Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ctrlhulhu
Hou Yi
Level 127
God Stats
37W - 20L
1,494 SR
Queue Stats
867W - 803L
1,494 Elo+
Solo
Chang'e
Chang'e
Ksaynes
Chang'e
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,568 Elo+
Party 1
Ymir
Ymir
machete86
Ymir
Level 121
God Stats
2W - 2L
1,498 SR
Queue Stats
58W - 23L
1,643 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,541 Elo+

VS

Team Averages
Level 111
1,485 SR
1,537 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DedSecQZ
Arachne
Level 104
God Stats
43W - 43L
1,566 SR
Queue Stats
554W - 614L
1,566 Elo+
Party 2
Chiron
Chiron
Jabadabaduu
Chiron
Level 145
God Stats
2W - 5L
1,232 SR
Queue Stats
120W - 119L
1,546 Elo+
Solo
Kukulkan
Kukulkan
MiDragon
Kukulkan
Level 151
God Stats
13W - 12L
1,528 SR
Queue Stats
617W - 642L
1,576 Elo+
Party 2
Ymir
Ymir
SalazarBG
Ymir
Level 34
God Stats
8W - 6L
1,601 SR
Queue Stats
34W - 28L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 0 / 1
7,082
708
6,340
3,808
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
 
Thanatos
11
5 / 0 / 3
6,630
663
6,188
5,951
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Ctrlhulhu
Hou Yi
10
0 / 1 / 0
5,329
533
3,275
5,108
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Ksaynes
Chang'e
10
4 / 2 / 6
6,543
654
6,900
6,060
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
1
0 / 0 / 0
3,604
360
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 0
4,208
421
1,530
5,554
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
DedSecQZ
Arachne
9
1 / 5 / 0
5,223
522
1,955
8,528
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
10
1 / 0 / 0
5,687
569
1,822
3,765
1,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
MiDragon
Kukulkan
8
1 / 5 / 1
4,942
494
2,787
5,677
1,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
8
0 / 6 / 1
4,697
470
2,289
7,857
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
3
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
1
8.5
W
Thanatos
 
Thanatos
5
0
3
6.5
L
Khepri
 
Khepri
0
1
0
0
W
Hou Yi
Ctrlhulhu
Hou Yi
0
1
0
0
L
Arachne
DedSecQZ
Arachne
1
5
0
0.2
L
Chiron
1
0
0
1
W
Chang'e
Ksaynes
Chang'e
4
2
6
3.5
L
Kukulkan
MiDragon
Kukulkan
1
5
1
0.3
L
Ymir
0
6
1
0.08
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
10,383
20,927
Taken
31,381
6,285
Mitigated
11,581
12,457
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,340
2,609
0
891
3,808
1,474
889
1,205
2,543
0
42,917
W
Thanatos
 
Thanatos
6,188
1,667
0
6,221
5,951
1,842
0
1,861
4,044
0
36,622
L
Khepri
 
Khepri
1,530
184
157
2,046
5,554
3,892
0
708
4,846
8,924
0
W
Hou Yi
Ctrlhulhu
Hou Yi
3,275
1,432
0
1,831
5,108
1,338
0
603
4,505
0
32,790
L
Arachne
DedSecQZ
Arachne
1,955
1,558
0
1,089
8,528
2,258
0
1,215
7,313
0
24,342
L
Chiron
1,822
795
482
1,619
3,765
1,081
671
0
3,765
0
36,161
W
Chang'e
Ksaynes
Chang'e
6,900
1,126
483
3,031
6,060
1,631
372
2,711
3,229
31,429
0
L
Kukulkan
MiDragon
Kukulkan
2,787
346
0
338
5,677
1,554
0
2,054
3,623
26,887
0
L
Ymir
2,289
605
0
1,178
7,857
2,796
0
2,923
4,934
17,121
0
W
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
24,757
278
Minions Killed
239
0
Camps Cleared
0
806,464
Distance Traveled
976,737
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,082
708
84
8
0
192,947
0
W
Thanatos
6,630
663
72
7
0
230,822
4
L
Khepri
4,208
421
17
2
0
193,688
3
W
Hou Yi
5,329
533
58
6
0
178,908
4
L
Arachne
5,223
522
52
5
0
214,699
2
L
Chiron
5,687
569
81
8
0
202,566
3
W
Chang'e
6,543
654
64
6
0
200,059
0
L
Kukulkan
4,942
494
48
5
0
190,791
1
L
Ymir
4,697
470
41
4
0
174,993
1
W
Ymir
3,604
360
0
0
0
3,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role