Player Matchup

He Bo
He Bo
Gold IV
Decaying_Senpai
He Bo
Gold IV
Level 142
God Stats
1W - 1L
1,746 SR
Queue Stats
198W - 200L
1,293 MMR
Party 1
Vamana
Vamana
Silver I
KingBear0987
Vamana
Silver I
Level 121
God Stats
0W - 1L
1,566 SR
Queue Stats
52W - 61L
1,132 MMR
Solo
Anubis
Anubis
Silver II
The47thPharaoh
Anubis
Silver II
Level 67
God Stats
0W - 1L
1,457 SR
Queue Stats
331W - 335L
1,078 MMR
Solo
Sylvanus
Sylvanus
Silver II
The_Kid_Rare
Sylvanus
Silver II
Level 155
God Stats
1W - 6L
1,341 SR
Queue Stats
211W - 213L
937 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Zcorriea
Cernunnos
Silver III
Level 77
God Stats
14W - 10L
1,612 SR
Queue Stats
43W - 63L
1,072 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,544 SR
1,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,536 SR
1,102 MMR
Bellona
Bellona
Silver I
Aioros_51
Bellona
Silver I
Level 107
God Stats
56W - 46L
1,589 SR
Queue Stats
276W - 296L
1,089 MMR
Solo
Skadi
Skadi
Silver I
BoutkakLuv
Skadi
Silver I
Level 156
God Stats
16W - 11L
1,441 SR
Queue Stats
298W - 314L
1,069 MMR
Solo
Discordia
Discordia
Silver III
JohnnyBearBalls
Discordia
Silver III
Level 127
God Stats
5W - 9L
1,535 SR
Queue Stats
20W - 31L
1,114 MMR
Solo
Izanami
Izanami
Silver I
Kaedeso
Izanami
Silver I
Level 120
God Stats
5W - 4L
1,605 SR
Queue Stats
228W - 228L
1,170 MMR
Solo
Sobek
Sobek
Silver II
edwin-jr21
Sobek
Silver II
Level 144
God Stats
1W - 0L
1,508 SR
Queue Stats
100W - 108L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 0
11,309
471
6,899
17,981
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
0 / 4 / 3
11,087
462
8,327
30,018
17,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 3
12,188
508
7,809
18,737
8,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
The_Kid_Rare
Sylvanus
16
6 / 4 / 7
11,440
477
8,375
22,116
30,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Zcorriea
Cernunnos
17
6 / 9 / 4
11,101
463
16,163
23,985
8,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatArtioMorgan Le FayAthenaCharybdis

VS

Bans
SetDanzaburouYmirGilgameshCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aioros_51
Bellona
20
2 / 3 / 3
12,943
539
17,929
19,878
20,049
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
20
10 / 3 / 7
13,950
581
24,014
14,292
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
JohnnyBearBalls
Discordia
20
3 / 0 / 7
14,207
592
16,640
8,111
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kaedeso
Izanami
20
9 / 6 / 8
13,655
569
22,889
16,551
6,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
16
1 / 7 / 12
11,023
459
5,540
24,031
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
19
Kills
25
25
Deaths
19
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aioros_51
Bellona
2
3
3
1.17
W
Skadi
10
3
7
4.5
L
4
5
0
0.8
W
Discordia
JohnnyBearBalls
Discordia
3
0
7
6.5
W
Izanami
Kaedeso
Izanami
9
6
8
2.17
L
Vamana
0
4
3
0.38
L
3
3
3
1.5
L
Sylvanus
The_Kid_Rare
Sylvanus
6
4
7
2.38
L
Cernunnos
Zcorriea
Cernunnos
6
9
4
0.89
W
Sobek
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
87,012
112,837
Taken
82,863
70,129
Mitigated
62,373
43,002
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aioros_51
Bellona
17,929
5,504
0
6,070
19,878
20,049
0
4,888
14,990
16,608
93,705
W
Skadi
24,014
9,734
0
3,336
14,292
5,299
4,011
6,703
7,589
0
111,707
L
6,899
238
0
5,612
17,981
5,544
0
5,359
12,622
80,138
0
W
Discordia
JohnnyBearBalls
Discordia
16,640
388
0
1,971
8,111
2,809
539
2,172
5,939
120,502
0
W
Izanami
Kaedeso
Izanami
22,889
13,221
0
4,970
16,551
6,781
3,240
2,585
13,966
0
129,828
L
Vamana
8,327
3,997
0
11,929
30,018
17,619
776
5,461
24,557
0
79,083
L
7,809
194
0
9,019
18,737
8,750
0
6,433
12,304
90,911
0
L
Sylvanus
The_Kid_Rare
Sylvanus
8,375
1,575
2,607
7,126
22,116
30,182
0
5,396
16,720
32,854
0
L
Cernunnos
Zcorriea
Cernunnos
16,163
7,711
0
6,709
23,985
8,034
1,008
2,942
21,043
0
86,936
W
Sobek
5,540
104
0
6,557
24,031
27,435
108
7,158
16,873
33,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,125
Gold Earned
65,778
672
Minions Killed
767
0
Camps Cleared
0
2,077,577
Distance Traveled
2,298,080
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,943
539
188
8
0
436,882
7
W
Skadi
13,950
581
138
6
0
496,961
4
L
He Bo
11,309
471
139
6
0
441,138
5
W
Discordia
14,207
592
217
9
0
478,889
12
W
Izanami
13,655
569
185
8
0
435,524
5
L
Vamana
11,087
462
163
7
0
472,721
3
L
Anubis
12,188
508
179
7
0
400,169
4
L
Sylvanus
11,440
477
65
3
0
370,731
7
L
Cernunnos
11,101
463
126
5
0
392,818
2
W
Sobek
11,023
459
39
2
0
449,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role