Player Matchup

Artio
Artio
Demo Captain
Artio
Level 78
God Stats
1W - 3L
1,317 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dãkk
Gilgamesh
Level 87
God Stats
7W - 8L
1,618 SR
Queue Stats
588W - 507L
1,602 Elo+
Solo
Geb
Geb
SORRYTHATURMAD
Geb
Level 138
God Stats
9W - 11L
1,606 SR
Queue Stats
195W - 193L
1,520 Elo+
Party 4
Heimdallr
Heimdallr
SORRYTHATURTRASH
Heimdallr
Level 122
God Stats
0W - 2L
1,289 SR
Queue Stats
165W - 166L
1,464 Elo+
Party 4
Tiamat
Tiamat
lvl 1 Viper
Tiamat
Level 138
God Stats
1W - 2L
1,580 SR
Queue Stats
37W - 35L
1,520 Elo+
Party 1
Team Averages
Level 113
1,482 SR
1,521 Elo+

VS

Team Averages
Level 86
1,490 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CoolFaZe Rose
Fenrir
Level 46
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 8L
1,177 Elo+
Solo
Cernunnos
Cernunnos
El Jaime xD
Cernunnos
Level 144
God Stats
7W - 11L
1,459 SR
Queue Stats
235W - 247L
1,505 Elo+
Party 2
Anubis
Anubis
SausageSauce
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 29L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,717
448
613
7,385
5,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Dãkk
Gilgamesh
13
1 / 5 / 0
7,080
472
5,365
10,763
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
3 / 5 / 4
6,707
447
4,630
14,650
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
11
2 / 9 / 4
6,786
452
8,274
11,583
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
3 / 9 / 1
7,621
508
5,909
11,048
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 0
9,024
602
4,238
7,889
3,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
 
Athena
11
2 / 4 / 12
7,467
498
4,621
12,561
10,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 3 / 7
8,786
586
6,480
9,432
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
El Jaime xD
Cernunnos
14
2 / 2 / 9
8,608
574
9,218
9,772
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
16
18 / 0 / 3
10,542
703
16,592
7,812
3,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
30
30
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
0
2
W
Athena
 
Athena
2
4
12
2
W
6
3
7
3.17
L
1
2
0
0.5
L
Gilgamesh
Dãkk
Gilgamesh
1
5
0
0.2
W
Cernunnos
El Jaime xD
Cernunnos
2
2
9
3.25
L
3
5
4
1
L
Heimdallr
2
9
4
0.44
W
Anubis
18
0
3
19.5
L
Tiamat
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
41,149
55,429
Taken
47,466
28,629
Mitigated
24,719
11,765
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,238
1,272
0
1,525
7,889
3,015
166
938
6,938
0
62,033
W
Athena
 
Athena
4,621
1,163
178
680
12,561
10,713
178
2,671
9,866
17,421
0
W
6,480
1,110
0
2,280
9,432
4,160
800
3,088
6,144
0
44,222
L
613
117
0
2,830
7,385
5,786
0
1,150
6,235
23,278
0
L
Gilgamesh
Dãkk
Gilgamesh
5,365
1,420
0
3,201
10,763
4,707
0
2,485
8,278
0
53,320
W
Cernunnos
El Jaime xD
Cernunnos
9,218
4,251
0
3,041
9,772
3,123
1,925
1,976
7,788
0
61,187
L
4,630
555
0
3,018
14,650
9,863
134
6,887
7,763
14,539
0
L
Heimdallr
8,274
4,328
0
957
11,583
3,882
779
4,937
6,646
0
39,506
W
Anubis
16,592
895
0
6,494
7,812
3,708
462
2,068
5,578
62,569
0
L
Tiamat
5,909
252
0
1,759
11,048
4,391
103
5,754
5,294
37,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
44,427
301
Minions Killed
460
0
Camps Cleared
0
1,354,153
Distance Traveled
1,542,441
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,024
602
136
9
0
326,232
0
W
Athena
7,467
498
31
2
0
300,523
0
W
Fenrir
8,786
586
86
6
0
314,480
0
L
Artio
6,717
448
44
3
0
257,440
4
L
Gilgamesh
7,080
472
90
6
0
300,537
3
W
Cernunnos
8,608
574
110
7
0
299,548
2
L
Geb
6,707
447
11
1
0
285,022
7
L
Heimdallr
6,786
452
73
5
0
250,976
1
W
Anubis
10,542
703
97
6
0
301,658
2
L
Tiamat
7,621
508
83
6
0
260,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role