Player Matchup

Charybdis
Charybdis
BeastinYourFace_
Charybdis
Level 27
God Stats
2W - 3L
1,543 SR
Queue Stats
7W - 22L
1,207 Elo+
Party 1
Hades
Hades
Toxxicxghost
Hades
Level 28
God Stats
53W - 34L
1,439 SR
Queue Stats
159W - 202L
1,303 Elo+
Solo
Chaac
Chaac
asterix12102017
Chaac
Level 88
God Stats
34W - 54L
1,422 SR
Queue Stats
307W - 422L
1,312 Elo+
Party 1
Team Averages
Level 48
1,468 SR
1,274 Elo+

VS

Team Averages
Level 41
1,453 SR
1,276 Elo+
Gilgamesh
Gilgamesh
Lordlaw504
Gilgamesh
Level 16
God Stats
2W - 10L
1,397 SR
Queue Stats
36W - 58L
1,313 Elo+
Solo
Chang'e
Chang'e
llXxS4V4G3xXll
Chang'e
Level 25
God Stats
5W - 3L
1,744 SR
Queue Stats
10W - 18L
1,270 Elo+
Solo
Artemis
Artemis
walbrigatti
Artemis
Level 82
God Stats
0W - 1L
1,219 SR
Queue Stats
41W - 59L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
5 / 9 / 10
11,795
694
9,028
13,202
4,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 11
13,142
773
18,704
22,409
21,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 6 / 10
12,894
758
18,920
22,597
15,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lordlaw504
Gilgamesh
13
3 / 9 / 7
10,579
622
9,089
18,953
12,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 4 / 0
12,623
743
15,685
17,857
14,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
walbrigatti
Artemis
13
1 / 9 / 9
10,411
612
13,332
17,093
6,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
22
Kills
15
17
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
5
9
10
1.11
L
Gilgamesh
Lordlaw504
Gilgamesh
3
9
7
0.72
W
8
2
11
6.75
W
9
6
10
2.33
L
11
4
0
2.75
L
Artemis
walbrigatti
Artemis
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,652
Damage
38,106
58,208
Taken
53,903
41,849
Mitigated
33,712
18,114
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
9,028
5,845
0
284
13,202
4,622
1,181
3,788
9,414
0
41,515
L
Gilgamesh
Lordlaw504
Gilgamesh
9,089
1,226
0
133
18,953
12,975
0
4,331
14,023
0
31,511
W
18,704
1,176
601
9,536
22,409
21,832
247
7,407
15,002
41,827
0
W
18,920
1,604
636
7,057
22,597
15,395
1,387
4,890
17,707
0
59,787
L
15,685
2,265
1,834
5,705
17,857
14,391
0
8,601
8,990
43,039
0
L
Artemis
walbrigatti
Artemis
13,332
5,779
0
2,789
17,093
6,346
0
6,338
10,145
0
26,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
33,613
203
Minions Killed
139
7
Camps Cleared
5
847,518
Distance Traveled
786,653
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,795
694
78
5
0
224,812
0
L
Gilgamesh
10,579
622
43
3
2
270,874
2
W
Hades
13,142
773
44
3
4
291,692
2
W
Chaac
12,894
758
81
5
3
331,014
2
L
Chang'e
12,623
743
71
4
1
267,262
0
L
Artemis
10,411
612
25
1
2
248,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role