Player Matchup

King Arthur
King Arthur
DuskZephyr
King Arthur
Level 22
God Stats
0W - 4L
1,163 SR
Queue Stats
90W - 126L
1,343 Elo+
Party 1
Artio
Artio
Luis-Angel_LABS-
Artio
Level 45
God Stats
43W - 61L
1,436 SR
Queue Stats
422W - 415L
1,421 Elo+
Solo
Ra
Ra
Wasigy2
Ra
Level 26
God Stats
3W - 11L
1,272 SR
Queue Stats
27W - 69L
1,307 Elo+
Party 1
Discordia
Discordia
ZealousFox
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zeeth99
Ah Muzen Cab
Level 60
God Stats
9W - 19L
1,333 SR
Queue Stats
79W - 143L
1,333 Elo+
Party 1
Team Averages
Level 36
1,341 SR
1,343 Elo+

VS

Team Averages
Level 65
1,487 SR
1,552 Elo+
Horus
Horus
DesolateOne697
Horus
Level 19
God Stats
1W - 2L
1,584 SR
Queue Stats
294W - 303L
1,477 Elo+
Party 2
Artio
Artio
Slywize
Artio
Level 65
God Stats
4W - 3L
1,553 SR
Queue Stats
161W - 139L
1,597 Elo+
Party 3
Ah Puch
Ah Puch
VodkaSauce
Ah Puch
Level 112
God Stats
4W - 2L
1,507 SR
Queue Stats
68W - 39L
1,620 Elo+
Party 2
Bellona
Bellona
colorwaves
Bellona
Level 84
God Stats
4W - 0L
1,532 SR
Queue Stats
28W - 31L
1,490 Elo+
Party 2
Charybdis
Charybdis
uhLameo
Charybdis
Level 44
God Stats
2W - 3L
1,258 SR
Queue Stats
140W - 115L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuskZephyr
King Arthur
17
1 / 10 / 4
10,764
897
10,165
33,363
30,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 8 / 5
11,023
919
10,457
33,421
32,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 12 / 2
9,863
822
10,485
25,291
9,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ZealousFox
Discordia
17
2 / 5 / 4
10,746
896
18,506
19,287
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
zeeth99
Ah Muzen Cab
18
2 / 6 / 5
11,404
950
24,025
24,221
8,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 22
11,289
941
6,597
18,992
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Slywize
Artio
20
12 / 1 / 23
13,677
1,140
18,762
19,787
20,832
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
VodkaSauce
Ah Puch
20
10 / 0 / 26
13,575
1,131
50,184
13,615
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
colorwaves
Bellona
19
12 / 4 / 19
13,143
1,095
22,921
20,116
21,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
uhLameo
Charybdis
20
7 / 0 / 22
13,237
1,103
29,594
8,800
3,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
153
8
Kills
41
41
Deaths
8
20
Assists
112
Player
Kills
Deaths
Assists
KDA
W
0
3
22
3.67
L
King Arthur
DuskZephyr
King Arthur
1
10
4
0.3
L
3
8
5
0.69
W
Artio
Slywize
Artio
12
1
23
23.5
W
Ah Puch
VodkaSauce
Ah Puch
10
0
26
23
L
0
12
2
0.08
L
Discordia
ZealousFox
Discordia
2
5
4
0.8
W
Bellona
colorwaves
Bellona
12
4
19
5.38
W
Charybdis
uhLameo
Charybdis
7
0
22
18
L
Ah Muzen Cab
zeeth99
Ah Muzen Cab
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,638
Damage
128,058
135,583
Taken
81,310
87,324
Mitigated
73,115
12,748
Healing
35,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,597
2,227
3,070
6,197
18,992
21,968
0
9,176
9,462
0
8,710
L
King Arthur
DuskZephyr
King Arthur
10,165
1,115
0
1,813
33,363
30,200
0
17,077
15,086
0
19,955
L
10,457
97
1,206
2,773
33,421
32,243
0
15,804
16,584
17,826
0
W
Artio
Slywize
Artio
18,762
1,149
5,499
7,532
19,787
20,832
0
11,130
7,661
35,199
0
W
Ah Puch
VodkaSauce
Ah Puch
50,184
1,403
712
6,402
13,615
5,133
0
7,011
6,422
72,881
0
L
10,485
835
2,304
1,147
25,291
9,528
0
13,980
10,702
30,709
0
L
Discordia
ZealousFox
Discordia
18,506
1,331
0
426
19,287
6,550
0
8,761
10,241
38,380
0
W
Bellona
colorwaves
Bellona
22,921
5,045
0
2,063
20,116
21,732
0
7,565
11,247
2,206
33,906
W
Charybdis
uhLameo
Charybdis
29,594
17,471
558
3,205
8,800
3,450
0
3,190
5,518
0
66,113
L
Ah Muzen Cab
zeeth99
Ah Muzen Cab
24,025
4,619
0
3,079
24,221
8,803
0
12,464
11,130
0
72,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,800
Gold Earned
64,921
248
Minions Killed
242
3
Camps Cleared
9
1,081,110
Distance Traveled
1,140,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,289
941
8
1
0
184,242
0
L
King Arthur
10,764
897
27
2
0
231,609
0
L
Artio
11,023
919
10
1
1
220,131
0
W
Artio
13,677
1,140
35
3
2
274,084
0
W
Ah Puch
13,575
1,131
71
6
0
243,416
0
L
Ra
9,863
822
60
5
0
194,547
0
L
Discordia
10,746
896
36
3
0
204,691
0
W
Bellona
13,143
1,095
32
3
1
237,326
0
W
Charybdis
13,237
1,103
96
8
6
201,845
0
L
Ah Muzen Cab
11,404
950
115
10
2
230,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role