Player Matchup

King Arthur
King Arthur
ItsZvko
King Arthur
Level 28
God Stats
1W - 1L
1,388 SR
Queue Stats
50W - 34L
1,723 Elo+
Party 1
Ra
Ra
Rxval
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 1
Medusa
Medusa
Vunkey
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,513 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,561 Elo+

VS

Team Averages
Level 42
1,527 SR
1,467 Elo+
Cupid
Cupid
Haji
Cupid
Level 106
God Stats
6W - 6L
1,555 SR
Queue Stats
123W - 121L
1,430 Elo+
Party 2
Ymir
Ymir
Kakol021
Ymir
Level 17
God Stats
51W - 46L
1,526 SR
Queue Stats
96W - 96L
1,471 Elo+
Party 2
Yemoja
Yemoja
NashKahn
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsZvko
King Arthur
16
5 / 6 / 4
13,462
748
16,307
24,131
17,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
14
2 / 11 / 8
11,825
657
12,198
14,878
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Vunkey
Medusa
15
5 / 5 / 6
12,926
718
20,685
12,222
4,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haji
Cupid
18
15 / 3 / 6
13,809
767
20,291
19,747
10,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
5 / 4 / 12
11,893
661
13,214
23,107
27,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
NashKahn
Yemoja
15
2 / 5 / 15
12,786
710
4,863
18,063
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
12
Kills
22
22
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
Haji
Cupid
15
3
6
6
W
King Arthur
ItsZvko
King Arthur
5
6
4
1.17
L
Ymir
5
4
12
2.75
L
Yemoja
NashKahn
Yemoja
2
5
15
1.9
W
Ra
2
11
8
0.55
W
Medusa
Vunkey
Medusa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,190
Damage
38,368
51,231
Taken
60,917
27,585
Mitigated
60,375
11,645
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Haji
Cupid
20,291
11,116
308
7,768
19,747
10,613
751
2,071
17,676
0
74,765
W
King Arthur
ItsZvko
King Arthur
16,307
1,753
0
5,522
24,131
17,706
24
7,491
15,979
0
41,111
L
Ymir
13,214
2,024
0
3,619
23,107
27,641
249
5,733
17,374
42,253
0
L
Yemoja
NashKahn
Yemoja
4,863
1,124
3,040
2,394
18,063
22,121
210
4,895
13,168
20,065
0
W
Ra
12,198
2,682
1,520
3,314
14,878
5,273
706
6,789
7,910
36,584
0
W
Medusa
Vunkey
Medusa
20,685
10,125
0
1,289
12,222
4,606
1,486
3,995
8,096
0
55,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
38,488
158
Minions Killed
168
6
Camps Cleared
7
811,347
Distance Traveled
754,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,809
767
90
5
1
268,970
3
W
King Arthur
13,462
748
33
2
3
294,909
2
L
Ymir
11,893
661
61
3
5
272,605
1
L
Yemoja
12,786
710
17
1
1
213,228
0
W
Ra
11,825
657
63
4
2
237,020
0
W
Medusa
12,926
718
62
3
1
279,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role