Player Matchup

Chaac
Chaac
BADBOII1228
Chaac
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,172 Elo+
Solo
Vulcan
Vulcan
HERO_D21_FUNNIE
Vulcan
Level 160
God Stats
87W - 93L
1,488 SR
Queue Stats
357W - 427L
1,394 Elo+
Solo
Vamana
Vamana
iGHTDOeTrepoint
Vamana
Level 44
God Stats
87W - 88L
1,454 SR
Queue Stats
304W - 391L
1,343 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,303 Elo+

VS

Team Averages
Level 83
1,517 SR
1,207 Elo+
Merlin
Merlin
DrJDkiller
Merlin
Level 139
God Stats
13W - 10L
1,843 SR
Queue Stats
289W - 273L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Grayn0m
Cernunnos
Level 105
God Stats
2W - 6L
1,209 SR
Queue Stats
309W - 437L
1,219 Elo+
Solo
Neith
Neith
Sannix4351
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
9,049
646
6,761
9,446
5,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 2 / 8
10,027
716
10,038
6,925
2,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 5
10,064
719
6,738
12,433
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrJDkiller
Merlin
15
4 / 0 / 1
10,181
727
11,375
5,972
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Grayn0m
Cernunnos
13
1 / 3 / 4
9,054
647
5,663
9,712
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
9
0 / 12 / 3
7,755
554
3,682
11,678
2,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Merlin
DrJDkiller
Merlin
4
0
1
4.5
L
Cernunnos
Grayn0m
Cernunnos
1
3
4
1
W
4
2
8
4
L
Neith
0
12
3
0.13
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
20,720
28,804
Taken
27,362
17,579
Mitigated
6,839
9,167
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,761
619
760
3,194
9,446
5,715
0
4,121
4,952
0
18,852
L
Merlin
DrJDkiller
Merlin
11,375
257
0
500
5,972
1,507
480
3,059
2,913
56,570
0
L
Cernunnos
Grayn0m
Cernunnos
5,663
2,582
75
1,974
9,712
2,694
598
3,784
5,928
0
23,399
W
10,038
5,541
58
2,762
6,925
2,589
840
2,718
3,933
47,151
0
L
Neith
3,682
1,634
0
590
11,678
2,638
0
3,818
7,860
0
9,250
W
6,738
3,563
0
2,393
12,433
9,275
827
4,220
7,825
0
33,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
26,990
165
Minions Killed
180
8
Camps Cleared
6
805,455
Distance Traveled
711,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,049
646
30
2
0
260,479
0
L
Merlin
10,181
727
123
9
3
260,392
2
L
Cernunnos
9,054
647
41
3
2
251,498
0
W
Vulcan
10,027
716
84
6
2
268,521
1
L
Neith
7,755
554
16
1
1
199,860
0
W
Vamana
10,064
719
51
4
6
276,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role