Player Matchup

Sylvanus
Sylvanus
PapiDaddy
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PlayerS123690
Sun Wukong
Level 106
God Stats
1W - 3L
1,513 SR
Queue Stats
81W - 83L
1,433 Elo+
Party 1
Skadi
Skadi
XxGG_11_15xX
Skadi
Level 67
God Stats
28W - 27L
1,448 SR
Queue Stats
58W - 62L
1,419 Elo+
Party 1
Thanatos
Thanatos
spook_daddy_exe
Thanatos
Level 108
God Stats
0W - 5L
1,227 SR
Queue Stats
89W - 85L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
xMoonByul
Nu Wa
Level 43
God Stats
39W - 29L
1,626 SR
Queue Stats
114W - 120L
1,522 Elo+
Solo
Team Averages
Level 69
1,463 SR
1,467 Elo+

VS

Team Averages
Level 103
1,546 SR
1,533 Elo+
Medusa
Medusa
Aokinet
Medusa
Level 69
God Stats
5W - 5L
1,633 SR
Queue Stats
205W - 216L
1,532 Elo+
Party 2
Mercury
Mercury
ELPADRINO636
Mercury
Level 159
God Stats
3W - 0L
1,412 SR
Queue Stats
87W - 62L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
MrRabanoYT
Zhong Kui
Level 48
God Stats
9W - 9L
1,543 SR
Queue Stats
106W - 87L
1,522 Elo+
Party 2
Tiamat
Tiamat
Rodross
Tiamat
Level 141
God Stats
16W - 12L
1,642 SR
Queue Stats
233W - 216L
1,624 Elo+
Party 2
Athena
Athena
doomsday173
Athena
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 98L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PapiDaddy
Sylvanus
7
0 / 2 / 0
4,741
431
2,451
6,061
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
PlayerS123690
Sun Wukong
9
0 / 5 / 0
5,572
507
1,613
8,103
3,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,078
462
2,097
6,585
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
10
1 / 5 / 1
5,743
522
2,856
8,987
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
xMoonByul
Nu Wa
10
0 / 4 / 1
5,320
484
3,268
6,861
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aokinet
Medusa
10
4 / 1 / 0
6,003
546
5,050
3,864
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
ELPADRINO636
Mercury
13
9 / 0 / 1
7,900
718
9,778
5,968
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
MrRabanoYT
Zhong Kui
12
1 / 0 / 1
6,629
603
3,536
4,241
2,910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Rodross
Tiamat
12
5 / 0 / 1
7,428
675
4,904
4,827
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
10
0 / 1 / 5
5,948
541
2,650
5,429
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
19
19
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aokinet
Medusa
4
1
0
4
W
Mercury
ELPADRINO636
Mercury
9
0
1
9.5
W
Zhong Kui
MrRabanoYT
Zhong Kui
1
0
1
1.5
L
Sylvanus
PapiDaddy
Sylvanus
0
2
0
0
L
Sun Wukong
PlayerS123690
Sun Wukong
0
5
0
0
W
Tiamat
Rodross
Tiamat
5
0
1
5.5
L
1
3
1
0.5
W
Athena
0
1
5
2.5
L
Thanatos
1
5
1
0.3
L
Nu Wa
xMoonByul
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
25,918
36,597
Taken
24,329
13,059
Mitigated
12,149
11,261
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aokinet
Medusa
5,050
2,280
0
1,338
3,864
1,109
275
952
2,694
0
37,466
W
Mercury
ELPADRINO636
Mercury
9,778
5,500
0
2,162
5,968
2,413
0
402
5,468
0
50,364
W
Zhong Kui
MrRabanoYT
Zhong Kui
3,536
0
0
2,740
4,241
2,910
0
228
3,951
35,083
0
L
Sylvanus
PapiDaddy
Sylvanus
2,451
544
1,342
1,424
6,061
2,033
0
1,392
4,669
11,436
0
L
Sun Wukong
PlayerS123690
Sun Wukong
1,613
279
0
1,034
8,103
3,375
0
3,651
4,412
0
26,853
W
Tiamat
Rodross
Tiamat
4,904
135
0
2,694
4,827
2,197
82
1,734
2,951
46,662
0
L
2,097
974
0
662
6,585
1,856
0
1,245
5,340
0
23,458
W
Athena
2,650
768
138
1,982
5,429
3,520
23
1,766
3,546
10,494
0
L
Thanatos
2,856
677
0
4,459
8,987
3,747
0
625
8,308
0
35,512
L
Nu Wa
xMoonByul
Nu Wa
3,268
801
0
2,340
6,861
2,048
0
4,041
2,522
28,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
33,908
242
Minions Killed
380
0
Camps Cleared
0
1,036,615
Distance Traveled
1,152,376
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,003
546
68
6
0
204,819
2
W
Mercury
7,900
718
88
8
0
294,153
1
W
Zhong Kui
6,629
603
87
8
0
201,039
4
L
Sylvanus
4,741
431
16
1
0
184,342
2
L
Sun Wukong
5,572
507
65
6
0
214,382
0
W
Tiamat
7,428
675
118
11
0
235,641
5
L
Skadi
5,078
462
48
4
0
210,172
2
W
Athena
5,948
541
19
2
0
216,724
3
L
Thanatos
5,743
522
65
6
0
223,794
0
L
Nu Wa
5,320
484
48
4
0
203,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role