Player Matchup

Bacchus
Bacchus
Iveenz
Bacchus
Level 95
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 9L
1,574 Elo+
Party 2
Hercules
Hercules
Licenss
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
LokiOpPlzNoNref
Olorun
Level 17
God Stats
13W - 15L
1,544 SR
Queue Stats
37W - 39L
1,456 Elo+
Party 3
Arachne
Arachne
No_Laughing_Matt
Arachne
Level 112
God Stats
6W - 5L
1,585 SR
Queue Stats
98W - 84L
1,497 Elo+
Party 3
Anhur
Anhur
PaiiN666
Anhur
Level 40
God Stats
1W - 3L
1,319 SR
Queue Stats
25W - 40L
1,332 Elo+
Solo
Team Averages
Level 70
1,536 SR
1,472 Elo+

VS

Team Averages
Level 80
1,651 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
FHPwnage
Tsukuyomi
Level 100
God Stats
16W - 5L
1,833 SR
Queue Stats
277W - 229L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
SergeantSparkle
Kukulkan
Level 82
God Stats
37W - 31L
1,583 SR
Queue Stats
205W - 245L
1,452 Elo+
Solo
Ullr
Ullr
Virus31rus
Ullr
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 194L
1,375 Elo+
Solo
Bellona
Bellona
WastebasketDingo
Bellona
Level 45
God Stats
5W - 4L
1,541 SR
Queue Stats
161W - 164L
1,527 Elo+
Party 1
Terra
Terra
iownalllolhi
Terra
Level 104
God Stats
3W - 0L
1,796 SR
Queue Stats
93W - 78L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iveenz
Bacchus
14
6 / 1 / 4
9,707
571
8,671
12,109
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Licenss
Hercules
12
0 / 6 / 0
7,266
427
3,864
16,314
13,392
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
9,305
547
13,066
20,125
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 2
8,710
512
5,102
14,999
5,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
PaiiN666
Anhur
11
4 / 2 / 3
7,684
452
3,276
6,281
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FHPwnage
Tsukuyomi
16
10 / 2 / 7
10,084
593
15,599
11,351
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
2 / 3 / 7
8,865
521
6,535
7,222
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 1
7,728
455
2,395
12,941
3,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 1 / 3
9,933
584
16,509
12,941
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 1 / 12
8,357
492
8,272
10,612
10,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
15
Kills
22
22
Deaths
15
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FHPwnage
Tsukuyomi
10
2
7
6.75
L
Bacchus
Iveenz
Bacchus
6
1
4
8
L
Hercules
Licenss
Hercules
0
6
0
0
L
2
7
4
0.57
L
3
6
2
0.67
L
Anhur
PaiiN666
Anhur
4
2
3
2.75
W
Kukulkan
2
3
7
1.83
W
0
8
1
0.06
W
9
1
3
10.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
49,310
69,828
Taken
55,067
42,934
Mitigated
40,035
24,217
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FHPwnage
Tsukuyomi
15,599
3,875
0
3,226
11,351
5,917
354
3,926
7,425
0
61,971
L
Bacchus
Iveenz
Bacchus
8,671
1,228
84
3,517
12,109
14,658
297
3,029
8,918
32,675
0
L
Hercules
Licenss
Hercules
3,864
1,201
0
4,319
16,314
13,392
368
2,361
12,646
0
38,641
L
13,066
6,981
841
10,070
20,125
7,680
1,136
8,158
11,574
75,514
0
L
5,102
2,990
0
3,278
14,999
5,216
0
2,913
11,893
0
54,423
L
Anhur
PaiiN666
Anhur
3,276
1,482
0
2,108
6,281
1,988
439
1,113
5,168
0
29,243
W
Kukulkan
6,535
567
0
415
7,222
3,317
146
4,893
2,329
57,216
0
W
2,395
1,133
0
3,096
12,941
3,480
705
4,698
8,243
0
43,535
W
16,509
3,847
0
3,576
12,941
16,936
1,171
1,810
11,131
12,533
43,529
W
8,272
1,259
2,347
2,211
10,612
10,385
148
6,410
4,202
27,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
44,967
400
Minions Killed
421
0
Camps Cleared
0
1,425,110
Distance Traveled
1,775,208
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,084
593
91
5
0
389,991
1
L
Bacchus
9,707
571
44
3
0
337,835
2
L
Hercules
7,266
427
71
4
0
310,191
0
L
Olorun
9,305
547
128
8
0
275,026
3
L
Arachne
8,710
512
95
6
0
294,077
0
L
Anhur
7,684
452
62
4
0
207,981
5
W
Kukulkan
8,865
521
121
7
0
342,953
7
W
Ullr
7,728
455
76
4
0
295,936
0
W
Bellona
9,933
584
102
6
0
365,744
0
W
Terra
8,357
492
31
2
0
380,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role