Player Matchup

Neith
Neith
FeanorNoldorX
Neith
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
Grimas00
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,422 Elo+
Solo
Ymir
Ymir
Ttlowlife999
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Poseidon
Poseidon
oKLx
Poseidon
Level 19
God Stats
5W - 4L
1,828 SR
Queue Stats
66W - 67L
1,471 Elo+
Party 1
Sol
Sol
oTomei
Sol
Level 16
God Stats
9W - 5L
1,533 SR
Queue Stats
29W - 34L
1,448 Elo+
Party 1
Team Averages
Level 13
1,572 SR
1,468 Elo+

VS

Team Averages
Level 29
1,515 SR
1,445 Elo+
Merlin
Merlin
BronzePlayer69
Merlin
Level 24
God Stats
3W - 0L
1,839 SR
Queue Stats
56W - 37L
1,594 Elo+
Solo
Ymir
Ymir
GodOfBud420
Ymir
Level 14
God Stats
1W - 2L
1,276 SR
Queue Stats
8W - 12L
1,145 Elo+
Party 2
Ne Zha
Ne Zha
Lidul
Ne Zha
Level 69
God Stats
21W - 14L
1,585 SR
Queue Stats
58W - 56L
1,495 Elo+
Party 2
Neith
Neith
TwerkingKittenz
Neith
Level 23
God Stats
90W - 49L
1,557 SR
Queue Stats
274W - 250L
1,486 Elo+
Party 2
Hercules
Hercules
croftling
Hercules
Level 15
God Stats
1W - 1L
1,316 SR
Queue Stats
34W - 37L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 6
11,434
1,039
13,375
19,498
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Grimas00
Da Ji
16
5 / 17 / 5
10,949
995
16,866
25,539
8,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 10 / 6
9,428
857
6,136
23,224
11,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
oKLx
Poseidon
17
1 / 7 / 9
10,343
940
13,554
14,352
6,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
oTomei
Sol
16
5 / 4 / 4
11,350
1,032
13,314
15,619
5,856
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 21
14,938
1,358
39,730
15,799
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
2 / 2 / 23
10,618
965
3,448
10,832
13,087
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Lidul
Ne Zha
19
11 / 3 / 23
12,939
1,176
19,921
14,131
5,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 18
11,331
1,030
15,400
8,665
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
croftling
Hercules
18
7 / 5 / 17
11,657
1,060
14,112
20,297
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
148
15
Kills
46
46
Deaths
15
30
Assists
102
Player
Kills
Deaths
Assists
KDA
W
21
4
21
7.88
L
4
8
6
0.88
W
2
2
23
6.75
L
Da Ji
Grimas00
Da Ji
5
17
5
0.44
W
Ne Zha
Lidul
Ne Zha
11
3
23
7.5
L
0
10
6
0.3
W
5
1
18
14
W
Hercules
croftling
Hercules
7
5
17
3.1
L
Poseidon
oKLx
Poseidon
1
7
9
0.79
L
Sol
oTomei
Sol
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,245
Damage
92,611
98,232
Taken
69,724
39,048
Mitigated
43,442
6,353
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,730
3,086
324
4,642
15,799
7,101
0
5,503
9,899
61,975
0
L
13,375
6,521
66
2,935
19,498
5,828
0
9,047
10,198
0
31,194
W
3,448
318
485
336
10,832
13,087
0
5,335
5,365
5,655
0
L
Da Ji
Grimas00
Da Ji
16,866
3,107
0
444
25,539
8,805
0
11,776
13,581
0
22,207
W
Ne Zha
Lidul
Ne Zha
19,921
9,577
0
2,287
14,131
5,924
0
7,041
6,890
0
33,752
L
6,136
1,704
0
649
23,224
11,917
0
8,833
14,250
15,062
0
W
15,400
9,210
0
2,717
8,665
3,483
0
3,998
4,440
0
40,171
W
Hercules
croftling
Hercules
14,112
5,248
0
7,701
20,297
13,847
0
9,763
10,126
0
27,805
L
Poseidon
oKLx
Poseidon
13,554
1,421
0
676
14,352
6,642
0
6,358
7,615
35,135
0
L
Sol
oTomei
Sol
13,314
3,459
0
1,583
15,619
5,856
0
7,164
8,281
34,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
61,483
163
Minions Killed
192
5
Camps Cleared
3
808,147
Distance Traveled
927,730
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,938
1,358
45
4
2
198,730
0
L
Neith
11,434
1,039
43
4
0
155,009
0
W
Ymir
10,618
965
11
1
0
159,172
0
L
Da Ji
10,949
995
2
0
1
161,759
1
W
Ne Zha
12,939
1,176
27
2
0
201,800
0
L
Ymir
9,428
857
12
1
0
136,413
0
W
Neith
11,331
1,030
76
7
1
190,653
0
W
Hercules
11,657
1,060
33
3
0
177,375
0
L
Poseidon
10,343
940
41
4
1
186,002
0
L
Sol
11,350
1,032
65
6
3
168,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role