Player Matchup

Fafnir
Fafnir
Ursagriff
Fafnir
Level 127
God Stats
25W - 27L
1,531 SR
Queue Stats
189W - 200L
1,574 Elo+
Party 2
Tiamat
Tiamat
Xen0morph3r
Tiamat
Level 46
God Stats
17W - 8L
1,638 SR
Queue Stats
76W - 64L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
sageturtl
Danzaburou
Level 63
God Stats
12W - 13L
1,586 SR
Queue Stats
21W - 21L
1,505 Elo+
Party 2
Team Averages
Level 79
1,585 SR
1,537 Elo+

VS

Team Averages
Level 87
1,485 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Joseph00309
Sun Wukong
Level 99
God Stats
0W - 2L
1,247 SR
Queue Stats
112W - 112L
1,420 Elo+
Party 1
Artemis
Artemis
peacecolorgirl
Artemis
Level 128
God Stats
8W - 8L
1,707 SR
Queue Stats
135W - 119L
1,512 Elo+
Party 1
Tiamat
Tiamat
vENVY Liljoe
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ursagriff
Fafnir
12
4 / 0 / 6
9,009
819
5,293
9,081
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
11
1 / 0 / 6
7,412
674
4,598
7,242
4,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
sageturtl
Danzaburou
12
5 / 2 / 5
8,440
767
11,512
8,026
2,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joseph00309
Sun Wukong
10
2 / 2 / 0
6,879
625
7,270
9,205
6,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
6,447
586
7,739
8,232
2,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
10
0 / 4 / 2
6,442
586
3,790
7,513
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Joseph00309
Sun Wukong
2
2
0
1
W
Fafnir
Ursagriff
Fafnir
4
0
6
7
W
Tiamat
1
0
6
4
L
0
4
2
0.25
W
Danzaburou
sageturtl
Danzaburou
5
2
5
3.75
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
18,799
24,349
Taken
24,950
17,656
Mitigated
12,388
11,149
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Joseph00309
Sun Wukong
7,270
1,368
0
688
9,205
6,079
0
3,832
5,373
0
15,540
W
Fafnir
Ursagriff
Fafnir
5,293
1,941
0
4,725
9,081
10,295
82
1,736
7,345
11,754
0
W
Tiamat
4,598
590
901
2,737
7,242
4,727
101
1,128
6,114
20,258
0
L
7,739
3,626
0
2,810
8,232
2,815
0
3,395
4,837
0
22,210
W
Danzaburou
sageturtl
Danzaburou
11,512
5,070
169
2,617
8,026
2,634
533
1,152
6,874
0
40,686
L
Tiamat
3,790
1,051
0
868
7,513
3,494
0
2,922
4,591
19,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
19,768
129
Minions Killed
90
4
Camps Cleared
4
580,442
Distance Traveled
549,311
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,879
625
20
2
2
204,037
2
W
Fafnir
9,009
819
10
1
0
192,688
1
W
Tiamat
7,412
674
39
4
3
195,554
0
L
Artemis
6,447
586
41
4
1
175,231
2
W
Danzaburou
8,440
767
80
7
1
192,200
0
L
Tiamat
6,442
586
29
3
1
170,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role