Player Matchup

Ymir
Ymir
FarronDagger
Ymir
Level 6
God Stats
3W - 1L
1,857 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
FarronWatcher
Gilgamesh
Level 22
God Stats
1W - 4L
1,463 SR
Queue Stats
19W - 25L
1,352 Elo+
Party 1
Artemis
Artemis
Schmautzy1
Artemis
Level 6
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 1L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
Level 6
God Stats
3W - 2L
1,449 SR
Queue Stats
23W - 27L
1,465 Elo+
Solo
Nu Wa
Nu Wa
zackattack4326
Nu Wa
Level 29
God Stats
1W - 2L
1,380 SR
Queue Stats
56W - 67L
1,352 Elo+
Party 1
Team Averages
Level 14
1,569 SR
1,474 Elo+

VS

Team Averages
Level 20
1,515 SR
1,495 Elo+
Odin
Odin
GepPinocchio
Odin
Level 29
God Stats
5W - 2L
1,467 SR
Queue Stats
258W - 241L
1,499 Elo+
Solo
Bakasura
Bakasura
carlos-MG07
Bakasura
Level 28
God Stats
1W - 0L
1,583 SR
Queue Stats
11W - 9L
1,425 Elo+
Solo
Chiron
Chiron
manuelojeda12
Chiron
Level 25
God Stats
15W - 6L
1,570 SR
Queue Stats
218W - 227L
1,423 Elo+
Solo
Janus
Janus
qwe3r
Janus
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 40L
1,496 Elo+
Solo
Bellona
Bellona
whatamurf
Bellona
Level 4
God Stats
5W - 2L
1,454 SR
Queue Stats
14W - 5L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
4,933
411
2,607
10,924
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
FarronWatcher
Gilgamesh
9
0 / 3 / 0
5,410
451
3,346
5,973
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Schmautzy1
Artemis
6
0 / 7 / 0
4,405
367
2,746
6,012
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
U_DontWant_Nun
Tsukuyomi
7
0 / 5 / 0
4,875
406
1,823
6,702
1,585
9
0 / 4 / 0
5,279
440
4,448
6,468
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,450
538
2,896
6,932
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
carlos-MG07
Bakasura
11
5 / 0 / 1
6,520
543
2,989
5,557
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 7
6,837
570
7,959
5,239
1,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
qwe3r
Janus
12
6 / 0 / 3
7,212
601
4,631
4,466
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
whatamurf
Bellona
13
10 / 0 / 7
8,108
676
6,921
8,531
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
26
27
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Gilgamesh
FarronWatcher
Gilgamesh
0
3
0
0
W
1
0
6
4
L
Artemis
Schmautzy1
Artemis
0
7
0
0
L
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
0
5
0
0
W
Bakasura
carlos-MG07
Bakasura
5
0
1
5.5
W
4
0
7
7.5
W
Janus
qwe3r
Janus
6
0
3
7.5
W
Bellona
whatamurf
Bellona
10
0
7
13.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
25,396
36,079
Taken
30,725
14,659
Mitigated
16,060
1,851
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,607
675
0
740
10,924
6,020
0
441
10,350
15,562
0
L
Gilgamesh
FarronWatcher
Gilgamesh
3,346
1,044
0
270
5,973
4,017
0
1,326
4,548
0
21,543
W
2,896
888
0
1,193
6,932
5,095
0
976
5,956
8,961
15,330
L
Artemis
Schmautzy1
Artemis
2,746
1,411
0
352
6,012
1,313
0
1,760
4,113
0
12,539
L
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
1,823
414
0
489
6,702
1,585
0
1,134
5,542
0
21,596
W
Bakasura
carlos-MG07
Bakasura
2,989
2,202
0
1,576
5,557
1,665
0
1,568
3,989
0
27,348
W
7,959
4,238
0
2,981
5,239
1,409
1,167
2,215
3,024
0
34,145
W
Janus
qwe3r
Janus
4,631
487
73
1,096
4,466
1,227
147
1,203
3,263
46,231
0
W
Bellona
whatamurf
Bellona
6,921
2,026
0
2,261
8,531
6,664
382
1,093
7,438
10,403
42,636
L
4,448
809
0
0
6,468
1,724
0
2,017
4,156
29,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
35,127
194
Minions Killed
364
0
Camps Cleared
0
1,055,906
Distance Traveled
1,125,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,933
411
17
1
0
221,579
2
L
Gilgamesh
5,410
451
49
4
0
237,975
0
W
Odin
6,450
538
50
4
0
202,158
2
L
Artemis
4,405
367
33
3
0
184,109
0
L
Tsukuyomi
4,875
406
43
4
0
208,683
0
W
Bakasura
6,520
543
63
5
0
267,468
0
W
Chiron
6,837
570
57
5
0
167,759
0
W
Janus
7,212
601
98
8
0
253,927
2
W
Bellona
8,108
676
96
8
0
234,331
0
L
Nu Wa
5,279
440
52
4
0
203,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role