Player Matchup

King Arthur
King Arthur
VizCarraNasty
King Arthur
Level 13
God Stats
2W - 2L
1,197 SR
Queue Stats
19W - 7L
1,639 Elo+
Solo
Geb
Geb
popgunet
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 45L
1,634 Elo+
Solo
Hou Yi
Hou Yi
projetoA14
Hou Yi
Level 26
God Stats
9W - 13L
1,519 SR
Queue Stats
48W - 48L
1,594 Elo+
Solo
Anubis
Anubis
tinoonit
Anubis
Level 28
God Stats
27W - 24L
1,699 SR
Queue Stats
338W - 335L
1,608 Elo+
Solo
Nemesis
Nemesis
ultraplague21
Nemesis
Level 29
God Stats
6W - 1L
1,903 SR
Queue Stats
238W - 235L
1,499 Elo+
Solo
Team Averages
Level 25
1,564 SR
1,595 Elo+

VS

Team Averages
Level 19
1,594 SR
1,520 Elo+
Hou Yi
Hou Yi
Deagle1319
Hou Yi
Level 4
God Stats
1W - 2L
1,275 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Olorun
Olorun
MrTomHaxWell2
Olorun
Level 23
God Stats
21W - 12L
1,780 SR
Queue Stats
63W - 60L
1,584 Elo+
Solo
Yemoja
Yemoja
Symphee
Yemoja
Level 20
God Stats
1W - 1L
1,849 SR
Queue Stats
29W - 26L
1,518 Elo+
Solo
Anubis
Anubis
minnibommer69
Anubis
Level 29
God Stats
14W - 11L
1,569 SR
Queue Stats
125W - 101L
1,497 Elo+
Solo
Camazotz
Camazotz
phukuaphrodite
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VizCarraNasty
King Arthur
11
5 / 2 / 1
6,707
671
3,089
6,345
2,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 5
5,656
566
2,153
5,769
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
projetoA14
Hou Yi
11
0 / 1 / 2
5,947
595
1,858
4,680
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
tinoonit
Anubis
11
7 / 1 / 1
6,549
655
7,906
5,733
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
11
3 / 1 / 3
6,421
642
4,223
7,192
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deagle1319
Hou Yi
8
0 / 4 / 3
4,778
478
1,990
4,628
1,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 2 / 1
4,341
434
1,816
2,837
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Symphee
Yemoja
8
0 / 3 / 2
5,105
511
3,430
7,209
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 6 / 0
5,726
573
3,323
6,954
2,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
12
4 / 1 / 0
6,871
687
4,517
7,722
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Deagle1319
Hou Yi
0
4
3
0.38
L
0
2
1
0.25
L
Yemoja
Symphee
Yemoja
0
3
2
0.33
W
King Arthur
VizCarraNasty
King Arthur
5
2
1
2.75
L
2
6
0
0.33
L
Camazotz
4
1
0
4
W
1
1
5
3.5
W
Hou Yi
projetoA14
Hou Yi
0
1
2
1
W
Anubis
tinoonit
Anubis
7
1
1
7.5
W
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
15,076
29,719
Taken
29,350
12,463
Mitigated
9,757
10,865
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Deagle1319
Hou Yi
1,990
599
0
348
4,628
1,258
0
283
4,345
0
13,465
L
1,816
857
0
1,079
2,837
918
79
0
2,837
13,656
2,005
L
Yemoja
Symphee
Yemoja
3,430
1,502
119
164
7,209
2,646
0
4,419
2,790
13,422
0
W
King Arthur
VizCarraNasty
King Arthur
3,089
608
0
1,580
6,345
2,413
0
1,280
5,065
0
32,263
L
3,323
87
0
680
6,954
2,081
35
4,634
2,320
17,919
0
L
Camazotz
4,517
1,263
0
5,410
7,722
2,854
0
723
6,999
0
49,356
W
2,153
705
0
895
5,769
3,819
0
1,983
3,786
12,680
0
W
Hou Yi
projetoA14
Hou Yi
1,858
672
0
1,665
4,680
1,425
0
1,717
2,963
0
36,398
W
Anubis
tinoonit
Anubis
7,906
384
0
3,362
5,733
2,622
633
2,738
2,995
36,309
0
W
Nemesis
4,223
2,390
0
3,363
7,192
2,184
47
524
6,668
0
39,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
26,821
324
Minions Killed
218
0
Camps Cleared
0
1,023,932
Distance Traveled
797,370
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,778
478
30
3
0
161,930
0
L
Olorun
4,341
434
34
3
0
72,747
1
L
Yemoja
5,105
511
21
2
0
172,704
0
W
King Arthur
6,707
671
80
8
0
226,904
6
L
Anubis
5,726
573
33
3
0
160,087
1
L
Camazotz
6,871
687
100
10
0
229,902
2
W
Geb
5,656
566
19
2
0
220,964
3
W
Hou Yi
5,947
595
89
9
0
181,664
2
W
Anubis
6,549
655
60
6
0
193,746
3
W
Nemesis
6,421
642
76
8
0
200,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role