Player Matchup

Geb
Geb
CyroGhost
Geb
Level 24
God Stats
15W - 5L
1,838 SR
Queue Stats
104W - 84L
1,533 Elo+
Party 1
Neith
Neith
PArk1738
Neith
Level 28
God Stats
41W - 32L
1,582 SR
Queue Stats
190W - 178L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
SkinnyPP698
Baron Samedi
Level 27
God Stats
20W - 9L
1,639 SR
Queue Stats
26W - 17L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
Zioterx
Sun Wukong
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 37L
1,661 Elo+
Solo
Anhur
Anhur
xZachexex
Anhur
Level 13
God Stats
6W - 1L
1,781 SR
Queue Stats
32W - 29L
1,528 Elo+
Party 1
Team Averages
Level 24
1,668 SR
1,566 Elo+

VS

Team Averages
Level 34
1,487 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
BlackReaperRj
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 2
Cupid
Cupid
DakTheOni
Cupid
Level 21
God Stats
2W - 4L
1,386 SR
Queue Stats
60W - 63L
1,488 Elo+
Solo
Da Ji
Da Ji
DuckRook
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Jormungandr
Jormungandr
MRCHAOTIC24
Jormungandr
Level 114
God Stats
3W - 3L
1,493 SR
Queue Stats
87W - 75L
1,511 Elo+
Party 2
Ra
Ra
TheGhostOfZeon
Ra
Level 14
God Stats
37W - 43L
1,556 SR
Queue Stats
163W - 167L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 25
13,616
1,238
20,278
18,038
23,034
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
PArk1738
Neith
20
14 / 4 / 20
14,523
1,320
31,296
13,426
5,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SkinnyPP698
Baron Samedi
20
12 / 6 / 23
14,072
1,279
23,237
16,148
8,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Zioterx
Sun Wukong
20
7 / 2 / 27
13,962
1,269
18,324
17,405
20,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
xZachexex
Anhur
19
7 / 6 / 19
11,942
1,086
14,130
17,143
7,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackReaperRj
Morgan Le Fay
18
1 / 9 / 12
11,056
1,005
10,361
18,841
9,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DakTheOni
Cupid
19
10 / 11 / 9
13,871
1,261
23,346
22,866
9,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
DuckRook
Da Ji
19
7 / 14 / 10
13,412
1,219
18,054
26,057
11,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MRCHAOTIC24
Jormungandr
19
3 / 8 / 14
12,095
1,100
14,461
31,385
32,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 4 / 12
10,992
999
10,101
15,417
7,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
79
45
Kills
22
22
Deaths
46
114
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackReaperRj
Morgan Le Fay
1
9
12
0.78
W
5
4
25
4.38
L
Cupid
DakTheOni
Cupid
10
11
9
1.32
L
Da Ji
DuckRook
Da Ji
7
14
10
0.86
L
Jormungandr
MRCHAOTIC24
Jormungandr
3
8
14
1.25
W
Neith
PArk1738
Neith
14
4
20
6
W
Baron Samedi
SkinnyPP698
Baron Samedi
12
6
23
3.92
L
1
4
12
1.75
W
Sun Wukong
Zioterx
Sun Wukong
7
2
27
10.25
W
Anhur
xZachexex
Anhur
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,265
Damage
76,323
82,160
Taken
114,566
64,675
Mitigated
68,880
16,107
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackReaperRj
Morgan Le Fay
10,361
526
0
1,246
18,841
9,099
0
5,573
13,190
30,671
0
W
20,278
2,735
0
1,840
18,038
23,034
0
6,038
11,347
38,960
0
L
Cupid
DakTheOni
Cupid
23,346
12,443
276
1,055
22,866
9,298
0
10,174
12,410
0
38,374
L
Da Ji
DuckRook
Da Ji
18,054
3,364
0
332
26,057
11,032
0
11,372
14,469
0
38,643
L
Jormungandr
MRCHAOTIC24
Jormungandr
14,461
2,635
205
2,072
31,385
32,073
0
13,733
17,140
34,272
0
W
Neith
PArk1738
Neith
31,296
19,606
0
979
13,426
5,896
0
6,548
6,444
0
54,445
W
Baron Samedi
SkinnyPP698
Baron Samedi
23,237
3,715
7,409
4,368
16,148
8,038
0
4,928
10,868
36,915
0
L
10,101
936
3,099
2,189
15,417
7,378
0
7,327
8,032
35,215
0
W
Sun Wukong
Zioterx
Sun Wukong
18,324
1,594
0
861
17,405
20,579
0
7,602
9,513
12,848
44,270
W
Anhur
xZachexex
Anhur
14,130
6,570
0
650
17,143
7,128
0
7,680
9,065
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
61,426
233
Minions Killed
208
3
Camps Cleared
6
1,084,974
Distance Traveled
996,928
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,056
1,005
44
4
0
177,231
0
W
Geb
13,616
1,238
18
2
0
241,443
2
L
Cupid
13,871
1,261
35
3
0
192,577
0
L
Da Ji
13,412
1,219
42
4
4
187,290
1
L
Jormungandr
12,095
1,100
38
3
2
208,874
0
W
Neith
14,523
1,320
53
5
2
194,074
0
W
Baron Samedi
14,072
1,279
45
4
1
187,854
0
L
Ra
10,992
999
49
4
0
230,956
0
W
Sun Wukong
13,962
1,269
99
9
0
247,685
0
W
Anhur
11,942
1,086
18
2
0
213,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role