Player Matchup

Sun Wukong
Sun Wukong
Fallenxnovaa
Sun Wukong
Level 27
God Stats
3W - 4L
1,376 SR
Queue Stats
110W - 100L
1,491 Elo+
Solo
Loki
Loki
GowBata
Loki
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
705W - 671L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Tob_e14
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,650 Elo+
Party 1
Cerberus
Cerberus
rulerofyou403
Cerberus
Level 9
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Izanami
Izanami
zepr1h
Izanami
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 1
Team Averages
Level 15
1,561 SR
1,503 Elo+

VS

Team Averages
Level 19
1,507 SR
1,517 Elo+
Loki
Loki
BeatHerBackIn
Loki
Level 27
God Stats
26W - 21L
1,566 SR
Queue Stats
176W - 183L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Jjrz01
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,606 Elo+
Solo
Janus
Janus
Rookshank3265
Janus
Level 19
God Stats
5W - 13L
1,230 SR
Queue Stats
325W - 331L
1,465 Elo+
Solo
Nemesis
Nemesis
Scrimzo
Nemesis
Level 17
God Stats
2W - 1L
1,276 SR
Queue Stats
252W - 282L
1,435 Elo+
Solo
Raijin
Raijin
WhizkeyR4MB0
Raijin
Level 27
God Stats
9W - 1L
1,961 SR
Queue Stats
78W - 54L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fallenxnovaa
Sun Wukong
16
2 / 1 / 0
8,913
446
9,289
15,630
8,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
GowBata
Loki
17
4 / 2 / 2
9,965
498
9,303
17,697
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Tob_e14
Kukulkan
11
1 / 8 / 0
7,676
384
3,899
8,693
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
rulerofyou403
Cerberus
12
3 / 12 / 2
8,367
418
7,154
20,463
17,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
zepr1h
Izanami
11
1 / 5 / 1
7,867
393
4,988
11,585
3,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,459
523
6,833
10,371
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jjrz01
Sun Wukong
18
3 / 1 / 1
10,970
549
11,370
15,025
14,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 2
10,315
516
8,748
8,262
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Scrimzo
Nemesis
12
2 / 7 / 3
8,562
428
7,240
14,416
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
18
11 / 2 / 4
11,849
592
17,876
12,642
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
28
28
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Sun Wukong
Fallenxnovaa
Sun Wukong
2
1
0
2
L
Loki
GowBata
Loki
4
2
2
2.5
W
Sun Wukong
Jjrz01
Sun Wukong
3
1
1
3.5
W
5
1
2
6
W
Nemesis
Scrimzo
Nemesis
2
7
3
0.5
L
Kukulkan
Tob_e14
Kukulkan
1
8
0
0.13
W
Raijin
11
2
4
6.5
L
Cerberus
rulerofyou403
Cerberus
3
12
2
0.33
L
Izanami
zepr1h
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
52,067
74,068
Taken
60,716
39,543
Mitigated
32,031
19,702
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
3,313
0
1,944
10,371
4,720
593
2,210
8,113
0
59,726
L
Sun Wukong
Fallenxnovaa
Sun Wukong
9,289
1,267
0
6,877
15,630
8,992
119
5,075
10,487
0
52,924
L
Loki
GowBata
Loki
9,303
3,369
0
9,345
17,697
7,512
0
2,624
15,067
0
84,782
W
Sun Wukong
Jjrz01
Sun Wukong
11,370
1,723
0
4,953
15,025
14,055
664
361
14,650
16,605
65,603
W
8,748
509
0
1,844
8,262
2,233
1,976
2,236
5,906
70,668
0
W
Nemesis
Scrimzo
Nemesis
7,240
2,731
0
3,363
14,416
5,627
770
1,393
13,023
0
39,573
L
Kukulkan
Tob_e14
Kukulkan
3,899
411
0
0
8,693
2,724
266
4,445
4,248
25,083
0
W
Raijin
17,876
4,055
0
4,360
12,642
5,396
2,370
4,395
7,971
84,900
5,003
L
Cerberus
rulerofyou403
Cerberus
7,154
690
0
2,420
20,463
17,095
31
10,784
9,599
41,895
0
L
Izanami
zepr1h
Izanami
4,988
2,952
0
1,060
11,585
3,220
248
5,228
6,357
0
37,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
52,155
440
Minions Killed
590
0
Camps Cleared
0
1,803,668
Distance Traveled
1,887,346
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,459
523
97
5
0
408,969
3
L
Sun Wukong
8,913
446
107
5
0
419,444
0
L
Loki
9,965
498
127
6
0
386,155
1
W
Sun Wukong
10,970
549
149
7
0
402,202
2
W
Janus
10,315
516
126
6
0
376,058
0
W
Nemesis
8,562
428
58
3
0
377,322
0
L
Kukulkan
7,676
384
52
3
0
302,606
1
W
Raijin
11,849
592
160
8
0
322,795
3
L
Cerberus
8,367
418
90
5
0
326,887
1
L
Izanami
7,867
393
64
3
0
368,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role