Player Matchup

Bacchus
Bacchus
Mlcha854
Bacchus
Level 68
God Stats
42W - 46L
1,729 SR
Queue Stats
150W - 225L
1,379 Elo+
Solo
Sol
Sol
Zarok_1
Sol
Level 118
God Stats
2W - 3L
1,637 SR
Queue Stats
96W - 120L
1,445 Elo+
Solo
Neith
Neith
furialseb
Neith
Level 82
God Stats
16W - 23L
1,470 SR
Queue Stats
33W - 42L
1,381 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,402 Elo+

VS

Team Averages
Level 56
1,478 SR
1,313 Elo+
Vulcan
Vulcan
Badboy335
Vulcan
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 119L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JoeCanol
Tsukuyomi
Level 16
God Stats
2W - 5L
1,433 SR
Queue Stats
5W - 16L
1,172 Elo+
Solo
Geb
Geb
Schruff1609
Geb
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 68L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mlcha854
Bacchus
11
2 / 0 / 8
7,342
734
4,147
5,326
4,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
13
7 / 0 / 5
8,132
813
11,974
5,695
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
furialseb
Neith
10
3 / 1 / 8
7,199
720
5,246
4,671
1,507
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Badboy335
Vulcan
9
1 / 3 / 0
6,478
648
4,863
5,522
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
JoeCanol
Tsukuyomi
8
0 / 6 / 1
5,890
589
1,687
10,098
3,443
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
6,053
605
4,698
10,860
8,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Badboy335
Vulcan
1
3
0
0.33
L
Tsukuyomi
JoeCanol
Tsukuyomi
0
6
1
0.08
W
Bacchus
Mlcha854
Bacchus
2
0
8
6
L
0
3
1
0.17
W
Sol
7
0
5
9.5
W
Neith
furialseb
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
11,248
15,692
Taken
26,480
8,187
Mitigated
13,619
4,844
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Badboy335
Vulcan
4,863
1,492
469
472
5,522
1,971
0
3,745
1,777
24,096
0
L
Tsukuyomi
JoeCanol
Tsukuyomi
1,687
271
0
510
10,098
3,443
0
5,395
4,703
0
7,059
W
Bacchus
Mlcha854
Bacchus
4,147
446
664
636
5,326
4,457
170
2,354
2,788
11,138
0
L
4,698
657
378
1,060
10,860
8,205
0
5,693
5,167
9,637
0
W
Sol
11,974
5,536
0
2,029
5,695
2,223
690
3,285
2,334
40,886
3,573
W
Neith
furialseb
Neith
5,246
2,615
0
1,515
4,671
1,507
436
3,572
895
0
14,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
18,421
126
Minions Killed
77
5
Camps Cleared
1
574,247
Distance Traveled
531,778
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,478
648
50
5
0
181,692
0
L
Tsukuyomi
5,890
589
17
2
0
152,609
0
W
Bacchus
7,342
734
12
1
0
226,124
2
L
Geb
6,053
605
10
1
1
197,477
2
W
Sol
8,132
813
91
9
5
188,178
3
W
Neith
7,199
720
23
2
0
159,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role