Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DeadlyEYE
Loki
Level 156
God Stats
5W - 6L
1,467 SR
Queue Stats
341W - 354L
1,521 Elo+
Solo
Awilix
Awilix
FirstTimeAres
Awilix
Level 128
God Stats
1W - 3L
1,407 SR
Queue Stats
345W - 334L
1,517 Elo+
Solo
Discordia
Discordia
Nâero
Discordia
Level 122
God Stats
4W - 1L
1,396 SR
Queue Stats
136W - 120L
1,532 Elo+
Solo
Team Averages
Level 137
1,454 SR
1,514 Elo+

VS

Team Averages
Level 142
1,328 SR
1,500 Elo+
Camazotz
Camazotz
Galaksius
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,527 Elo+
Party 1
Discordia
Discordia
Tehfuf
Discordia
Level 109
God Stats
1W - 1L
1,289 SR
Queue Stats
127W - 124L
1,534 Elo+
Solo
Ares
Ares
Zener
Ares
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,365 Elo+
Party 1
Cerberus
Cerberus
celf13
Cerberus
Level 123
God Stats
1W - 1L
1,287 SR
Queue Stats
104W - 100L
1,518 Elo+
Solo
Hachiman
Hachiman
xuwusama
Hachiman
Level 158
God Stats
5W - 6L
1,064 SR
Queue Stats
571W - 480L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 5 / 3
7,614
761
10,149
14,998
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
 
Arachne
12
2 / 5 / 2
7,213
721
5,209
11,563
8,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
13
3 / 6 / 1
7,724
772
9,767
11,112
5,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

13
1 / 5 / 3
7,062
706
7,305
8,655
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Nâero
Discordia
12
0 / 5 / 4
6,734
673
7,880
6,507
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Galaksius
Camazotz
16
8 / 1 / 15
9,573
957
11,476
12,762
11,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tehfuf
Discordia
16
4 / 2 / 14
9,056
906
8,334
5,092
2,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Zener
Ares
15
5 / 2 / 11
9,250
925
7,009
10,411
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
celf13
Cerberus
15
5 / 2 / 16
9,442
944
7,611
17,665
21,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xuwusama
Hachiman
14
4 / 2 / 15
8,633
863
11,653
8,109
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
9
Kills
26
26
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
3
0.9
L
Arachne
 
Arachne
2
5
2
0.6
L
Loki
3
6
1
0.58
L
1
5
3
0.5
W
Camazotz
Galaksius
Camazotz
8
1
15
15.5
L
Discordia
Nâero
Discordia
0
5
4
0.4
W
Discordia
Tehfuf
Discordia
4
2
14
5.5
W
Ares
Zener
Ares
5
2
11
5.25
W
Cerberus
celf13
Cerberus
5
2
16
6.5
W
Hachiman
xuwusama
Hachiman
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
46,083
52,835
Taken
54,039
36,546
Mitigated
50,244
9,686
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,149
1,027
0
2,394
14,998
16,152
0
5,856
9,142
0
22,037
L
Arachne
 
Arachne
5,209
3,096
616
2,633
11,563
8,063
0
6,396
5,167
0
7,408
L
Loki
9,767
1,307
178
2,174
11,112
5,393
0
4,683
6,429
0
21,156
L
7,305
2,084
437
410
8,655
4,618
0
3,613
5,042
0
11,503
W
Camazotz
Galaksius
Camazotz
11,476
3,161
465
6,794
12,762
11,788
645
2,091
10,408
0
22,091
L
Discordia
Nâero
Discordia
7,880
607
195
649
6,507
2,320
0
2,406
4,101
14,699
0
W
Discordia
Tehfuf
Discordia
8,334
456
391
220
5,092
2,298
1,208
635
4,410
20,889
0
W
Ares
Zener
Ares
7,009
0
0
2,288
10,411
11,009
209
1,058
8,986
10,232
0
W
Cerberus
celf13
Cerberus
7,611
865
1,775
7,056
17,665
21,318
329
3,233
14,077
16,473
0
W
Hachiman
xuwusama
Hachiman
11,653
6,006
997
1,972
8,109
3,831
2,697
863
7,161
0
30,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
45,954
71
Minions Killed
135
0
Camps Cleared
0
812,956
Distance Traveled
941,205
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,614
761
13
1
0
155,688
0
L
Arachne
7,213
721
7
1
0
156,787
2
L
Loki
7,724
772
17
2
0
162,105
0
L
Awilix
7,062
706
11
1
0
170,429
0
W
Camazotz
9,573
957
20
2
0
209,977
0
L
Discordia
6,734
673
23
2
0
167,947
0
W
Discordia
9,056
906
38
4
0
180,325
1
W
Ares
9,250
925
3
0
0
187,406
0
W
Cerberus
9,442
944
40
4
0
186,572
1
W
Hachiman
8,633
863
34
3
0
176,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role