Player Matchup

Ymir
Ymir
LiLsanti6405
Ymir
Level 16
God Stats
1W - 2L
1,328 SR
Queue Stats
41W - 39L
1,422 Elo+
Solo
Awilix
Awilix
Ravnos1293
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,433 Elo+
Solo
King Arthur
King Arthur
Runewindfalls
King Arthur
Level 7
God Stats
4W - 7L
1,166 SR
Queue Stats
100W - 100L
1,406 Elo+
Solo
Neith
Neith
Wolf_Style01
Neith
Level 32
God Stats
38W - 55L
1,420 SR
Queue Stats
369W - 482L
1,343 Elo+
Party 1
Merlin
Merlin
lonewlf2
Merlin
Level 18
God Stats
19W - 15L
1,556 SR
Queue Stats
101W - 113L
1,359 Elo+
Party 1
Team Averages
Level 20
1,394 SR
1,392 Elo+

VS

Team Averages
Level 20
1,454 SR
1,373 Elo+
Skadi
Skadi
AfroP0lla
Skadi
Level 6
God Stats
12W - 8L
1,500 SR
Queue Stats
14W - 16L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
AlphaWolfScar
Sun Wukong
Level 26
God Stats
4W - 3L
1,398 SR
Queue Stats
71W - 63L
1,527 Elo+
Solo
Fenrir
Fenrir
Gemini_Cough
Fenrir
Level 27
God Stats
8W - 8L
1,347 SR
Queue Stats
75W - 160L
1,379 Elo+
Solo
Artio
Artio
JayBirdLuvsU
Artio
Level 27
God Stats
87W - 62L
1,560 SR
Queue Stats
145W - 108L
1,442 Elo+
Solo
Hel
Hel
neglect135
Hel
Level 13
God Stats
15W - 13L
1,464 SR
Queue Stats
19W - 28L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
11,416
878
4,101
17,556
20,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Ravnos1293
Awilix
19
3 / 10 / 6
13,479
1,037
14,666
24,275
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Runewindfalls
King Arthur
19
1 / 16 / 7
12,074
929
14,665
32,135
25,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 5 / 5
13,210
1,016
20,238
17,342
7,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
lonewlf2
Merlin
18
4 / 2 / 7
13,226
1,017
26,360
16,484
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AfroP0lla
Skadi
20
15 / 3 / 10
15,454
1,189
34,978
16,124
6,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
AlphaWolfScar
Sun Wukong
20
9 / 3 / 12
13,459
1,035
24,152
20,750
16,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
6 / 5 / 5
12,817
986
14,805
16,112
7,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 2 / 17
13,742
1,057
17,280
28,708
28,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 1 / 18
12,487
961
3,691
10,012
7,461
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
14
Kills
39
39
Deaths
14
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Skadi
AfroP0lla
Skadi
15
3
10
6.67
W
Sun Wukong
AlphaWolfScar
Sun Wukong
9
3
12
5
W
Fenrir
6
5
5
1.7
W
9
2
17
8.75
L
1
6
3
0.42
L
Awilix
Ravnos1293
Awilix
3
10
6
0.6
L
King Arthur
Runewindfalls
King Arthur
1
16
7
0.28
L
5
5
5
1.5
L
Merlin
lonewlf2
Merlin
4
2
7
3.75
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,030
Damage
94,906
107,792
Taken
91,706
71,962
Mitigated
67,082
7,531
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AfroP0lla
Skadi
34,978
21,329
0
2,319
16,124
6,879
0
7,079
9,045
0
79,385
W
Sun Wukong
AlphaWolfScar
Sun Wukong
24,152
7,938
0
921
20,750
16,378
0
6,185
14,565
0
47,645
W
Fenrir
14,805
3,544
0
441
16,112
7,528
0
3,296
10,645
0
32,549
W
17,280
5,146
3,311
7,633
28,708
28,836
0
10,793
17,751
30,014
0
L
4,101
545
0
0
17,556
20,229
0
2,699
14,035
15,925
0
L
Awilix
Ravnos1293
Awilix
14,666
9,407
0
2,670
24,275
12,696
0
6,325
17,950
0
31,304
L
King Arthur
Runewindfalls
King Arthur
14,665
2,716
121
1,508
32,135
25,214
0
7,187
24,878
0
42,593
L
20,238
7,530
0
2,007
17,342
7,488
0
2,982
14,360
0
48,424
L
Merlin
lonewlf2
Merlin
26,360
385
247
978
16,484
6,335
0
1,778
14,706
56,265
0
W
3,691
272
9,013
5,394
10,012
7,461
0
3,108
6,904
14,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,405
Gold Earned
67,959
233
Minions Killed
245
4
Camps Cleared
10
1,078,538
Distance Traveled
1,199,361
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,454
1,189
100
8
0
205,210
2
W
Sun Wukong
13,459
1,035
69
5
1
249,845
0
W
Fenrir
12,817
986
23
2
7
255,667
0
W
Artio
13,742
1,057
17
1
0
262,090
0
L
Ymir
11,416
878
33
3
1
161,606
0
L
Awilix
13,479
1,037
28
2
2
230,195
1
L
King Arthur
12,074
929
56
4
1
213,763
0
L
Neith
13,210
1,016
49
4
0
210,283
0
L
Merlin
13,226
1,017
67
5
0
262,691
1
W
Hel
12,487
961
36
3
2
226,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role