - 11L
1,354 SR
Queue Stats
14W - 18L
1,240 Elo+
Party 2
Tyr
Tyr
SrDigaoo
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,098 Elo+
Party 3
Charybdis
Charybdis
WhiteDragonSting
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,247 Elo+
Party 2
Erlang Shen
Erlang Shen
tenolecram
Erlang Shen
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,393 Elo+
Party 3
Janus
Janus
xHaleybby
Janus
Level 29
God Stats
4W - 8L
1,461 SR
Queue Stats
113W - 131L
1,438 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,283 Elo+

VS

Team Averages
Level 18
1,434 SR
1,334 Elo+
Ravana
Ravana
Riku011
Ravana
Level 29
God Stats
1W - 1L
1,406 SR
Queue Stats
125W - 126L
1,432 Elo+
Solo
Izanami
Izanami
XERO ROBIN
Izanami
Level 25
God Stats
11W - 5L
1,538 SR
Queue Stats
96W - 109L
1,348 Elo+
Party 1
Ymir
Ymir
chillingapple
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,328 Elo+
Solo
Discordia
Discordia
ozzieoliver
Discordia
Level 26
God Stats
3W - 4L
1,227 SR
Queue Stats
31W - 42L
1,344 Elo+
Party 1
Thanatos
Thanatos
低头丶忆往昔
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 2
6,740
449
5,089
13,281
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 6 / 0
6,139
409
2,378
8,800
6,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
9
1 / 3 / 1
5,957
397
5,429
7,969
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
tenolecram
Erlang Shen
11
2 / 6 / 0
6,557
437
3,714
11,716
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
xHaleybby
Janus
12
3 / 7 / 0
7,562
504
5,814
10,555
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Riku011
Ravana
16
9 / 1 / 7
10,004
667
11,724
9,313
7,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
XERO ROBIN
Izanami
15
4 / 0 / 3
9,289
619
6,915
8,447
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 8
8,400
560
4,150
9,181
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ozzieoliver
Discordia
13
4 / 4 / 11
8,248
550
7,603
7,386
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 4
8,335
556
5,387
12,841
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
9
Kills
27
28
Deaths
9
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
2
0.5
W
Ravana
Riku011
Ravana
9
1
7
12.5
L
1
6
0
0.17
L
Charybdis
1
3
1
0.5
W
Izanami
XERO ROBIN
Izanami
4
0
3
5.5
W
5
1
8
9
W
Discordia
ozzieoliver
Discordia
4
4
11
2.38
L
Erlang Shen
tenolecram
Erlang Shen
2
6
0
0.33
L
Janus
xHaleybby
Janus
3
7
0
0.43
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
35,779
52,321
Taken
47,168
19,966
Mitigated
26,790
12,150
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,089
1,069
0
4,626
13,281
4,006
0
2,394
10,887
0
27,174
W
Ravana
Riku011
Ravana
11,724
2,997
0
2,226
9,313
7,219
869
669
8,445
0
50,571
L
2,378
508
0
677
8,800
6,243
0
2,080
6,720
0
7,678
L
Charybdis
5,429
3,058
0
1,735
7,969
1,607
237
2,242
5,727
0
25,642
W
Izanami
XERO ROBIN
Izanami
6,915
5,051
0
5,423
8,447
2,750
3,920
74
8,373
0
68,706
W
4,150
1,228
0
1,436
9,181
9,322
484
1,320
7,637
17,600
0
W
Discordia
ozzieoliver
Discordia
7,603
964
0
200
7,386
2,340
809
2,459
4,710
35,724
0
L
Erlang Shen
tenolecram
Erlang Shen
3,714
1,342
0
3,313
11,716
5,089
0
1,715
10,001
0
30,830
L
Janus
xHaleybby
Janus
5,814
459
0
1,799
10,555
3,021
123
3,847
6,708
51,412
0
W
5,387
2,047
0
8,124
12,841
5,159
57
912
11,851
0
54,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
44,276
251
Minions Killed
400
0
Camps Cleared
0
1,334,492
Distance Traveled
1,418,888
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,740
449
52
3
0
273,573
0
W
Ravana
10,004
667
98
7
0
332,020
1
L
Tyr
6,139
409
19
1
0
259,752
0
L
Charybdis
5,957
397
38
3
0
300,181
0
W
Izanami
9,289
619
152
10
0
273,406
0
W
Ymir
8,400
560
23
2
0
246,734
1
W
Discordia
8,248
550
51
3
0
291,782
3
L
Erlang Shen
6,557
437
48
3
0
271,555
4
L
Janus
7,562
504
94
6
0
229,431
0
W
Thanatos
8,335
556
76
5
0
274,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role