Player Matchup

Anubis
Anubis
Boberek0
Anubis
Level 12
God Stats
2W - 1L
1,287 SR
Queue Stats
5W - 4L
1,432 Elo+
Party 2
Chiron
Chiron
KrecikAriax
Chiron
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
LoLWEEED1337
Zeus
Level 14
God Stats
2W - 3L
1,304 SR
Queue Stats
12W - 6L
1,510 Elo+
Party 2
Nemesis
Nemesis
Profciu
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 2
Horus
Horus
PuGMaN1337
Horus
Level 31
God Stats
3W - 4L
1,834 SR
Queue Stats
12W - 10L
1,378 Elo+
Party 2
Team Averages
Level 13
1,485 SR
1,400 Elo+

VS

Team Averages
Level 23
1,544 SR
1,495 Elo+
King Arthur
King Arthur
ItsMoneek
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 139L
1,521 Elo+
Solo
Neith
Neith
MetalFluid
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 28L
1,718 Elo+
Solo
Sol
Sol
Panormx
Sol
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 147L
1,487 Elo+
Solo
Cerberus
Cerberus
puma8
Cerberus
Level 29
God Stats
15W - 13L
1,579 SR
Queue Stats
81W - 98L
1,360 Elo+
Party 1
Thanatos
Thanatos
xDeWitt
Thanatos
Level 25
God Stats
5W - 2L
1,642 SR
Queue Stats
78W - 87L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boberek0
Anubis
10
4 / 1 / 1
6,725
517
9,120
5,837
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
7
2 / 7 / 1
5,148
396
3,498
6,509
1,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 4 / 1
6,103
469
4,777
7,171
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Profciu
Nemesis
9
2 / 5 / 2
5,983
460
3,954
8,823
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
8
1 / 5 / 5
5,621
432
4,663
11,874
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsMoneek
King Arthur
9
0 / 3 / 2
5,585
430
839
7,944
3,240
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
14
15 / 0 / 3
8,721
671
14,293
5,930
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
3 / 2 / 3
7,603
585
8,332
9,610
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
puma8
Cerberus
10
1 / 1 / 12
7,052
542
2,505
9,024
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
xDeWitt
Thanatos
11
3 / 5 / 5
6,760
520
3,688
9,338
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
22
22
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Boberek0
Anubis
4
1
1
4.5
W
King Arthur
ItsMoneek
King Arthur
0
3
2
0.33
L
Chiron
2
7
1
0.36
L
2
4
1
0.63
W
Neith
15
0
3
16.5
W
Sol
3
2
3
2.25
L
Nemesis
Profciu
Nemesis
2
5
2
0.6
L
Horus
1
5
5
0.7
W
Cerberus
puma8
Cerberus
1
1
12
7
W
Thanatos
xDeWitt
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
29,657
40,214
Taken
41,846
13,266
Mitigated
15,351
8,223
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Boberek0
Anubis
9,120
707
0
2,092
5,837
2,157
528
1,442
4,303
32,444
0
W
King Arthur
ItsMoneek
King Arthur
839
272
237
569
7,944
3,240
0
3,376
4,568
0
14,709
L
Chiron
3,498
1,352
112
760
6,509
1,402
0
1,197
5,265
0
16,687
L
4,777
1,218
0
1,554
7,171
1,909
0
3,724
3,119
24,179
0
W
Neith
14,293
6,292
0
2,625
5,930
1,799
1,467
1,037
4,893
0
56,501
W
Sol
8,332
2,468
0
5,240
9,610
2,849
860
5,173
4,437
47,801
0
L
Nemesis
Profciu
Nemesis
3,954
1,250
0
1,175
8,823
3,022
0
1,678
7,110
0
30,025
L
Horus
4,663
2,045
571
1,959
11,874
4,776
0
2,564
9,240
0
10,212
W
Cerberus
puma8
Cerberus
2,505
258
0
2,729
9,024
4,706
337
2,767
6,257
11,931
0
W
Thanatos
xDeWitt
Thanatos
3,688
749
0
5,959
9,338
2,757
830
1,544
7,794
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
35,721
191
Minions Killed
325
0
Camps Cleared
0
970,738
Distance Traveled
1,116,928
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,725
517
56
4
0
209,150
2
W
King Arthur
5,585
430
32
2
0
182,220
0
L
Chiron
5,148
396
28
2
0
140,864
1
L
Zeus
6,103
469
49
4
0
156,659
1
W
Neith
8,721
671
113
9
0
236,099
2
W
Sol
7,603
585
98
8
0
220,582
5
L
Nemesis
5,983
460
49
4
0
236,576
1
L
Horus
5,621
432
9
1
0
227,489
0
W
Cerberus
7,052
542
19
1
0
251,082
0
W
Thanatos
6,760
520
63
5
0
226,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role