Player Matchup

Cthulhu
Cthulhu
Cardsicle
Cthulhu
Level 58
God Stats
13W - 10L
1,730 SR
Queue Stats
370W - 260L
1,572 Elo+
Party 2
Susano
Susano
Chapupas Jr
Susano
Level 17
God Stats
2W - 8L
1,370 SR
Queue Stats
9W - 16L
1,456 Elo+
Solo
Thor
Thor
SwegMonkey4667
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 2
Poseidon
Poseidon
jeffTHEkiller0o
Poseidon
Level 18
God Stats
22W - 11L
1,785 SR
Queue Stats
37W - 21L
1,692 Elo+
Party 2
Scylla
Scylla
ofcourseimanoob
Scylla
Level 67
God Stats
26W - 17L
1,751 SR
Queue Stats
402W - 211L
1,601 Elo+
Party 2
Team Averages
Level 32
1,627 SR
1,597 Elo+

VS

Team Averages
Level 28
1,527 SR
1,493 Elo+
Ra
Ra
Chiefnava117
Ra
Level 4
God Stats
43W - 53L
1,522 SR
Queue Stats
78W - 116L
1,502 Elo+
Party 1
Apollo
Apollo
Poltergasms
Apollo
Level 29
God Stats
5W - 4L
1,531 SR
Queue Stats
90W - 100L
1,458 Elo+
Solo
Athena
Athena
kYlEeGaMeGeEk
Athena
Level 72
God Stats
10W - 7L
1,460 SR
Queue Stats
263W - 287L
1,591 Elo+
Party 1
Loki
Loki
slicedtaters80
Loki
Level 28
God Stats
7W - 12L
1,622 SR
Queue Stats
145W - 142L
1,536 Elo+
Solo
Chang'e
Chang'e
寒風刺骨一笑愁眠
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardsicle
Cthulhu
18
5 / 3 / 6
12,621
1,052
16,412
15,040
13,056
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
15
0 / 0 / 0
8,800
733
0
0
0
16
1 / 11 / 4
10,218
852
7,439
18,768
7,548
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
17
2 / 4 / 6
11,220
935
8,244
11,276
4,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 5
11,396
950
20,710
12,915
5,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

99

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
10,568
881
8,044
6,745
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
18
2 / 0 / 13
11,439
953
6,659
7,746
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 13
12,146
1,012
8,984
16,095
18,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 3 / 8
13,351
1,113
11,284
9,085
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 5 / 11
11,736
978
16,359
17,712
6,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
11
Kills
22
22
Deaths
11
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cardsicle
Cthulhu
5
3
6
2.67
L
Susano
0
0
0
0
W
3
2
8
3.5
W
Apollo
2
0
13
8.5
L
1
11
4
0.27
L
Poseidon
2
4
6
1.25
W
3
1
13
9.5
L
3
4
5
1.38
W
9
3
8
4.33
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,805
Damage
51,330
57,999
Taken
57,383
30,214
Mitigated
34,099
5,570
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cardsicle
Cthulhu
16,412
811
955
2,989
15,040
13,056
0
8,786
6,046
49,706
0
L
Susano
0
0
0
0
0
0
0
0
0
0
0
W
8,044
0
2,409
111
6,745
2,597
0
6,230
515
13,940
0
W
Apollo
6,659
4,739
0
1,164
7,746
2,909
0
6,771
975
0
32,455
L
7,439
1,600
0
0
18,768
7,548
0
11,466
7,012
0
16,319
L
Poseidon
8,244
964
0
1,516
11,276
4,576
0
4,072
7,050
24,430
0
W
8,984
1,836
2,409
1,908
16,095
18,620
0
11,562
4,533
21,758
0
L
20,710
2,130
0
110
12,915
5,034
0
8,287
4,504
53,076
0
W
11,284
4,111
0
270
9,085
3,233
0
6,546
2,539
0
36,892
W
16,359
2,781
5,574
7,806
17,712
6,740
0
14,257
3,455
51,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
59,240
209
Minions Killed
242
2
Camps Cleared
13
840,254
Distance Traveled
1,139,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,621
1,052
90
8
1
210,063
0
L
Susano
8,800
733
0
0
0
2,050
0
W
Ra
10,568
881
17
1
0
256,501
0
W
Apollo
11,439
953
74
6
1
202,683
1
L
Thor
10,218
852
16
1
0
190,120
0
L
Poseidon
11,220
935
27
2
0
211,233
0
W
Athena
12,146
1,012
23
2
1
244,364
0
L
Scylla
11,396
950
76
6
1
226,788
0
W
Loki
13,351
1,113
47
4
10
225,946
0
W
Chang'e
11,736
978
81
7
1
210,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role