Player Matchup

Zhong Kui
Zhong Kui
DarkReaper757
Zhong Kui
Level 106
God Stats
2W - 3L
1,392 SR
Queue Stats
212W - 200L
1,454 Elo+
Party 2
Bakasura
Bakasura
Heathn
Bakasura
Level 28
God Stats
7W - 10L
1,471 SR
Queue Stats
52W - 60L
1,458 Elo+
Party 1
Chang'e
Chang'e
PrayedLegacy
Chang'e
Level 72
God Stats
0W - 1L
1,328 SR
Queue Stats
179W - 178L
1,467 Elo+
Party 1
Izanami
Izanami
Rigasaes
Izanami
Level 93
God Stats
12W - 10L
1,716 SR
Queue Stats
97W - 98L
1,488 Elo+
Party 2
Athena
Athena
some1sily
Athena
Level 47
God Stats
21W - 26L
1,519 SR
Queue Stats
149W - 143L
1,461 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,466 Elo+

VS

Team Averages
Level 51
1,333 SR
1,450 Elo+
Artio
Artio
KJJJ11271
Artio
Level 108
God Stats
3W - 4L
1,227 SR
Queue Stats
64W - 82L
1,421 Elo+
Party 4
Danzaburou
Danzaburou
KingDimmadome
Danzaburou
Level 36
God Stats
21W - 32L
1,452 SR
Queue Stats
123W - 145L
1,528 Elo+
Party 3
Pele
Pele
Rizzo17
Pele
Level 28
God Stats
21W - 21L
1,463 SR
Queue Stats
219W - 197L
1,529 Elo+
Party 3
Odin
Odin
chr0ll0x
Odin
Level 13
God Stats
8W - 12L
1,318 SR
Queue Stats
10W - 18L
1,292 Elo+
Party 4
Poseidon
Poseidon
powerfulord
Poseidon
Level 69
God Stats
5W - 9L
1,205 SR
Queue Stats
494W - 496L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkReaper757
Zhong Kui
19
11 / 7 / 6
12,870
560
25,031
20,824
21,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Heathn
Bakasura
20
10 / 7 / 6
13,263
577
15,476
21,071
11,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PrayedLegacy
Chang'e
18
4 / 7 / 6
11,698
509
12,182
16,660
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Rigasaes
Izanami
14
1 / 10 / 6
9,868
429
13,322
16,442
5,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
some1sily
Athena
15
2 / 7 / 9
10,593
461
6,986
20,422
23,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KJJJ11271
Artio
17
4 / 1 / 16
12,016
522
12,184
23,820
27,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KingDimmadome
Danzaburou
16
7 / 7 / 8
11,275
490
15,092
17,798
6,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
Rizzo17
Pele
20
10 / 6 / 12
13,444
585
18,610
23,152
11,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
19
6 / 9 / 7
13,258
576
9,657
21,474
18,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
powerfulord
Poseidon
20
11 / 6 / 9
14,430
627
18,074
18,042
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
28
Kills
38
38
Deaths
29
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarkReaper757
Zhong Kui
11
7
6
2
L
Bakasura
Heathn
Bakasura
10
7
6
1.86
W
Artio
KJJJ11271
Artio
4
1
16
12
W
Danzaburou
KingDimmadome
Danzaburou
7
7
8
1.57
L
Chang'e
PrayedLegacy
Chang'e
4
7
6
1
L
Izanami
Rigasaes
Izanami
1
10
6
0.4
W
Pele
Rizzo17
Pele
10
6
12
2.67
W
Odin
6
9
7
1.06
W
Poseidon
powerfulord
Poseidon
11
6
9
2.58
L
Athena
some1sily
Athena
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,997
Damage
73,617
95,419
Taken
104,286
67,790
Mitigated
70,769
26,264
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarkReaper757
Zhong Kui
25,031
4,591
0
5,770
20,824
21,490
2,030
5,783
14,865
77,988
0
L
Bakasura
Heathn
Bakasura
15,476
10,256
0
6,603
21,071
11,612
2,497
6,664
14,135
0
78,044
W
Artio
KJJJ11271
Artio
12,184
2,359
4,773
6,718
23,820
27,035
13
8,880
14,760
38,948
0
W
Danzaburou
KingDimmadome
Danzaburou
15,092
7,796
0
2,352
17,798
6,628
1,657
6,472
10,476
0
57,496
L
Chang'e
PrayedLegacy
Chang'e
12,182
1,547
3,949
6,269
16,660
5,746
1,618
6,126
10,274
71,172
0
L
Izanami
Rigasaes
Izanami
13,322
8,273
0
1,541
16,442
5,065
349
5,927
10,322
0
80,448
W
Pele
Rizzo17
Pele
18,610
4,896
0
6,088
23,152
11,237
463
10,119
12,398
0
88,034
W
Odin
9,657
3,751
0
2,538
21,474
18,695
1,868
10,926
10,198
9,395
55,751
W
Poseidon
powerfulord
Poseidon
18,074
2,996
377
4,009
18,042
7,174
1,783
7,802
9,430
130,249
0
L
Athena
some1sily
Athena
6,986
2,026
0
2,132
20,422
23,877
30
7,267
13,005
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
64,423
549
Minions Killed
591
0
Camps Cleared
0
2,071,381
Distance Traveled
2,131,370
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,870
560
141
6
0
365,825
5
L
Bakasura
13,263
577
141
6
0
450,781
3
W
Artio
12,016
522
47
2
0
439,187
1
W
Danzaburou
11,275
490
91
4
0
393,076
3
L
Chang'e
11,698
509
123
5
0
425,654
6
L
Izanami
9,868
429
135
6
0
417,272
4
W
Pele
13,444
585
119
5
0
467,340
2
W
Odin
13,258
576
133
6
0
411,168
9
W
Poseidon
14,430
627
201
9
0
420,599
4
L
Athena
10,593
461
9
0
0
411,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role