Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DershBag
Ravana
Level 106
God Stats
14W - 28L
1,398 SR
Queue Stats
581W - 578L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Inveroth
Sylvanus
Level 107
God Stats
65W - 70L
1,563 SR
Queue Stats
288W - 283L
1,548 Elo+
Party 2
The Morrigan
The Morrigan
StrafeMaster4K
The Morrigan
Level 114
God Stats
26W - 26L
1,548 SR
Queue Stats
497W - 493L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
oddronin
Ao Kuang
Level 84
God Stats
24W - 18L
1,618 SR
Queue Stats
470W - 461L
1,552 Elo+
Party 2
Team Averages
Level 114
1,525 SR
1,538 Elo+

VS

Team Averages
Level 109
1,690 SR
1,556 Elo+
Agni
Agni
DobbyKnowsBest
Agni
Level 127
God Stats
5W - 4L
1,558 SR
Queue Stats
126W - 121L
1,539 Elo+
Party 3
King Arthur
King Arthur
Hevelmonster
King Arthur
Level 27
God Stats
2W - 0L
1,886 SR
Queue Stats
24W - 15L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
I3oth
Sylvanus
Level 108
God Stats
10W - 1L
1,605 SR
Queue Stats
60W - 57L
1,511 Elo+
Party 3
Hou Yi
Hou Yi
Wittgen112
Hou Yi
Level 124
God Stats
17W - 11L
1,642 SR
Queue Stats
495W - 512L
1,496 Elo+
Solo
Hun Batz
Hun Batz
erkiturkey
Hun Batz
Level 160
God Stats
5W - 4L
1,758 SR
Queue Stats
397W - 344L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 3 / 1
10,347
575
9,827
11,593
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
DershBag
Ravana
16
0 / 4 / 1
9,055
503
2,606
10,951
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Inveroth
Sylvanus
14
1 / 1 / 4
8,264
459
7,683
10,617
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
StrafeMaster4K
The Morrigan
15
0 / 3 / 1
8,690
483
5,776
8,612
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
oddronin
Ao Kuang
16
2 / 3 / 0
9,532
530
8,247
16,029
15,920
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,269
515
11,110
9,498
3,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Hevelmonster
King Arthur
15
2 / 1 / 2
9,132
507
11,687
12,158
9,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
I3oth
Sylvanus
15
2 / 3 / 4
8,687
483
4,719
12,372
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Wittgen112
Hou Yi
16
2 / 2 / 2
9,370
521
4,508
10,832
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
erkiturkey
Hun Batz
18
6 / 0 / 6
10,506
584
10,091
8,707
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
1
1.5
L
Ravana
DershBag
Ravana
0
4
1
0.13
W
2
1
3
3.5
W
King Arthur
Hevelmonster
King Arthur
2
1
2
3
W
Sylvanus
I3oth
Sylvanus
2
3
4
1.33
L
Sylvanus
Inveroth
Sylvanus
1
1
4
3
L
The Morrigan
StrafeMaster4K
The Morrigan
0
3
1
0.17
W
Hou Yi
Wittgen112
Hou Yi
2
2
2
1.5
W
Hun Batz
erkiturkey
Hun Batz
6
0
6
9
L
Ao Kuang
oddronin
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
42,115
57,802
Taken
53,567
40,075
Mitigated
31,462
25,366
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,827
2,988
0
4,051
11,593
4,665
776
3,883
7,710
0
83,049
L
Ravana
DershBag
Ravana
2,606
686
0
3,907
10,951
4,955
0
2,124
8,827
0
64,623
W
11,110
938
0
5,258
9,498
3,139
402
5,676
3,568
71,011
0
W
King Arthur
Hevelmonster
King Arthur
11,687
582
0
3,980
12,158
9,578
506
7,245
4,913
0
55,815
W
Sylvanus
I3oth
Sylvanus
4,719
1,350
1,290
4,512
12,372
11,248
128
2,797
9,575
25,507
0
L
Sylvanus
Inveroth
Sylvanus
7,683
2,398
1,703
5,417
10,617
11,421
56
4,088
6,529
34,824
11,631
L
The Morrigan
StrafeMaster4K
The Morrigan
5,776
900
0
2,147
8,612
3,114
0
5,834
2,747
58,116
3,203
W
Hou Yi
Wittgen112
Hou Yi
4,508
1,646
0
4,300
10,832
3,545
553
1,498
9,334
0
76,427
W
Hun Batz
erkiturkey
Hun Batz
10,091
2,337
0
3,834
8,707
3,952
0
1,802
6,905
0
83,186
L
Ao Kuang
oddronin
Ao Kuang
8,247
1,786
0
8,141
16,029
15,920
402
327
15,702
62,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
46,964
631
Minions Killed
575
0
Camps Cleared
0
1,650,926
Distance Traveled
1,771,828
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,347
575
154
9
0
313,307
4
L
Ravana
9,055
503
147
8
0
341,373
8
W
Agni
9,269
515
121
7
0
329,324
2
W
King Arthur
9,132
507
109
6
0
347,190
4
W
Sylvanus
8,687
483
38
2
0
320,063
1
L
Sylvanus
8,264
459
84
5
0
327,800
9
L
The Morrigan
8,690
483
128
7
0
332,330
5
W
Hou Yi
9,370
521
164
9
0
344,240
6
W
Hun Batz
10,506
584
143
8
0
431,011
2
L
Ao Kuang
9,532
530
118
7
0
336,116
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role