Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cursed Horcrux
Izanami
Level 65
God Stats
13W - 5L
1,572 SR
Queue Stats
78W - 75L
1,403 Elo+
Solo
Nike
Nike
MagicRainbow9
Nike
Level 86
God Stats
18W - 17L
1,551 SR
Queue Stats
102W - 107L
1,444 Elo+
Solo
Sol
Sol
Process5
Sol
Level 95
God Stats
7W - 7L
1,364 SR
Queue Stats
163W - 217L
1,387 Elo+
Solo
Chaac
Chaac
R4NDOMHER0
Chaac
Level 107
God Stats
7W - 3L
1,675 SR
Queue Stats
116W - 123L
1,445 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,436 Elo+

VS

Team Averages
Level 105
1,603 SR
1,389 Elo+
Tiamat
Tiamat
Blur1010
Tiamat
Level 105
God Stats
4W - 4L
1,467 SR
Queue Stats
185W - 160L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
Ghostlassassin83
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,400 Elo+
Solo
Loki
Loki
Oregano_god
Loki
Level 109
God Stats
6W - 6L
2,033 SR
Queue Stats
101W - 102L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
VergilVongola
Amaterasu
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
261W - 265L
1,360 Elo+
Solo
Skadi
Skadi
XxChorsxX
Skadi
Level 140
God Stats
1W - 3L
1,517 SR
Queue Stats
112W - 131L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 2 / 6
9,106
650
8,670
10,338
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 2 / 3
9,073
648
6,451
8,208
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 6
7,183
513
2,936
7,230
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 2
8,048
575
8,471
9,530
3,437
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
3 / 0 / 1
8,172
584
5,538
6,534
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blur1010
Tiamat
11
3 / 7 / 1
7,453
532
6,158
12,187
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 1
6,476
463
4,546
8,897
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 3
6,409
458
4,456
7,331
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
VergilVongola
Amaterasu
11
0 / 3 / 0
6,469
462
2,738
9,004
3,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
XxChorsxX
Skadi
12
1 / 4 / 2
7,292
521
5,535
7,716
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
26
Kills
7
7
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
6
6
L
Tiamat
Blur1010
Tiamat
3
7
1
0.5
W
5
2
3
3.25
L
2
6
1
0.42
W
1
2
6
2
L
1
6
3
0.42
W
8
1
2
9
W
Chaac
3
0
1
3.5
L
Amaterasu
VergilVongola
Amaterasu
0
3
0
0
L
Skadi
XxChorsxX
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
23,433
41,840
Taken
45,135
21,523
Mitigated
21,388
14,337
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,670
3,436
0
4,393
10,338
3,605
0
3,030
7,308
0
49,119
L
Tiamat
Blur1010
Tiamat
6,158
409
51
3,304
12,187
6,246
666
1,319
10,868
42,061
0
W
6,451
4,128
0
2,515
8,208
2,934
479
3,206
5,002
0
71,862
L
4,546
1,332
305
1,448
8,897
7,532
179
3,627
5,270
12,824
3,253
W
2,936
385
301
1,430
7,230
4,764
0
1,438
5,792
0
26,325
L
4,456
1,252
0
621
7,331
2,393
224
546
6,785
0
22,591
W
8,471
3,436
0
2,710
9,530
3,437
0
2,581
6,949
41,428
0
W
Chaac
5,538
737
0
2,988
6,534
6,783
330
0
6,534
3,630
44,332
L
Amaterasu
VergilVongola
Amaterasu
2,738
1,325
0
1,811
9,004
3,357
0
240
8,052
0
29,318
L
Skadi
XxChorsxX
Skadi
5,535
2,914
243
2,180
7,716
1,860
734
2,979
4,737
0
44,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
34,099
468
Minions Killed
313
0
Camps Cleared
0
1,315,510
Distance Traveled
1,302,957
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,106
650
97
7
0
293,629
6
L
Tiamat
7,453
532
83
6
0
241,888
6
W
Izanami
9,073
648
136
10
0
256,678
2
L
Sylvanus
6,476
463
35
3
0
225,565
0
W
Nike
7,183
513
50
4
0
238,251
0
L
Loki
6,409
458
46
3
0
319,754
0
W
Sol
8,048
575
80
6
0
272,939
1
W
Chaac
8,172
584
105
8
0
254,013
3
L
Amaterasu
6,469
462
69
5
0
278,508
2
L
Skadi
7,292
521
80
6
0
237,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role