Player Matchup

Yemoja
Yemoja
Maerynn
Yemoja
Level 17
God Stats
3W - 3L
1,608 SR
Queue Stats
15W - 14L
1,606 Elo+
Party 1
Hades
Hades
Sevvyn
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
TheLunchmeat
Kukulkan
Level 100
God Stats
1W - 1L
1,540 SR
Queue Stats
18W - 11L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Troomoo
Hun Batz
Level 18
God Stats
4W - 3L
1,408 SR
Queue Stats
29W - 19L
1,554 Elo+
Party 1
Chernobog
Chernobog
samanthaa19
Chernobog
Level 78
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 1
Team Averages
Level 46
1,460 SR
1,550 Elo+

VS

Team Averages
Level 11
1,609 SR
1,605 Elo+
Ravana
Ravana
JokerzzIX
Ravana
Level 28
God Stats
26W - 24L
1,575 SR
Queue Stats
136W - 151L
1,566 Elo+
Solo
Bellona
Bellona
Widi1
Bellona
Level 16
God Stats
11W - 8L
1,532 SR
Queue Stats
48W - 43L
1,559 Elo+
Solo
Fafnir
Fafnir
fdehsfg
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
1,586 Elo+
Solo
Kukulkan
Kukulkan
nuwun
Kukulkan
Level 3
God Stats
6W - 3L
1,704 SR
Queue Stats
15W - 13L
1,628 Elo+
Solo
Izanami
Izanami
thycacth
Izanami
Level 2
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Maerynn
Yemoja
11
1 / 5 / 3
8,289
360
4,188
17,431
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Sevvyn
Hades
18
3 / 4 / 5
11,590
504
15,936
27,633
19,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
TheLunchmeat
Kukulkan
16
4 / 7 / 3
10,631
462
11,324
15,742
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Troomoo
Hun Batz
15
1 / 7 / 4
9,434
410
5,667
16,410
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
samanthaa19
Chernobog
16
1 / 5 / 3
9,979
434
3,303
12,960
4,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JokerzzIX
Ravana
20
6 / 3 / 6
13,485
586
11,701
11,400
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Widi1
Bellona
19
4 / 2 / 3
12,972
564
11,585
19,276
17,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
fdehsfg
Fafnir
18
6 / 0 / 11
12,744
554
11,853
22,332
28,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
nuwun
Kukulkan
20
6 / 2 / 11
13,811
600
16,780
11,247
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
thycacth
Izanami
20
6 / 3 / 9
14,975
651
20,207
12,861
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
10
Kills
28
28
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ravana
JokerzzIX
Ravana
6
3
6
3
L
Yemoja
Maerynn
Yemoja
1
5
3
0.5
L
Hades
Sevvyn
Hades
3
4
5
1.38
L
Kukulkan
TheLunchmeat
Kukulkan
4
7
3
0.79
L
Hun Batz
Troomoo
Hun Batz
1
7
4
0.43
W
Bellona
Widi1
Bellona
4
2
3
2.75
W
Fafnir
fdehsfg
Fafnir
6
0
11
11.5
W
Kukulkan
nuwun
Kukulkan
6
2
11
5.75
L
Chernobog
samanthaa19
Chernobog
1
5
3
0.5
W
Izanami
thycacth
Izanami
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
72,126
90,176
Taken
77,116
49,222
Mitigated
62,535
25,165
Healing
29,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
JokerzzIX
Ravana
11,701
4,699
0
3,289
11,400
5,823
2,209
6,222
5,178
0
90,352
L
Yemoja
Maerynn
Yemoja
4,188
857
2,380
3,229
17,431
14,651
0
6,650
10,275
12,720
0
L
Hades
Sevvyn
Hades
15,936
1,634
913
13,444
27,633
19,379
0
6,421
20,676
75,115
0
L
Kukulkan
TheLunchmeat
Kukulkan
11,324
725
0
135
15,742
5,704
0
5,071
10,197
61,737
0
L
Hun Batz
Troomoo
Hun Batz
5,667
1,123
0
3,482
16,410
5,313
0
4,733
11,231
0
50,743
W
Bellona
Widi1
Bellona
11,585
3,828
0
6,922
19,276
17,472
179
7,053
12,223
0
90,284
W
Fafnir
fdehsfg
Fafnir
11,853
2,831
0
10,319
22,332
28,957
692
7,973
14,359
56,258
0
W
Kukulkan
nuwun
Kukulkan
16,780
1,028
449
3,521
11,247
4,737
1,526
5,614
5,633
87,048
0
L
Chernobog
samanthaa19
Chernobog
3,303
1,523
0
1,582
12,960
4,175
0
3,594
9,164
0
66,287
W
Izanami
thycacth
Izanami
20,207
12,917
0
4,593
12,861
5,546
9,463
6,464
6,397
0
165,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
67,987
484
Minions Killed
727
0
Camps Cleared
0
2,071,583
Distance Traveled
2,270,589
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,485
586
142
6
0
463,909
0
L
Yemoja
8,289
360
8
0
0
352,748
5
L
Hades
11,590
504
151
7
0
417,398
5
L
Kukulkan
10,631
462
101
4
0
432,441
11
L
Hun Batz
9,434
410
91
4
0
463,188
9
W
Bellona
12,972
564
151
7
0
476,012
4
W
Fafnir
12,744
554
67
3
0
440,686
1
W
Kukulkan
13,811
600
135
6
0
462,901
9
L
Chernobog
9,979
434
133
6
0
405,808
7
W
Izanami
14,975
651
232
10
0
427,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role